FiE-Game/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashRainblow.pkfx
2018-11-20 20:05:15 +02:00

1545 lines
36 KiB
Text

Version = 1.9.1.28491;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/Tornado",
"$LOCAL$/Smoke",
"$LOCAL$/Flash",
"$LOCAL$/Particles",
"$LOCAL$/Ray",
};
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_A87F89C0",
"$LOCAL$/CParticleAttributeDeclaration_6AEF6013",
"$LOCAL$/CParticleAttributeDeclaration_2511A6D2",
"$LOCAL$/CParticleAttributeDeclaration_14DD04FD",
"$LOCAL$/CParticleAttributeDeclaration_B6B455B8",
"$LOCAL$/CParticleAttributeDeclaration_C4BAD27C",
"$LOCAL$/CParticleAttributeDeclaration_5CC8F48E",
"$LOCAL$/CParticleAttributeDeclaration_B8C399E2",
"$LOCAL$/CParticleAttributeDeclaration_D2EC38A0",
"$LOCAL$/CParticleAttributeDeclaration_A440FEF0",
"$LOCAL$/CParticleAttributeDeclaration_3F5845CA",
"$LOCAL$/CParticleAttributeDeclaration_7172D1F5",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_BB0B9311
{
EditorInfosPosition = int2(-392, -44);
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_9241976E",
"$LOCAL$/CParticleFieldDeclaration_0146A810",
"$LOCAL$/CParticleFieldDeclaration_58EE5904",
"$LOCAL$/CParticleFieldDeclaration_BE911A95",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A198D2AA";
States =
{
"$LOCAL$/CParticleState_B51331B5",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A198D2AA
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
SegmentID = spawner.EmittedCount;
Position = float3(0,HeightPerSegment,0) + float3(0,HeightPerSegment,0) * SegmentID;
InitPosition = Position;
Life = TornadeLife;
CircleRotation = -0.5 * SegmentID;
SecondCircleRotation = -0.5 * SegmentID;
}
";
}
CParticleState $LOCAL$/CParticleState_B51331B5
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_1",
"$LOCAL$/Script_1",
"$LOCAL$/CParticleEvolver_Physics_0A6D281C",
"$LOCAL$/Trail_1",
"$LOCAL$/Trail_2",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0A6D281C
{
EditorInfosPosition = int2(-590, 86);
CustomName = "Physics";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Tornado
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_BB0B9311";
DurationInSeconds = 9.9999998e-003;
SpawnCountMode = TotalParticleCount;
SpawnCount = 6.0000000e+000;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB2E35B
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
9.8859310e-001,
9.8859310e-001,
9.8859310e-001,
9.8859310e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
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0.0000000e+000,
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_EB3647BA
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_8CB2E35B";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9241976E
{
FieldName = "CircleRotation";
}
CParticleEvolver_Script $LOCAL$/Script_1
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_A8C933C9";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A8C933C9
{
Expression = "function void Eval()
{
CircleRotation += RotationSpeed * dt;
SecondCircleRotation += SecondRotationSpeed * dt;
float radius = MinRadius + (RadiusPerSegment * SegmentID);
float secondRadius = (RadiusPerSegment * SegmentID);
Position = InitPosition + (float3(sin(SecondCircleRotation), 0, cos(SecondCircleRotation))*secondRadius) + (float3(sin(CircleRotation), 0, cos(CircleRotation))*radius);
}
";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A87F89C0
{
AttributeName = "RotationSpeed";
DefaultValueF4 = float4(4.0000000e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleEvolver_Spawner $LOCAL$/Trail_1
{
CustomName = "Spawner";
SpawnMetric = Time;
SpawnInterval = 9.9999998e-003;
FirstSpawnDelay = 0.0000000e+000;
Descriptor = "$LOCAL$/CParticleDescriptor_12C4FF02";
}
CParticleState $LOCAL$/CParticleState_8A340B83
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/Script_2",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_12C4FF02
{
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_6F2C6056";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_08639968",
"$LOCAL$/CParticleFieldDeclaration_F7EAC8CF",
"$LOCAL$/CParticleFieldDeclaration_E952F726",
"$LOCAL$/CParticleFieldDeclaration_B3A9F629",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_CD462EDC",
"$LOCAL$/CParticleSamplerCurve_3F4BAA17",
"$LOCAL$/CParticleSamplerDoubleCurve_6398D536",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_6ADA28ED";
States =
{
"$LOCAL$/CParticleState_8A340B83",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6ADA28ED
{
Expression = "function void Eval()
{
Life = TrailRifeTime;
InitSize = HeightPerSegment;
Normal = float3(sin(parent.CircleRotation) * 0.5,1,0);//(scene.axisUp() + scene.axisSide()) * 0.5;
//Normal = fast_normalize(parent.InitPosition - Position);
TextureID = parent.SegmentID;
}
";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_6F2C6056
{
DrawOrder = 1;
CustomName = "Ribbon";
BillboardingMaterial = AlphaBlend_Soft;
Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
TextureUField = "LifeRatio";
BillboardMode = SideAxisAligned;
AxisField = "Normal";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_08639968
{
FieldName = "Normal";
FieldType = float3;
}
CParticleEvolver_Script $LOCAL$/Script_2
