mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-26 23:37:59 +01:00
1077 lines
25 KiB
Text
1077 lines
25 KiB
Text
Version = 1.9.1.28491;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 5.0000000e+000;
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SpawnCount = 1.6000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
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"$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
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"$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
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"$LOCAL$/CParticleFieldDeclaration_A7C5F890",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_9F4012DD",
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"$LOCAL$/CParticleSamplerShape_DCDA413F",
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"$LOCAL$/CParticleSamplerCurve_7F817359",
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"$LOCAL$/CParticleSamplerCurve_DF40BA93",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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"$LOCAL$/Layer_2",
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"$LOCAL$/Layer_3",
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"$LOCAL$/Layer_4",
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"$LOCAL$/Layer_5",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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Life = 0.75;
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Position = SpawnSphere.samplePosition();
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PosEnd = TargetSphere.samplePosition();
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AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
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Position = rotate(PosEnd, AngleAxis, Angle);
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SegmentID = rand(0,6);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_E53C1102",
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"$LOCAL$/CParticleAttributeDeclaration_1292CA10",
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"$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
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"$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
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"$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
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"$LOCAL$/CParticleAttributeDeclaration_AA680462",
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"$LOCAL$/CParticleAttributeDeclaration_23E6CC65",
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"$LOCAL$/CParticleAttributeDeclaration_A3A329F9",
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
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{
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SamplerName = "SpawnSphere";
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Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
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{
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ShapeType = SPHERE;
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Radius = 2.0000000e+001;
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
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{
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Expression = "function void Eval()
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{
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Angle += (AngleSpeed * RotationSampler.sample(LifeRatio)) * dt;
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Position = rotate(PosEnd, AngleAxis, Angle) * (1 - PositionSampler.sample(LifeRatio)) * PositionMagni;
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}
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";
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
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{
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SamplerName = "TargetSphere";
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Shape = "$LOCAL$/CShapeDescriptor_A534496E";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
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{
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ShapeType = SPHERE;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
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{
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FieldName = "PosEnd";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
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{
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AttributeName = "ConcentRateForce";
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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CustomName = "Spawner";
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SpawnInterval = 5.0000001e-002;
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Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
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}
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CParticleState $LOCAL$/CParticleState_C4F10C87
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/Script_2",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
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{
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_A0B4016A";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A597BE49",
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"$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
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"$LOCAL$/CParticleSamplerCurve_E19575BF",
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"$LOCAL$/CParticleSamplerCurve_5896C54C",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
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States =
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{
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"$LOCAL$/CParticleState_C4F10C87",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
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{
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Expression = "function void Eval()
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{
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Life = 0.2;
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TextureID = parent.SegmentID;
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_A0B4016A
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{
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CustomName = "Ribbon";
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BillboardingMaterial = AlphaBlend_Additive_Soft;
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Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
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AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
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TextureUField = "LifeRatio";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
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{
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FieldName = "AngleAxis";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
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{
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AttributeName = "AngleSpeed";
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DefaultValueF4 = float4(1.6515957e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(3.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
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{
