mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-22 22:07:59 +01:00
308 lines
7.3 KiB
Text
308 lines
7.3 KiB
Text
Version = 1.9.0.28323;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(560, 108);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-10, -165);
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ChildList =
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{
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"$LOCAL$/Flames",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-1667, 442);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_B01A74CC",
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};
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6678787D
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{
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EditorInfosPosition = int2(-830, 511);
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SamplerName = "FireEvolutionToIntensity";
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ValueType = Float2;
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Times =
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{
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0.0000000e+000,
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1.3047621e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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1.0329541e-001,
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8.4111977e-001,
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5.4319727e-001,
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8.8907814e-001,
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9.9392861e-001,
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9.9975193e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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5.7925874e-001,
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0.0000000e+000,
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2.2303204e-001,
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4.2631540e-002,
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1.4863373e+000,
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2.8410649e-001,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Flames
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{
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EditorInfosPosition = int2(-496, 452);
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Descriptor = "$LOCAL$/CParticleDescriptor_F47379C0";
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Infinite = true;
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SpawnCount = 1.0000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_F47379C0
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{
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EditorInfosPosition = int2(-666, 466);
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InheritInitialVelocity = 1.0000000e+000;
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_3C633183";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_F1B5DBCC",
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"$LOCAL$/CParticleFieldDeclaration_7997D550",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_6678787D",
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"$LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37",
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"$LOCAL$/CParticleSamplerShape_56314ABA",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A";
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States =
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{
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"$LOCAL$/CParticleState_C1B58415",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3C633183
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{
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EditorInfosPosition = int2(-819, 373);
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UserData = "shaderGroup=animBlend";
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Additive_Soft;
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Diffuse = "Textures/BlastPack_Extended.png";
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AtlasDefinition = "Textures/BlastPack_Extended.pkat";
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SoftAnimationBlending = true;
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NormalsWrapFactor = 1.0000000e+000;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38ACD63A
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{
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EditorInfosPosition = int2(-826, 648);
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Expression = "function void Eval()
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{
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Position = PositionSampler.samplePosition();
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float2 fEv = FireEvolutionToIntensity.sample(FireEvolution);
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Life = rand(0.9,1.2) * fEv.y * step(FireEvolution + rand(-0.2,0.0), 1.0e-3);
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TextureID = 0;
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float rSpeed = rand(-2,2);
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ScalarRotationSpeed = (rSpeed + sign(rSpeed)) * 0.2; // ]-3,-1] [1,3[
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Rotation = rand(-1.0,2.0);
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Velocity = float3(rand(-1,1), 2.5, rand(-1,1)) * 0.1 * sqrt(FireEvolution);
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AlphaCoeff = pow(fEv.x, 2);
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}";
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}
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CParticleState $LOCAL$/CParticleState_C1B58415
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{
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EditorInfosPosition = int2(-899, 734);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_7E5AA684",
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"$LOCAL$/CParticleEvolver_Field_70ED091E",
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"$LOCAL$/CParticleEvolver_Field_DCF78D2B",
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"$LOCAL$/CParticleEvolver_Rotation_0CCB3B5F",
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"$LOCAL$/CParticleEvolver_Script_67F85ED3",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E5AA684
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{
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EditorInfosPosition = int2(-1066, 628);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, 4.0000001e-001, 0.0000000e+000);
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Drag = 1.0000000e-001;
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VelocityFieldSampler = "VelocityField";
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8CDDBB37
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{
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EditorInfosPosition = int2(-828, 554);
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EditorInfosIsBlockMinimized = 0;
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SamplerName = "VelocityField";
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Strength = 2.1213204e-001;
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Gain = 1.0000000e+000;
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TimeScale = 2.0000000e-001;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_70ED091E
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{
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EditorInfosPosition = int2(-1055, 673);
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CustomName = "Field";
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Name = "Size";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_BF257B69";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BF257B69
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{
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EditorInfosPosition = int2(-1178, 681);
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Times =
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{
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0.0000000e+000,
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2.7251947e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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1.4868100e-001,
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4.6102530e-001,
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4.7235289e-001,
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};
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FloatTangents =
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{
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0.0000000e+000,
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1.0045175e-002,
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9.4237840e-003,
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2.5156438e-002,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_DCF78D2B
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{
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EditorInfosPosition = int2(-1049, 724);
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_D2406342";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D2406342
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{
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EditorInfosPosition = int2(-1152, 735);
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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1.9275585e-001,
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3.8901365e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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1.9952280e+001,
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6.1120281e+000,
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5.7484698e+000,
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9.4454652e-001,
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8.1519156e+000,
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1.7745140e+000,
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8.4593278e-001,
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7.6053113e-001,
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7.9247508e+000,
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1.7799740e+000,
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9.2682981e-001,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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5.5607557e-003,
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4.8091492e+001,
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1.3972640e+001,
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1.4414766e+001,
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1.8145528e+000,
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-6.3568032e-001,
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-5.8969550e+000,
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-8.5003681e+000,
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-5.6470494e-004,
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-1.0975051e-001,
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-8.5251138e-002,
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-1.8715945e-001,
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-4.9848405e-001,
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-3.4167334e-001,
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-2.6540235e-001,
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-5.8266151e-001,
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-1.5518718e+000,
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-1.1657565e-002,
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3.0774367e-001,
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-2.1774846e-001,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F1B5DBCC
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{
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EditorInfosPosition = int2(-818, 427);
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EditorInfosIsBlockMinimized = 0;
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0CCB3B5F
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{
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EditorInfosPosition = int2(-1050, 770);
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CustomName = "Rotation";
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_56314ABA
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{
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EditorInfosPosition = int2(-824, 593);
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EditorInfosIsBlockMinimized = 2;
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SamplerName = "PositionSampler";
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Shape = "$LOCAL$/CShapeDescriptor_3267AEE5";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_3267AEE5
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{
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EditorInfosPosition = int2(-911, 592);
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Position = float3(0.0000000e+000, 5.9999999e-002, 0.0000000e+000);
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ShapeType = CYLINDER;
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Radius = 2.9999999e-002;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B01A74CC
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{
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EditorInfosPosition = int2(-1772, 475);
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AttributeName = "FireEvolution";
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DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7997D550
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{
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EditorInfosPosition = int2(-815, 463);
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EditorInfosIsBlockMinimized = 0;
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FieldName = "AlphaCoeff";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_67F85ED3
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{
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EditorInfosPosition = int2(-1050, 819);
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DDE68E4A
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{
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EditorInfosPosition = int2(-1209, 802);
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Expression = "function void Eval()
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{
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Color *= AlphaCoeff;
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Size *= 0.3;
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TextureID = LifeRatio * 31;
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}";
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}
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