mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-29 16:37:59 +01:00
29 lines
641 B
C#
29 lines
641 B
C#
using UnityEngine;
|
|
|
|
namespace Fie.Title
|
|
{
|
|
public class FieTitleCameraRotator : MonoBehaviour
|
|
{
|
|
public Transform lookTransform;
|
|
|
|
public Vector3 tiltRange = Vector3.zero;
|
|
|
|
public float tiltTime = 4f;
|
|
|
|
private float tiltSin;
|
|
|
|
private Vector3 initPos = Vector3.zero;
|
|
|
|
private void Start()
|
|
{
|
|
initPos = base.transform.position;
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
tiltSin += 90f / tiltTime * Time.deltaTime;
|
|
tiltSin = Mathf.Repeat(tiltSin, 360f);
|
|
base.transform.rotation = Quaternion.AngleAxis(tiltRange.x * Mathf.Sin(tiltSin), Vector3.right) * Quaternion.AngleAxis(tiltRange.y * Mathf.Sin(tiltSin), Vector3.up);
|
|
}
|
|
}
|
|
}
|