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FieldName = "Angle";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
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{
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SamplerName = "SizeCurve";
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Times =
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{
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0.0000000e+000,
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4.5562887e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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9.6253932e-001,
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-2.0595826e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
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{
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Expression = "function void Eval()
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{
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Size = SizeCurve.sample(LifeRatio) * SizeMagni;
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Color = float4(TintColor.x * TintPow,TintColor.y * TintPow,TintColor.z * TintPow, AlphaRatio.sample(LifeRatio)) * PowCurve.sample(LifeRatio);
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
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{
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AttributeName = "TintPow";
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DefaultValueF4 = float4(2.9920225e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
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{
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SamplerName = "PowCurve";
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Times =
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{
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0.0000000e+000,
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1.2086750e-001,
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1.7770460e-001,
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2.4940820e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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1.6851140e+000,
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5.2895319e-001,
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-1.4527070e-002,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-6.6462323e-002,
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-6.9572651e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
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{
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AttributeName = "TintColor";
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AttributeType = float4;
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DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
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{
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AttributeName = "SizeMagni";
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DefaultValueF4 = float4(5.8510602e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
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{
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FieldName = "TextureID";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30C334BE
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{
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Expression = "function void Eval()
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{
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}
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";
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
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{
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CustomName = "Localspace";
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ChildList =
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{
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"$LOCAL$/Script_1",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7C5F890
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{
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FieldName = "SegmentID";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_DF40BA93
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{
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SamplerName = "RotationSampler";
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Times =
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{
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0.0000000e+000,
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2.6157650e-001,
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4.1422361e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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2.7061981e-001,
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6.1963773e-001,
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1.1264390e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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2.7136190e-002,
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8.3501631e-001,
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4.8728639e-001,
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0.0000000e+000,
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0.0000000e+000,
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-2.5372399e-002,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7F817359
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{
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SamplerName = "PositionSampler";
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Times =
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{
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0.0000000e+000,
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3.5510039e-001,
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5.2085543e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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1.1340030e+000,
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5.7490718e-001,
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1.2557750e+000,
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1.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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1.0143189e+000,
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-1.1980920e+000,
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-3.4632981e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5896C54C
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{
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SamplerName = "AlphaRatio";
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Times =
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{
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0.0000000e+000,
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1.0000000e+000,
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};
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FloatValues =
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{
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5.1054537e-001,
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7.2726756e-003,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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-1.2587703e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_72BC1CF2
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{
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Renderer = "$LOCAL$/CParticleRenderer_List_459FA59D";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_E0713DB7",
