FiE-Game/Assets/Resources/vines/Grass Blade Bark 4 VINES.prefab

141 lines
4 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 0
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1899406186492911}
m_IsPrefabParent: 1
--- !u!1 &1899406186492911
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4655392267790745}
- component: {fileID: 114246221342261810}
- component: {fileID: 65736775217485976}
m_Layer: 0
m_Name: Grass Blade Bark 4 VINES
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4655392267790745
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1899406186492911}
m_LocalRotation: {x: -0.10112627, y: -0.03753303, z: -0.005302288, w: 0.99415123}
m_LocalPosition: {x: 258.85, y: 274.46, z: 284.64}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4554708069136517}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.610008, y: 4.34141, z: 0.16958973}
--- !u!114 &114246221342261810
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1899406186492911}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f429ed115526a1eb22f08c4e894ae47a, type: 3}
m_Name:
m_EditorClassIdentifier:
TreeHandler: {fileID: 0}
Chips: {fileID: 0}
Chop: {fileID: 0}
Bash: {fileID: 0}
Basher: {fileID: 0}
Remove_after: 3
--- !u!65 &65736775217485976
BoxCollider:
serializedVersion: 2
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1899406186492911}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 0
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1769625892994800
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4554708069136517}
- component: {fileID: 33984061880468818}
- component: {fileID: 23676992574721468}
m_Layer: 0
m_Name: Quad (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4554708069136517
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1769625892994800}
m_LocalRotation: {x: -1.1520229E-07, y: -0.70710695, z: -0.7071066, w: 1.1520235E-07}
m_LocalPosition: {x: 0, y: 0, z: 3}
m_LocalScale: {x: 7.473353, y: 6.3010926, z: 10.045159}
m_Children: []
m_Father: {fileID: 4655392267790745}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.00003, y: 1.8669336E-05, z: -180}
--- !u!33 &33984061880468818
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1769625892994800}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23676992574721468
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1769625892994800}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: ef49a8b0e19a3d9459a489b270fd036f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0