FiE-Game/Assets/Scripts/FieTitleBootManager.cs

16 lines
323 B
C#

using Fie.Manager;
public class FieTitleBootManager : FieManagerBehaviour<FieTitleBootManager>
{
private bool _isInitialized;
private void Start()
{
FieManagerBehaviour<FieTitleBootManager>.I.StartUp();
if (!_isInitialized)
{
FieManagerBehaviour<FieGUIManager>.I.StartUp();
_isInitialized = true;
}
}
}