mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-30 00:48:00 +01:00
550 lines
13 KiB
Text
550 lines
13 KiB
Text
Version = 1.9.4.30080;
|
|
CParticleEffect $LOCAL$/Resource
|
|
{
|
|
EditorInfosPosition = int2(73, 52);
|
|
OnSpawn = "$LOCAL$/Spawner";
|
|
CustomAttributes = "$LOCAL$/_GlobalAttributes";
|
|
Autostart = true;
|
|
}
|
|
CActionFactoryWithChilds $LOCAL$/Spawner
|
|
{
|
|
EditorInfosPosition = int2(-162, -81);
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/Trail",
|
|
"$LOCAL$/Spark",
|
|
};
|
|
}
|
|
CParticleAttributeList $LOCAL$/_GlobalAttributes
|
|
{
|
|
EditorInfosPosition = int2(-599, -20);
|
|
AttributeList =
|
|
{
|
|
"$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
|
|
"$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
|
|
"$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
|
|
"$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
|
|
"$LOCAL$/CParticleAttributeDeclaration_84958DCF",
|
|
"$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
|
|
"$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
|
|
};
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
|
|
{
|
|
AttributeName = "RGB";
|
|
AttributeType = float3;
|
|
DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
|
|
{
|
|
EditorInfosPosition = int2(-508, -63);
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Diffuse = "Textures/Fx/Glow_03.dds";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
|
|
}
|
|
";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
|
|
{
|
|
FieldName = "Energy";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
|
|
{
|
|
FieldName = "Energy";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
|
|
{
|
|
EditorInfosIsBlockMinimized = 0;
|
|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_AAC07C45",
|
|
"$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
|
|
"$LOCAL$/CParticleSamplerCurve_11D402CE",
|
|
"$LOCAL$/CParticleSamplerCurve_45CB442B",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_2A5FA220",
|
|
};
|
|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
|
|
{
|
|
CustomName = "Ribbon";
|
|
Quality = CorrectDeformation;
|
|
Diffuse = "Textures/FX/TrailWater_01.dds";
|
|
AtlasDefinition = "Textures/FX/AtlasC4.pkat";
|
|
TextureUField = "LifeRatio";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
|
|
{
|
|
FieldName = "ColorScale";
|
|
}
|
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
|
|
{
|
|
SamplerName = "Turb";
|
|
Wavelength = 2.5000000e-001;
|
|
Strength = 5.0000001e-002;
|
|
Gain = 1.0000000e+000;
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
|
|
{
|
|
SamplerName = "Fade";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
4.9999997e-002,
|
|
3.9999998e-001,
|
|
5.9999996e-001,
|
|
9.4999999e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
|
|
{
|
|
Expression = "function void PostEval()
|
|
{
|
|
Life = TrailLife;
|
|
Size = 0.05 * TrailSize;
|
|
Velocity = Turb.sample(Position) * TrailVelocityScaler;
|
|
Position += Velocity * 0.05;
|
|
ColorScale = 1;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_2A5FA220
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
|
|
"$LOCAL$/CParticleEvolver_Field_A8A31C62",
|
|
"$LOCAL$/CParticleEvolver_Script_E5FB0E14",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
|
|
{
|
|
CustomName = "Physics";
|
|
Drag = 1.0000000e+000;
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
|
|
{
|
|
CustomName = "Field";
|
|
Name = "Color";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
|
|
{
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
9.9999994e-002,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
8.7402363e+000,
|
|
4.4445987e+000,
|
|
1.0468085e+001,
|
|
9.9948126e-001,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-6.4010613e-002,
|
|
-1.0760010e+000,
|
|
-7.6663963e-002,
|
|
-7.3198671e-003,
|
|
-5.7609558e-001,
|
|
-9.6840105e+000,
|
|
-6.8997574e-001,
|
|
-6.5878808e-002,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Trail
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
|
|
Infinite = true;
|
|
SpawnCount = 6.4000000e+001;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
|
|
{
|
|
AttributeName = "TrailVelocityScaler";
|
|
DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
|
|
{
|
|
AttributeName = "TrailSize";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
|
|
{
|
|
SamplerName = "GlowCurve";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
2.8418908e+000,
|
|
8.1062841e-001,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
9.8915182e-002,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
|
|
{
|
|
AttributeName = "TrailLife";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_2856806E",
|
|
"$LOCAL$/CParticleFieldDeclaration_119BD0C9",
|
|
"$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
|
|
"$LOCAL$/CParticleFieldDeclaration_63838083",
|
|
"$LOCAL$/CParticleFieldDeclaration_7623C910",
|
|
"$LOCAL$/CParticleFieldDeclaration_DE6392D5",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
|
|
"$LOCAL$/CParticleSamplerCurve_2204493E",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_545764B4",
|
|
};
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
|
|
{
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = AlphaBlend;
|
|
Diffuse = "Textures/FX/BB_Glow_02_64.dds";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
|
|
{
|
|
FieldName = "Rotation";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
|
|
{
|
|
FieldName = "SizeFactor";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
|
|
{
|
|
FieldName = "ColorFactor";
|
|
}
|
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
|
|
{
|
|
SamplerName = "Turb";
|
|
Strength = 7.0710677e-001;
|
|
Lacunarity = 1.6425119e-001;
|
|
Gain = 2.8502420e-001;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
|
|
{
|
|
Expression = "function void PostEval()
|
|
{
|
|
Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
|
|
SizeFactor = rand(0.007, 0.01) * ParticleScale;
|
|
ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
|
|
|
|
float vScale = pow(saturate(5), 0.5);
|
|
float3 rVel = vrand() * 5;
|
|
float3 tVel = Turb.sample(Position);
|
|
Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
|
|
Rotation = rand(-pi, pi);
|
|
RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_545764B4
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_530EC787",
|
|
"$LOCAL$/CParticleEvolver_Field_574CA956",
|
|
"$LOCAL$/CParticleEvolver_Field_35E45A68",
|
|
"$LOCAL$/CParticleEvolver_Script_5405A86A",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
|
|
{
|
|
CustomName = "Physics";
|
|
Mass = -1.0000000e+000;
|
|
Drag = 5.0000000e-001;
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
|
|
{
|
|
CustomName = "Field";
|
|
Name = "Color";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
|
|
{
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
8.7447720e+000,
|
|
4.5880709e+000,
|
|
1.0473518e+001,
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-1.0970583e+001,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
|
|
{
|
|
CustomName = "Field";
|
|
Name = "Size";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
|
|
{
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-3.4636030e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Size *= SizeFactor * 2;
|
|
Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
|
|
Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Spark
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
|
|
Infinite = true;
|
|
SpawnCount = 1.2800000e+002;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
|
|
{
|
|
AttributeName = "ParticleScale";
|
|
DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
|
|
{
|
|
SamplerName = "GlowCurve";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
9.8354541e-002,
|
|
2.1165061e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
2.5340417e-001,
|
|
2.4170661e-001,
|
|
-1.3308048e-002,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-9.0102851e-002,
|
|
-6.2696373e-001,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
|
|
{
|
|
AttributeName = "RandomRGB";
|
|
AttributeType = float3;
|
|
DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
|
|
{
|
|
FieldName = "RandomedRGB";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
|
|
{
|
|
FieldName = "Force";
|
|
FieldType = float3;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
|
|
{
|
|
AttributeName = "Power";
|
|
DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|