FiE-Game/assets/streaming/PackFx/Particles/RainbowDash/RainbowDashOmniSmashExplosion.pkfx
2018-11-20 20:05:15 +02:00

1275 lines
29 KiB
Text

Version = 1.9.4.30080;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/OutLightning_pCoords
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
DurationInSeconds = 1.0000000e+000;
SpawnCount = 2.0000000e+000;
FluxFactorExpression = "Flux";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_2FAA954C",
"$LOCAL$/CParticleFieldDeclaration_3DDDE71F",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/OutLightning_pCoords",
"$LOCAL$/InLightning_pCoords",
"$LOCAL$/Other",
"$LOCAL$/Layer_1",
"$LOCAL$/Layer_2",
"$LOCAL$/Layer_3",
};
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_86407B2A
{
AttributeName = "RGB";
AttributeType = float3;
DefaultValueF4 = float4(1.0106380e-001, 3.8297871e-001, 1.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 0.25;
// An great use of parametric coordinates is to set it by the spawning position of every particles,
// with this you can use sampling in this place to set attributes linked by the surface of your sampler like the normal axis
pCoords = Shape_0.sampleParametricCoords();
Position=Shape_0.samplePosition(pCoords)*0.9*(Scale * SizeSampler.sample(spawner.LifeRatio));
AxisUp=Shape_0.sampleNormal(pCoords);
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_6",
"$LOCAL$/Trail_1",
};
}
CParticleEvolver_Script $LOCAL$/Script_3
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA";
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_86407B2A",
"$LOCAL$/CParticleAttributeDeclaration_ACB53148",
"$LOCAL$/CParticleAttributeDeclaration_6D21C725",
"$LOCAL$/CParticleAttributeDeclaration_E795E065",
};
SamplerList =
{
"$LOCAL$/CParticleSamplerShape_B4A3F15A",
"$LOCAL$/CParticleSamplerCurve_72582A57",
};
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_00485E25
{
ShapeType = SPHERE;
Radius = 2.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA
{
Expression = "function void Eval()
{
Size=(1-LifeRatio)*0.25*Scale;
VelocityField=Turb_0.sample(Position/Scale);
Color=ColorCoeff*pow(GlowCurve.sample(LifeRatio),3);
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2FAA954C
{
FieldName = "pCoords";
FieldType = int3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DDDE71F
{
FieldName = "AxisUp";
FieldType = float3;
TransformFilter = rotate;
}
CParticleEvolver_Spawner $LOCAL$/Trail_1
{
CustomName = "Spawner";
SpawnMetric = Time;
SpawnInterval = 3.9999999e-002;
FirstSpawnDelay = 0.0000000e+000;
LocalSpaceSpawn = true;
ForwardAxisField = "Axis";
Descriptor = "$LOCAL$/CParticleDescriptor_FB247043";
}
CParticleState $LOCAL$/CParticleState_61782B80
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_7",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_FB247043
{
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_88AD4B47";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D3592D0B",
"$LOCAL$/CParticleFieldDeclaration_66AA7FEC",
"$LOCAL$/CParticleFieldDeclaration_6ED3D8FF",
"$LOCAL$/CParticleFieldDeclaration_AFC47789",
"$LOCAL$/CParticleFieldDeclaration_A991C3EB",
};
Samplers =
{
"$LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328",
"$LOCAL$/CParticleSamplerCurve_D9CFE688",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2";
States =
{
"$LOCAL$/CParticleState_61782B80",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2
{
Expression = "function void Eval()
{
Life = rand(0.1,0.25)*(1-spawner.LifeRatio);
// Associate with an evolver spawner you can make an hairy effect directed by the normal of the surface
Velocity=(parent.AxisUp*30+vrand())*(Scale*SizeSampler.sample(spawner.LifeRatio));
ColorCoeff=spawner.LifeRatio*RGB.xyz1*5;
TextureID=ninja*16;
Mass=Scale*SizeSampler.sample(spawner.LifeRatio);
}
";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_88AD4B47
{
CustomName = "Ribbon";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/Fx/Lightning_05.dds";
AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA79E974
{
CustomName = "Physics";
Mass = 0.0000000e+000;
Drag = 1.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66AA7FEC
{
FieldName = "TextureID";
}
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328
{
SamplerName = "Turb_0";
Wavelength = 1.5000000e+000;
Strength = 2.6516504e+001;
Gain = 1.0000000e+000;
TimeScale = 1.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3592D0B
{
FieldName = "Color";
FieldType = float4;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Ball
{
Descriptor = "$LOCAL$/CParticleDescriptor_207FBFFE";
DurationInSeconds = 1.0000000e+000;