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_8264004B";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_8264004B
{
Expression = "function void Eval()
{
float turbRate = pow(Glow.sample(LifeRatio),Power);
Size = InitSize * SizeSampler.sample(LifeRatio);
Color = ColorSampler.sample(LifeRatio);
Color = float4(Color.r * turbRate, Color.g * turbRate, Color.b* turbRate, Color.a);
}
";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CD462EDC
{
SamplerName = "ColorSampler";
Times =
{
0.0000000e+000,
1.2381318e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
5.1115233e-001,
-8.8497996e-004,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F7EAC8CF
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0146A810
{
FieldName = "InitPosition";
FieldType = float3;
TransformFilter = full;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6AEF6013
{
AttributeName = "HeightPerSegment";
DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_2511A6D2
{
AttributeName = "RadiusPerSegment";
DefaultValueF4 = float4(7.9999998e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_14DD04FD
{
AttributeName = "MinRadius";
DefaultValueF4 = float4(4.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_58EE5904
{
FieldName = "SegmentID";
FieldType = int;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3F4BAA17
{
SamplerName = "SizeSampler";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
5.0000000e-001,
1.0966564e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
1.9865251e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E952F726
{
FieldName = "InitSize";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B6B455B8
{
AttributeName = "TrailRifeTime";
DefaultValueF4 = float4(3.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE911A95
{
FieldName = "SecondCircleRotation";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C4BAD27C
{
AttributeName = "SecondRotationSpeed";
DefaultValueF4 = float4(7.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_34DDDFD6
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_23457051";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_4D42BCE8",
"$LOCAL$/CParticleFieldDeclaration_78D829CB",
"$LOCAL$/CParticleFieldDeclaration_1FB8D6EA",
"$LOCAL$/CParticleFieldDeclaration_35356AF5",
"$LOCAL$/CParticleFieldDeclaration_87F33A5C",
"$LOCAL$/CParticleFieldDeclaration_57CEFA4F",
"$LOCAL$/CParticleFieldDeclaration_F24BEFBE",
};
VirtualParentFields =
{
"$LOCAL$/CParticleFieldDeclaration_A60B4A59",
"$LOCAL$/CParticleFieldDeclaration_14991B90",
};
Samplers =
{
"$LOCAL$/CParticleSamplerProceduralTurbulence_5C311993",
"$LOCAL$/CParticleSamplerCurve_D5B11E52",
"$LOCAL$/CParticleSamplerCurve_6565B484",
"$LOCAL$/CParticleSamplerCurve_95020DBB",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_24A06B97";
States =
{
"$LOCAL$/CParticleState_2E7E16A6",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_23457051
{
CustomName = "Billboard";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/FX/SmokeCartoon_01.dds";
AtlasDefinition = "Textures/FX/AtlasX2.pkat";
SoftAnimationBlending = true;
BillboardMode = VelocitySpheroidalAlign;
AxisScale = 3.0000001e-001;
SoftnessDistance = 2.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D42BCE8
{
FieldName = "AxisUp";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_78D829CB
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1FB8D6EA
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_35356AF5
{
FieldName = "RotationAxis";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_87F33A5C
{
FieldName = "DistRatio";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_57CEFA4F
{
FieldName = "Distance";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F24BEFBE
{
FieldName = "FlameRatio";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A60B4A59
{
FieldName = "Velocity";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_14991B90
{
FieldName = "Distance";
}
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_5C311993
{
SamplerName = "Turb";
Wavelength = 2.0000000e+000;
Strength = 3.5355338e-001;
Gain = 1.0000000e+000;
TimeScale = 5.0000000e-001;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D5B11E52
{
SamplerName = "SampColor";
ValueType = Float4;
Times =
{
0.0000000e+000,
5.7422936e-002,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
2.4143204e-001,
2.4143204e-001,
2.4143204e-001,
2.4194762e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.7190320e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6565B484
{
SamplerName = "SampColorFlame";
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.9779557e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_24A06B97
{
Expression = "function void Eval()
{
Distance = parent.Distance;
DistRatio = Distance / SmokeDistance;
Life = rand(0, 1) * (1 - DistRatio) * 1;
//kill(Life < 0.1);
Size = 0.2;
AxisUp = float3(1, 0, 0);
TextureID = rand(32, 35);
}
function void PostEval()
{
Position += float3(0, 0.2, 0);
float3 up = float3(0, 1, 0);
float3 cr = cross(vrand() + AxisUp * 1, float3(0, 1, 0)).x0z;// + vrand() * 0.1;
float crl = length(cr);
float3 x = select(float3(0), cr / crl, crl > 0.0001);
Velocity = fast_normalize(float3(rand(-5,5),0, rand(-5,5))) * 3;
RotationAxis = cross(up, x) * 2;
}
";
}
