FiE-Game/Assets/Scripts/Fie/LevelObject/FieLevelObjectTracePath.cs

13 lines
257 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Fie.LevelObject
{
public class FieLevelObjectTracePath : MonoBehaviour
{
[SerializeField]
private List<GameObject> _pathPoints;
public List<GameObject> pathObject => _pathPoints;
}
}