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"$LOCAL$/CParticleFieldDeclaration_66F84346",
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"$LOCAL$/CParticleFieldDeclaration_E524E081",
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"$LOCAL$/CParticleFieldDeclaration_EE51D8D8",
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"$LOCAL$/CParticleFieldDeclaration_84767C7B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5CA7475A";
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States =
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{
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"$LOCAL$/CParticleState_5A436C25",
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};
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}
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CParticleRenderer_List $LOCAL$/CParticleRenderer_List_459FA59D
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{
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CustomName = "List";
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Renderers =
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{
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"$LOCAL$/CParticleRenderer_Billboard_49BF3624",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_49BF3624
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend_Distortion;
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Diffuse = "Textures/Fx/Distortion_01.dds";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E0713DB7
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66F84346
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{
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FieldName = "SizeCoeff";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E524E081
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{
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FieldName = "ColorG";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EE51D8D8
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{
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FieldName = "ColorD";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_84767C7B
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{
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FieldName = "SizeD";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5CA7475A
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{
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Expression = "function void Eval()
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{
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Life = rand(0.7,0.8);
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SizeCoeff = rand(0.5,1);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_5A436C25
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_FA9BBB4C",
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"$LOCAL$/CParticleEvolver_Script_7FA015FF",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_FA9BBB4C
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{
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CustomName = "Physics";
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_7FA015FF
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C7905D2E";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C7905D2E
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{
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Expression = "function void Eval()
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{
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Size=1f;
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Color=sin(LifeRatio*3)*Distortion;
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|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_72BC1CF2";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 3.2000000e+001;
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_E7017180
|
|
{
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_4D242E43",
|
|
"$LOCAL$/CParticleFieldDeclaration_5E5278C2",
|
|
"$LOCAL$/CParticleFieldDeclaration_DD1445AD",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_66D14F74";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_2485A947",
|
|
};
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D242E43
|
|
{
|
|
FieldName = "VRAND";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5E5278C2
|
|
{
|
|
FieldName = "LENGTH";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DD1445AD
|
|
{
|
|
FieldName = "SCALE";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_66D14F74
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 0.3;
|
|
|
|
VRAND=vrand()*rand(0.3,0.5);
|
|
|
|
LENGTH=0.3;
|
|
|
|
SCALE=rand(0.2,0.4);
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_2485A947
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_AF784E16",
|
|
"$LOCAL$/CParticleEvolver_Spawner_13B76928",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_AF784E16
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_24DD5B91",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_24DD5B91
|
|
{
|
|
CustomName = "Physics";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_13B76928
|
|
{
|
|
CustomName = "Spawner";
|
|
SpawnMetric = Time;
|
|
SpawnInterval = 6.5000001e-003;
|
|
FirstSpawnDelay = 0.0000000e+000;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_90182B0B";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_90182B0B
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_784C512A";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_9C755235",
|
|
"$LOCAL$/CParticleFieldDeclaration_1CF1929C",
|
|
"$LOCAL$/CParticleFieldDeclaration_7244178F",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_B16CB5FE",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E0FC6D99";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_4E435FD0",
|
|
};
|
|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_784C512A
|
|
{
|
|
CustomName = "Ribbon";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Quality = CorrectDeformation;
|
|
Diffuse = "Textures/Fx/Trail_01.dds";
|
|
TextureUField = "LifeRatio";
|
|
SoftnessDistance = 2.5000000e-001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9C755235
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1CF1929C
|
|
{
|
|
FieldName = "VStart";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7244178F
|
|
{
|
|
FieldName = "VelocityField";
|
|
FieldType = float3;
|
|
TransformFilter = rotate;
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B16CB5FE
|
|
{
|
|
SamplerName = "Curve_0";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
5.0000000e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E0FC6D99
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = parent.LENGTH;
|
|
|
|
Size = parent.SCALE;
|
|
VStart=parent.VRAND*25;
|
|
Color=(5*RGB).xyz1*sin(spawner.LifeRatio*3);
|
|
Velocity = VStart;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_4E435FD0
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_5D8A92D3",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5D8A92D3
|
|
{
|
|
CustomName = "Physics";
|
|
Drag = 5.0000000e+001;
|
|
IntegrationStrategy = Stable;
|
|
BounceRestitution = 7.3456788e-001;
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_E7017180";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 1.0000000e+001;
|
|
ContinuousSpawner = false;
|
|
FluxFactorExpression = "LOD";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_8A75B1BD
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_82AA24C4";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_E34980D7",
|
|
"$LOCAL$/CParticleFieldDeclaration_236634E6",
|
|
"$LOCAL$/CParticleFieldDeclaration_476AE2A1",
|
|
"$LOCAL$/CParticleFieldDeclaration_56D0F578",