CParticleState $LOCAL$/CParticleState_2E7E16A6
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_994B8761",
"$LOCAL$/CParticleEvolver_Script_85F81938",
"$LOCAL$/CParticleEvolver_Rotation_B6984CBA",
"$LOCAL$/CParticleEvolver_Damper_18BC2D05",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_994B8761
{
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
Drag = 1.0000000e+000;
VelocityFieldSampler = "Turb";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_85F81938
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CADF945B";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CADF945B
{
Expression = "function void Eval()
{
Color = SampColor.sample(LifeRatio) + SampColorFlame.sample(min(LifeRatio + pow(FlameRatio, 4) * 0.1, 1));
Size = SampSize.sample(LifeRatio);
Color *= (1 - DistRatio);
TextureID = (TextureID + dt * 0.1 - 32) % 4 + 32;
}
";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_B6984CBA
{
CustomName = "Rotation";
RotationMode = Axial;
AxialRotationSpeedField = "RotationAxis";
}
CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_18BC2D05
{
CustomName = "Damper";
ExpDampingTime = 2.0000000e-001;
FieldToDampen = "RotationAxis";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B5911DAC
{
Times =
{
0.0000000e+000,
4.4149888e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.4735340e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Smoke
{
Descriptor = "$LOCAL$/CParticleDescriptor_34DDDFD6";
Infinite = true;
DurationInSeconds = 1.0000000e-001;
DurationRelativeRandomDeviation = 2.0000000e+000;
SpawnCountMode = TotalParticleCount;
SpawnCount = 2.5600000e+002;
SpawnCountRelativeRandomDeviation = 2.0000000e+000;
FluxFactorExpression = "SmokeSpawnFact";
FluxFunction = "$LOCAL$/CParticleSamplerCurve_B5911DAC";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5CC8F48E
{
AttributeName = "SmokeDistance";
DefaultValueF4 = float4(5.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_95020DBB
{
SamplerName = "SampSize";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
1.0929200e-001,
8.5178810e-001,
};
FloatTangents =
{
0.0000000e+000,
8.2013486e-003,
1.3454746e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B3A9F629
{
FieldName = "TextureID";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B8C399E2
{
AttributeName = "Power";
DefaultValueF4 = float4(3.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_6398D536
{
SamplerName = "Glow";
Times =
{
0.0000000e+000,
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1.6187957e-001,
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};
FloatValues =
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};
FloatTangents =
{
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Times1 =
{
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FloatValues1 =
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1.0271250e+000,
};
FloatTangents1 =
{
0.0000000e+000,
0.0000000e+000,
5.8984131e-001,
5.8984131e-001,
7.8848600e-001,
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2.5512040e-002,
2.8736070e-001,
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6.7877718e-003,
6.8682232e-003,
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0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_10156011
{
Renderer = "$LOCAL$/CParticleRenderer_List_7E1587A8";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_FB20300F",
"$LOCAL$/CParticleFieldDeclaration_7D76787E",
"$LOCAL$/CParticleFieldDeclaration_15902219",
"$LOCAL$/CParticleFieldDeclaration_BA4EEE50",
"$LOCAL$/CParticleFieldDeclaration_2A1E0353",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_71076B12";
States =
{
"$LOCAL$/CParticleState_A8A7FE3D",
};
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_7E1587A8
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_89296B8B",
"$LOCAL$/CParticleRenderer_Billboard_B89E5BAA",
"$LOCAL$/CParticleRenderer_Billboard_6352EEB5",
"$LOCAL$/CParticleRenderer_Billboard_CA99291C",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_89296B8B
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Spark_01.dds";
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_B89E5BAA
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Spark_01.dds";
BillboardMode = PlanarAlignedQuad;
SizeField = "Size2";
AxisField = "Axis";
Axis2Field = "Axis";
AxisScale = 1.0000000e+000;
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6352EEB5
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Glow_01.dds";
BillboardMode = PlanarAlignedQuad;
SizeField = "Size2";
ColorField = "Color3";
AxisField = "Axis";
Axis2Field = "Axis";
AxisScale = 1.0000000e+000;
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_CA99291C
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Glow_12.dds";
SizeField = "Size4";
ColorField = "Color4";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB20300F
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7D76787E
{
FieldName = "Axis";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_15902219
{
FieldName = "Color3";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BA4EEE50
{
FieldName = "SizeCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2A1E0353
{
FieldName = "Color4";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71076B12
{
