mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-22 22:07:59 +01:00
263 lines
6.8 KiB
Text
263 lines
6.8 KiB
Text
Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_0
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.2000000e+002;
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SpawnCount = 1.0000000e+004;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_FFD5B903",
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"$LOCAL$/CParticleFieldDeclaration_EC905C04",
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"$LOCAL$/CParticleFieldDeclaration_A6F29AB7",
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"$LOCAL$/CParticleFieldDeclaration_4C8C6A9E",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerSpectrumImpl_03E9F740",
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"$LOCAL$/CParticleSamplerShape_872530CC",
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"$LOCAL$/CParticleSamplerProceduralTurbulence_AF1925A6",
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"$LOCAL$/CParticleSamplerProceduralTurbulence_91B5BF6D",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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ChildList =
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{
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"$LOCAL$/Layer_0",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
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{
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CustomName = "Billboard";
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BillboardingMaterial = Additive_NoAlpha;
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Diffuse = "Textures/FX/dot_NoAlpha.tga";
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BillboardMode = VelocityCapsuleAlign;
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AxisField = "Axis";
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AxisScale = 5.0000001e-002;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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Expression = "function void Eval()
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{
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Size = 0.025;
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ColorCoeff = step(rand(0,1), 0.98) * 7 + 0.15;
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Position = Sphere.samplePosition() * OrbitalRadius;
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float3 n = normalize(Position);
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float3 samplingLocation = SpectrumSphereMap.samplePotential(n);
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float t = pow(saturate(samplingLocation.x*0.5+0.5), 2);
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float kSpectrum = pow(AudioSpectrum.sample(t)*512, 0.5);
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// float killer = step(kSpectrum, 0.6);
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Life = rand(0.4, 0.7) * 5;// * killer;
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ParametricLocation = float3(t, Attr_SpectrumCutoff, rand(-1,1));
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float spectrumAxis = pow(kSpectrum,1)*1;
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Velocity = n * spectrumAxis*4;
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Position += n * kSpectrum*0.05;
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}";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
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"$LOCAL$/CParticleEvolver_Field_A6AD56E9",
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"$LOCAL$/CParticleEvolver_Script_F0D33FBA",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
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{
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, -5.0000000e+000, 0.0000000e+000);
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Drag = 2.0000000e+000;
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VelocityFieldSampler = "Turbulence";
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_6AA46272",
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"$LOCAL$/CParticleAttributeDeclaration_3154BA46",
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};
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_91B5BF6D
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{
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SamplerName = "Turbulence";
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Strength = 8.8388346e-002;
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Gain = 1.0000000e+000;
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TimeScale = 5.0000000e-001;
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}
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CParticleSamplerSpectrum $LOCAL$/CParticleSamplerSpectrumImpl_03E9F740
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{
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SamplerName = "AudioSpectrum";
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Filter = Cubic;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FFD5B903
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{
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FieldName = "ParametricLocation";
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FieldType = float3;
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F0D33FBA
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_09C84795";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_09C84795
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{
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Expression = "function void Eval()
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{
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float3 n = normalize(Position);
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float t = ParametricLocation.x;
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float spectrum = pow(AudioSpectrum.sample(t)*50, 0.5);
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float spectrumAxis = pow(spectrum,1)*0.5;
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Size = 0.5 + pow(saturate(spectrum*0.5),8) * 0.1f;
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Color *= float4((1-t)*0.5 + 0.3, 0.45, 0.2 + spectrum*3, 1) * (spectrum*2 + 0.5) * ColorCoeff * step(spectrum, ParametricLocation.y) * 0.05;
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Axis = Velocity;// * (0.5 + spectrumAxis * 0.5);
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}";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EC905C04
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{
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FieldName = "Axis";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A6F29AB7
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4C8C6A9E
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{
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FieldName = "ColorCoeff";
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A6AD56E9
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{
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_1BEF7E08";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1BEF7E08
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{
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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1.6115719e-001,
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7.0012975e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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1.6564224e+000,
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4.5876641e+000,
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2.5381713e+000,
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1.0000000e+000,
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1.3358867e+000,
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7.7228022e-001,
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1.4703007e+000,
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1.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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2.9544154e-001,
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-8.4340531e-001,
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-1.6180421e-001,
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0.0000000e+000,
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9.8807180e-001,
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-2.8206766e+000,
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-5.4113644e-001,
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0.0000000e+000,
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-2.3531799e+000,
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-1.5991031e+000,
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-1.9568430e+000,
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0.0000000e+000,
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-1.3092479e+000,
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-8.8969910e-001,
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-1.0887363e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_872530CC
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{
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SamplerName = "Sphere";
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Shape = "$LOCAL$/CShapeDescriptor_DE113C5F";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_DE113C5F
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{
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ShapeType = CYLINDER;
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_AF1925A6
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{
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SamplerName = "SpectrumSphereMap";
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Strength = 9.7227180e-001;
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Octaves = 1;
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Lacunarity = 1.6413631e-001;
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Gain = 4.0109801e-001;
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Interpolator = Quintic;
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TimeScale = 6.0000002e-001;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6AA46272
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{
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AttributeName = "Attr_SpectrumCutoff";
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AttributeDescription = "Particles below this intensity are killed\\nIf the particle is powerful enough, it will live.";
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DefaultValueF4 = float4(1.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3154BA46
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{
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AttributeName = "OrbitalRadius";
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DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MinValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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MaxValueF4 = float4(5.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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