mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-25 23:17:58 +01:00
91 lines
3.1 KiB
Text
91 lines
3.1 KiB
Text
#include "UnityCG.cginc"
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RWStructuredBuffer<uint4> _Histogram;
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Texture2D<float4> _Source;
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CBUFFER_START (Params)
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uint _IsLinear;
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float4 _Res;
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uint4 _Channels;
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CBUFFER_END
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groupshared uint4 gs_histogram[256];
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#define GROUP_SIZE 16
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#pragma kernel KHistogramGather
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[numthreads(GROUP_SIZE, GROUP_SIZE,1)]
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void KHistogramGather(uint2 dispatchThreadId : SV_DispatchThreadID, uint2 groupThreadId : SV_GroupThreadID)
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{
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const uint localThreadId = groupThreadId.y * GROUP_SIZE + groupThreadId.x;
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if (localThreadId < 256)
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gs_histogram[localThreadId] = uint4(0, 0, 0, 0);
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GroupMemoryBarrierWithGroupSync();
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if (dispatchThreadId.x < (uint)_Res.x && dispatchThreadId.y < (uint)_Res.y)
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{
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// We want a gamma histogram (like Photoshop & all)
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float3 color = saturate(_Source[dispatchThreadId].xyz);
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if (_IsLinear > 0)
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color = LinearToGammaSpace(color);
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// Convert color & luminance to histogram bin
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uint3 idx_c = (uint3)(round(color * 255.0));
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uint idx_l = (uint)(round(dot(color.rgb, float3(0.2125, 0.7154, 0.0721)) * 255.0));
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// Fill the group shared histogram
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if (_Channels.x > 0u) InterlockedAdd(gs_histogram[idx_c.x].x, 1); // Red
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if (_Channels.y > 0u) InterlockedAdd(gs_histogram[idx_c.y].y, 1); // Green
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if (_Channels.z > 0u) InterlockedAdd(gs_histogram[idx_c.z].z, 1); // Blue
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if (_Channels.w > 0u) InterlockedAdd(gs_histogram[idx_l].w, 1); // Luminance
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}
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GroupMemoryBarrierWithGroupSync();
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// Merge
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if (localThreadId < 256)
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{
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uint4 h = gs_histogram[localThreadId];
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if (_Channels.x > 0u && h.x > 0) InterlockedAdd(_Histogram[localThreadId].x, h.x); // Red
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if (_Channels.y > 0u && h.y > 0) InterlockedAdd(_Histogram[localThreadId].y, h.y); // Green
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if (_Channels.z > 0u && h.z > 0) InterlockedAdd(_Histogram[localThreadId].z, h.z); // Blue
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if (_Channels.w > 0u && h.w > 0) InterlockedAdd(_Histogram[localThreadId].w, h.w); // Luminance
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}
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}
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// Scaling pass
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groupshared uint4 gs_pyramid[256];
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#pragma kernel KHistogramScale
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[numthreads(16,16,1)]
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void KHistogramScale(uint2 groupThreadId : SV_GroupThreadID)
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{
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const uint localThreadId = groupThreadId.y * 16 + groupThreadId.x;
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gs_pyramid[localThreadId] = _Histogram[localThreadId];
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GroupMemoryBarrierWithGroupSync();
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// Parallel reduction to find the max value
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UNITY_UNROLL
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for(uint i = 256 >> 1; i > 0; i >>= 1)
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{
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if(localThreadId < i)
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gs_pyramid[localThreadId] = max(gs_pyramid[localThreadId], gs_pyramid[localThreadId + i]);
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GroupMemoryBarrierWithGroupSync();
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}
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// Actual scaling
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float4 factor = _Res.y / (float4)gs_pyramid[0];
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_Histogram[localThreadId] = (uint4)round(_Histogram[localThreadId] * factor);
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}
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#pragma kernel KHistogramClear
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[numthreads(GROUP_SIZE, GROUP_SIZE, 1)]
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void KHistogramClear(uint2 dispatchThreadId : SV_DispatchThreadID)
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{
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if (dispatchThreadId.x < (uint)_Res.x && dispatchThreadId.y < (uint)_Res.y)
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_Histogram[dispatchThreadId.y * _Res.x + dispatchThreadId.x] = uint4(0u, 0u, 0u, 0u);
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}
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