Expression = "function void Eval()
{
Life =pow(0.25,Flux);
Rotation=rand(-pi,pi);
ScalarRotationSpeed=rand(-10,10);
Axis=float3(0,1,0);
Position=float3(0,0.1,0);
SizeCoeff=1;
Size4=2;
}
";
}
CParticleState $LOCAL$/CParticleState_A8A7FE3D
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_EAEC2B44",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_EAEC2B44
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_C498C957",
"$LOCAL$/CParticleEvolver_Rotation_9A4AE766",
"$LOCAL$/CParticleEvolver_Field_F17C4721",
"$LOCAL$/CParticleEvolver_Field_D9E7261B",
"$LOCAL$/CParticleEvolver_Field_E05980C5",
"$LOCAL$/CParticleEvolver_Script_5A847D9F",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_C498C957
{
CustomName = "Physics";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_9A4AE766
{
CustomName = "Rotation";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_F17C4721
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_7253F3F8";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7253F3F8
{
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
-1.0912059e+001,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_D9E7261B
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_4E4A617A";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_4E4A617A
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
1.0000000e+000,
1.0000000e+000,
1.0000000e+000,
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};
FloatTangents =
{
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0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E05980C5
{
CustomName = "Field";
Name = "Size2";
Evaluator = "$LOCAL$/CParticleSamplerCurve_5CCB1C6C";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5CCB1C6C
{
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
-2.0118832e+001,
0.0000000e+000,
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5A847D9F
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_D3B30D4E";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_D3B30D4E
{
Expression = "function void Eval()
{
float4 col = Color * RGB;
Color = col * 0.1;
Color3 = col*0.1;
Color4 = col*0.1;
Size *= SizeCoeff * 2;
Size2 *= SizeCoeff * 2;
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Flash
{
Descriptor = "$LOCAL$/CParticleDescriptor_10156011";
Infinite = true;
DurationInSeconds = 8.0000001e-001;
SpawnCount = 2.0000000e+001;
FluxFactorExpression = "Flux";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_D2EC38A0
{
AttributeName = "Flux";
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A440FEF0
{
AttributeName = "RGB";
AttributeType = float4;
DefaultValueF4 = float4(1.0000000e-001, 3.1200001e-001, 1.0000000e+000, 1.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_496D9A82
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_01992A6D";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_0F51B334",
"$LOCAL$/CParticleFieldDeclaration_CDD7F807",
"$LOCAL$/CParticleFieldDeclaration_0EBD63D6",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_BF194451";
States =
{
"$LOCAL$/CParticleState_2CF920E8",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_01992A6D
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Point_02.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0F51B334
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CDD7F807
{
FieldName = "SizeCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0EBD63D6
{
FieldName = "CC";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BF194451
{
Expression = "function void Eval()
{
Life = rand(0.25,0.5);
Rotation=rand(-pi,pi);
SizeCoeff=rand(0.5,2);
ScalarRotationSpeed=rand(0.5,1);
CC = RGB * 2;
}
";
}
CParticleState $LOCAL$/CParticleState_2CF920E8
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_71DC5DCB",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_71DC5DCB
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_F2371AEA",
"$LOCAL$/CParticleEvolver_Rotation_92AEFEF5",
"$LOCAL$/CParticleEvolver_Field_93625E5C",
"$LOCAL$/CParticleEvolver_Field_964CF3BE",
"$LOCAL$/CParticleEvolver_Script_B884FF90",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_F2371AEA
{
CustomName = "Physics";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_92AEFEF5
{
CustomName = "Rotation";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_93625E5C
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_569AEE4F";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_569AEE4F
{
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
3.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_964CF3BE
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_5DDE9E59";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5DDE9E59
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
9.9899173e-001,
9.9899173e-001,
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};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_B884FF90
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_2AD8CD93";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2AD8CD93
{
Expression = "function void Eval()
{
Size *=SizeCoeff;
Color*=CC;
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Particles
{
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_496D9A82";
Infinite = true;
DurationInSeconds = 4.4999999e-001;
