FiE-Game/Assets/Sprite/CommonInputField.asset

50 lines
1.1 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!213 &21300000
Sprite:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: CommonInputField
m_Rect:
serializedVersion: 2
x: 0
y: 0
width: 48
height: 48
m_Offset: {x: 0, y: 0}
m_Border: {x: 16, y: 16, z: 16, w: 16}
m_PixelsToUnits: 100
m_Pivot: {x: 0.5, y: 0.5}
m_Extrude: 1
m_IsPolygon: 0
m_AtlasName:
m_PackingTag:
m_RD:
texture: {fileID: 2800000, guid: 12ecafcefaa378543b061de713239505, type: 3}
alphaTexture: {fileID: 0}
vertices:
- serializedVersion: 2
pos: {x: -0.24, y: 0.24, z: 0}
- serializedVersion: 2
pos: {x: 0.24, y: -0.24, z: 0}
- serializedVersion: 2
pos: {x: 0.24, y: 0.24, z: 0}
- serializedVersion: 2
pos: {x: -0.24, y: -0.24, z: 0}
indices:
- 3
- 0
- 1
- 2
- 1
- 0
textureRect:
serializedVersion: 2
x: 0
y: 0
width: 48
height: 48
textureRectOffset: {x: 0, y: 0}
settingsRaw: 64
uvTransform: {x: 100, y: 24, z: 100, w: 24}