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19 lines
303 B
C#
19 lines
303 B
C#
using UnityEngine;
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namespace Fie.UI
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{
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public class FieResultLevelEffect : MonoBehaviour
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{
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[SerializeField]
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private Animation levelUpAnimation;
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public void PlayLevelupAnimation()
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{
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if (levelUpAnimation.isPlaying)
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{
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levelUpAnimation.Stop();
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}
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levelUpAnimation.Play();
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}
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}
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}
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