SpawnCount = 5.0000000e+001;
FluxFactorExpression = "Flux";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_053BC622
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_9C46EE8D";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_3A92B9D4",
"$LOCAL$/CParticleFieldDeclaration_20343327",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_6682AD76",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_51B6D588";
States =
{
"$LOCAL$/CParticleState_1DFBDEEB",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9C46EE8D
{
CustomName = "Billboard";
BillboardingMaterial = Additive_NoAlpha;
Diffuse = "Textures/Fx/Glow_01.dds";
BillboardMode = VelocityAxisAligned;
AxisScale = 5.0000001e-002;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3A92B9D4
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20343327
{
FieldName = "CC";
FieldType = float4;
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6682AD76
{
SamplerName = "Sampler_0";
Shape = "$LOCAL$/CShapeDescriptor_215D7E71";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_215D7E71
{
Position = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
ShapeType = CYLINDER;
Radius = 1.5000000e+000;
Height = 5.0000000e-001;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_51B6D588
{
Expression = "function void Eval()
{
Life = 0.25;
Size = 0.005;
Position=Sampler_0.samplePosition()*rand(1,1.5);
CC = RGB;
Velocity=-Position*5;
}
";
}
CParticleState $LOCAL$/CParticleState_1DFBDEEB
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_87BE228A",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_87BE228A
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_E6D8CF15",
"$LOCAL$/CParticleEvolver_Field_948A60FC",
"$LOCAL$/CParticleEvolver_Script_42CE595E",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E6D8CF15
{
CustomName = "Physics";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_948A60FC
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_7D2BD56F";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_7D2BD56F
{
ValueType = Float4;
Times =
{
0.0000000e+000,
3.7279777e-002,
1.0000000e+000,
};
FloatValues =
{
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7.9257488e-003,
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7.9257488e-003,
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};
FloatTangents =
{
0.0000000e+000,
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0.0000000e+000,
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};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_42CE595E
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_83432479";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83432479
{
Expression = "function void Eval()
{
Color*=CC * 30;
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Ray
{
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_053BC622";
Infinite = true;
DurationInSeconds = 7.5000000e-001;
SpawnCount = 1.2800000e+002;
FluxFactorExpression = "Flux";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_87605058
{
Expression = "function void Eval()
{
}
";
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_10CED7C3
{
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Distortion;
Diffuse = "Textures/FX/Distortion_01.dds";
AspectRatio = 5.0000000e+000;
}
CParticleEvolver_Spawner $LOCAL$/Trail_2
{
CustomName = "Spawner";
SpawnMetric = Time;
SpawnInterval = 5.0000001e-002;
Descriptor = "$LOCAL$/CParticleDescriptor_DE03A1EE";
}
CParticleState $LOCAL$/CParticleState_FAD817BF
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/Script_3",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_DE03A1EE
{
Renderer = "$LOCAL$/CParticleRenderer_List_E28AE234";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_773EC182",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_6BB92D5C",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_A7D6D049";
States =
{
"$LOCAL$/CParticleState_FAD817BF",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A7D6D049
{
Expression = "function void Eval()
{
Life = TrailRifeTime * 0.5;
Size = HeightPerSegment * 2.5;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_773EC182
{
FieldName = "Color";
FieldType = float4;
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_E28AE234
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_10CED7C3",
};
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_7172D1F5
{
AttributeName = "Distortion";
DefaultValueF4 = float4(5.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6BB92D5C
{
SamplerName = "DistortionSampler";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
9.9513280e-001,
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};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/Script_3
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DA42694F";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DA42694F
{
Expression = "function void Eval()
{
Color = (float4(1) * DistortionSampler.sample(LifeRatio)) * Distortion;
}
";
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
{
CustomName = "Localspace";
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3F5845CA
{
AttributeName = "TornadeLife";
DefaultValueF4 = float4(1.2000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}