FiE-Game/src/Fie/Utility/FiePositionNormalizer.cs
2023-07-19 15:41:59 +01:00

31 lines
636 B
C#

using UnityEngine;
namespace Fie.Utility
{
public class FiePositionNormalizer : MonoBehaviour
{
private const float ROTATION_LOCK_DELAY = 0.1f;
private Vector3 defaultPosition = Vector3.zero;
private Quaternion defaultRotation = Quaternion.identity;
private float rotationLockTimer;
private void Start()
{
defaultPosition = base.transform.position;
}
private void Update()
{
if (rotationLockTimer < 0.1f)
{
rotationLockTimer += Time.deltaTime;
defaultRotation = base.transform.rotation;
}
base.transform.position = defaultPosition;
base.transform.rotation = defaultRotation;
}
}
}