FiE-Game/Assets/Resources/grass/Grass Blade (2) MAIN GRASS.prefab

277 lines
7.9 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 0
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1999312558759770}
m_IsPrefabParent: 1
--- !u!1 &1999312558759770
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4203135691805938}
m_Layer: 0
m_Name: Grass Blade (2) MAIN GRASS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4203135691805938
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1999312558759770}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 46, y: -171.3, z: -245.96}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4163867804386109}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1738470812596174
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4163867804386109}
m_Layer: 0
m_Name: Grass Blade
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4163867804386109
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1738470812596174}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children:
- {fileID: 4947424370298151}
- {fileID: 4869224799736945}
- {fileID: 4254365481597450}
m_Father: {fileID: 4203135691805938}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1081386231682131
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4947424370298151}
- component: {fileID: 33130703527413765}
- component: {fileID: 23331602559540158}
m_Layer: 0
m_Name: Quad
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4947424370298151
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1081386231682131}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 14.7, z: 0}
m_LocalScale: {x: 33, y: 33, z: 33}
m_Children: []
m_Father: {fileID: 4163867804386109}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!33 &33130703527413765
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1081386231682131}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23331602559540158
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1081386231682131}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 3148b8cca2e1ec843bfca32510729e8b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!1 &1826754951262782
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4869224799736945}
- component: {fileID: 33835230235745598}
- component: {fileID: 23045166771045774}
m_Layer: 0
m_Name: Quad 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4869224799736945
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1826754951262782}
m_LocalRotation: {x: -0.17976339, y: 0.30324957, z: 0.09176512, w: 0.9312916}
m_LocalPosition: {x: 0, y: 14.7, z: 0}
m_LocalScale: {x: 33, y: 33, z: 33}
m_Children: []
m_Father: {fileID: 4163867804386109}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -20.380384, y: -36.713894, z: -4.4282084}
--- !u!33 &33835230235745598
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1826754951262782}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23045166771045774
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1826754951262782}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 3148b8cca2e1ec843bfca32510729e8b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!1 &1249466042493898
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4254365481597450}
- component: {fileID: 33508079325069970}
- component: {fileID: 23874603088081283}
m_Layer: 0
m_Name: Quad (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4254365481597450
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249466042493898}
m_LocalRotation: {x: -0.054635186, y: 0.7784654, z: 0.051457882, w: 0.6231844}
m_LocalPosition: {x: 0, y: 14.7, z: 0}
m_LocalScale: {x: 33, y: 33, z: 33}
m_Children: []
m_Father: {fileID: 4163867804386109}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 176.84364, y: -77.38975, z: 174.49925}
--- !u!33 &33508079325069970
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249466042493898}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23874603088081283
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1249466042493898}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 3148b8cca2e1ec843bfca32510729e8b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0