FiE-Game/Assets/Prefab/FENCE PART.prefab

123 lines
3.5 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 0
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1918304810719200}
m_IsPrefabParent: 1
--- !u!1 &1918304810719200
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4286062816067873}
m_Layer: 0
m_Name: FENCE PART
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4286062816067873
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1918304810719200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 146.91663, y: 245.04, z: 243.65729}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4633639375356744}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1471806822843789
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4633639375356744}
- component: {fileID: 33603850948388851}
- component: {fileID: 23803695532215370}
- component: {fileID: 65594126056548738}
m_Layer: 0
m_Name: cabin FENCE MINE
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4633639375356744
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1471806822843789}
m_LocalRotation: {x: -0.45814914, y: 0.5609782, z: 0.47345725, w: 0.50123966}
m_LocalPosition: {x: 0, y: 2.369995, z: 0}
m_LocalScale: {x: 28.483553, y: 44.19529, z: 3.7676256}
m_Children: []
m_Father: {fileID: 4286062816067873}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 124.375084, y: -85.001495, z: 153.12085}
--- !u!33 &33603850948388851
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1471806822843789}
m_Mesh: {fileID: 4300000, guid: c54f45973ac35204c9b944cbb6e39850, type: 2}
--- !u!23 &23803695532215370
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1471806822843789}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 8cb56e31f82dc514c8f1eaafb484685d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!65 &65594126056548738
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1471806822843789}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Size: {x: 0.05509808, y: 0.038835973, z: 1.2433469}
m_Center: {x: 0.0021817384, y: 0.00049698394, z: -0.02700633}