|
|
"$LOCAL$/CParticleFieldDeclaration_3D3F859B",
|
|
"$LOCAL$/CParticleFieldDeclaration_27D276FA",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerProceduralTurbulence_8D508445",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_AF44A5EC";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_75D0051F",
|
|
};
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_82AA24C4
|
|
{
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Diffuse = "Textures/Fx/DirtPieces_01.dds";
|
|
AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
|
|
SoftAnimationBlending = true;
|
|
SoftnessDistance = 2.5000000e-001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E34980D7
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_236634E6
|
|
{
|
|
FieldName = "ID";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_476AE2A1
|
|
{
|
|
FieldName = "Mass";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_56D0F578
|
|
{
|
|
FieldName = "BounceRestitution";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3D3F859B
|
|
{
|
|
FieldName = "Accel";
|
|
FieldType = float3;
|
|
TransformFilter = full;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_27D276FA
|
|
{
|
|
FieldName = "HighLight";
|
|
}
|
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_8D508445
|
|
{
|
|
SamplerName = "Turb_0";
|
|
Wavelength = 5.0000000e+000;
|
|
Strength = 8.8388348e-001;
|
|
Gain = 1.0000000e+000;
|
|
TimeScale = 1.0000000e+000;
|
|
TimeBase = 1.0000000e+000;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_AF44A5EC
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = rand(0.25,0.75);
|
|
Size = rand(0.02,0.04);
|
|
ID=ninja*4;
|
|
Velocity=vrand()*ninja*2;
|
|
Mass=rand(1,10);
|
|
BounceRestitution=rand(0.1,0.5);
|
|
HighLight=select(4,rand(50,100),ninja<0.4);
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_75D0051F
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_05196ACE",
|
|
"$LOCAL$/CParticleEvolver_Script_E1A9DAA9",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_05196ACE
|
|
{
|
|
CustomName = "Physics";
|
|
ConstantAcceleration = float3(0.0000000e+000, -1.0000000e+001, 0.0000000e+000);
|
|
Drag = 1.0000000e+000;
|
|
WorldInteractionMode = OneWay;
|
|
BouncesBeforeDeath = 127;
|
|
BounceRestitution = 1.0000000e+000;
|
|
BounceOffset = 1.0000000e-003;
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E1A9DAA9
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_6667CA20";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6667CA20
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
TextureID=min((ID+LifeRatio*2),4);
|
|
Color=float4((RGB*HighLight).xyz1*float4(1-LifeRatio).111w);
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
|
|
{
|
|
EditorInfosIsBlockMinimized = 0;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_8A75B1BD";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 2.5600000e+002;
|
|
FluxFactorExpression = "Density";
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_AA680462
|
|
{
|
|
AttributeName = "RGB";
|
|
AttributeType = float3;
|
|
DefaultValueF4 = float4(1.1170210e-001, 2.8989360e-001, 1.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_23E6CC65
|
|
{
|
|
AttributeName = "PositionMagni";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_939D9EE3
|
|
{
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_38BA65E2",
|
|
"$LOCAL$/CParticleFieldDeclaration_1D16294D",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_53612B94";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_6FC6A7E7",
|
|
};
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_38BA65E2
|
|
{
|
|
FieldName = "LENGTH";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D16294D
|
|
{
|
|
FieldName = "SCALE";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_53612B94
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1;
|
|
LENGTH=0.5;
|
|
SCALE=0.5;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_6FC6A7E7
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Localspace_3957E136",
|
|
"$LOCAL$/CParticleEvolver_Spawner_1E063B48",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_3957E136
|
|
{
|
|
CustomName = "Localspace";
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_F63CDD31",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F63CDD31
|
|
{
|
|
CustomName = "Physics";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/CParticleEvolver_Spawner_1E063B48
|
|
{
|
|
CustomName = "Spawner";
|
|
SpawnInterval = 4.0000001e-001;
|
|
FirstSpawnDelay = 0.0000000e+000;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_D9E857AB";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_D9E857AB
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E533AA4A";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_13F511D5",
|
|
"$LOCAL$/CParticleFieldDeclaration_E1A67ABC",
|
|
"$LOCAL$/CParticleFieldDeclaration_52C9122F",
|
|
};
|
|
Samplers =
|
|
{
|
|
"$LOCAL$/CParticleSamplerCurve_E3A1F51E",
|
|
"$LOCAL$/CParticleSamplerCurve_6D4D0B39",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B38B7DF0";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_11E7FB73",
|
|
};
|
|
}
|
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E533AA4A
|
|
{
|
|
CustomName = "Ribbon";
|
|
BillboardingMaterial = Additive_Soft;
|
|
Quality = CorrectDeformation;
|
|
Diffuse = "Textures/FX/RdEvasionTrail.png";
|
|
TextureUField = "LifeRatio";
|
|
SoftnessDistance = 2.5000000e-001;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_13F511D5
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1A67ABC
|
|
{
|
|
FieldName = "VStart";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_52C9122F
|
|
{
|
|
FieldName = "VelocityField";
|
|
FieldType = float3;
|
|
TransformFilter = rotate;
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E3A1F51E
|
|
{
|
|
SamplerName = "ColorCurve";
|
|
ValueType = Float4;
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.8634853e-001,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
1.0017110e+000,
|
|
6.4638555e-003,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6D4D0B39
|
|
{
|
|
SamplerName = "SizeCurve";
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
8.5394591e-002,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
4.7577918e-003,
|
|
5.4241675e-001,
|
|
-1.2276977e-002,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
8.5612434e-001,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
-3.1001130e-001,
|
|
0.0000000e+000,
|
|
};
|
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B38B7DF0
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = parent.LENGTH;
|
|
Size = parent.SCALE;
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_11E7FB73
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_C8BEB5B2",
|
|
"$LOCAL$/CParticleEvolver_Script_3DD5CD5D",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C8BEB5B2
|
|
{
|
|
CustomName = "Physics";
|
|
Drag = 5.0000000e+001;
|
|
IntegrationStrategy = Stable;
|
|
BounceRestitution = 7.3456788e-001;
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_3DD5CD5D
|
|
{
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F25898E4";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F25898E4
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Size = SizeCurve.sample(LifeRatio) * 0.5;
|
|
Color=ColorCurve.sample(LifeRatio);
|
|
}
|
|
";
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_5
|
|
{
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_939D9EE3";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
ContinuousSpawner = false;
|
|
FluxFactorExpression = "LOD";
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A3A329F9
|
|
{
|
|
AttributeName = "Distortion";
|
|
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|