SpawnCount = 6.0000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_207FBFFE
{
Renderer = "$LOCAL$/CParticleRenderer_Mesh_31DAE3BD";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_4664FEE6",
"$LOCAL$/CParticleFieldDeclaration_D58C74A1",
"$LOCAL$/CParticleFieldDeclaration_1BDA079B",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26A73F99";
States =
{
"$LOCAL$/CParticleState_3D5454D3",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_26A73F99
{
Expression = "function void Eval()
{
Life = 0.1;
Size = (2*Scale) * SizeSampler.sample(spawner.LifeRatio);
RotationInit=vrand()*pi;
}
";
}
CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4
{
Mesh = "Meshes/Geosphere.pkmm";
SubMeshId = 0;
Material = Additive;
MaterialParametersFields =
{
"DiffuseColor = Color",
};
Diffuse = "Textures/FX/Fire2.png";
CustomName = "Mesh_Descriptor";
}
CParticleState $LOCAL$/CParticleState_3D5454D3
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_1",
};
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/Script_2",
};
}
CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_31DAE3BD
{
CustomName = "Mesh";
Meshes =
{
"$LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4",
};
ScaleField = "Size";
EulerRotationField = "Rotation";
RotationAxisAngleField = "";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4664FEE6
{
FieldName = "Size";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D58C74A1
{
FieldName = "Color";
FieldType = float4;
}
CParticleEvolver_Script $LOCAL$/Script_2
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78
{
Expression = "function void Eval()
{
Rotation=RotationInit+float3(0,scene.Time*10,0);
Color=RGB.xyz1*sin(LifeRatio*3)*0.5;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BDA079B
{
FieldName = "RotationInit";
FieldType = float3;
TransformFilter = full;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_D8E1BE65
{
EditorInfosPosition = int2(-392, -44);
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_20D35A8C",
"$LOCAL$/CParticleFieldDeclaration_1694863F",
"$LOCAL$/CParticleFieldDeclaration_F01DDC2E",
"$LOCAL$/CParticleFieldDeclaration_E2763880",
"$LOCAL$/CParticleFieldDeclaration_96156021",
"$LOCAL$/CParticleFieldDeclaration_A72DDF50",
"$LOCAL$/CParticleFieldDeclaration_54FF4853",
"$LOCAL$/CParticleFieldDeclaration_70F4248E",
};
Samplers =
{
"$LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83";
States =
{
"$LOCAL$/CParticleState_01226A02",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20D35A8C
{
FieldName = "pCoords";
FieldType = int3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1694863F
{
FieldName = "AxisUp";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F2B14DAF
{
FieldName = "AxisUp";
FieldType = float3;
TransformFilter = rotate;
}
CActionFactoryWithChilds $LOCAL$/Other
{
EditorInfosIsBlockMinimized = 0;
ChildList =
{
"$LOCAL$/Ball",
"$LOCAL$/Glow",
};
}
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0
{
SamplerName = "Turb_0";
Wavelength = 2.0000000e+000;
Strength = 7.0710678e+001;
Gain = 1.0000000e+000;
TimeScale = 1.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = rand(0.25,0.5);
CurrentScale = Scale * SizeSampler.sample(spawner.LifeRatio);
pCoords = Shape_0.sampleParametricCoords();
Position=Shape_0.samplePosition(pCoords)* (CurrentScale * SizeSampler.sample(spawner.LifeRatio));
Mass=CurrentScale;
TextureID = rand(0,512)%6;
}
";
}
CParticleState $LOCAL$/CParticleState_01226A02
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_4",
"$LOCAL$/Trail_2",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0F7E6FED
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4
{
Expression = "function void Eval()
{
// In this case the sampling of the normal is set in realtime
// because the trail travel along the surface and we want to match the faces of the ribbon with the surface
AxisUp=Shape_0.sampleNormal(pCoords);
Position=Position*CurrentScale;
VelocityField=Turb_0.sample(Position/CurrentScale);
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/InLightning_pCoords
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_D8E1BE65";
DurationInSeconds = 7.5000000e-001;
SpawnCount = 3.0000000e+000;
FluxFactorExpression = "Flux";
}
CParticleEvolver_Projection $LOCAL$/Evolver_1
{
CustomName = "Projection";
Shape = "Shape_0";
OutputParametricCoordsField = "pCoords";
}
CParticleEvolver_Physics $LOCAL$/Evolver_2
{
CustomName = "Physics";
Mass = 0.0000000e+000;
Drag = 1.0000000e+000;
}
CParticleEvolver_Spawner $LOCAL$/Trail_2
{
CustomName = "Spawner";
SpawnMetric = Time;
SpawnInterval = 2.0000000e-002;
LocalSpaceSpawn = true;
Descriptor = "$LOCAL$/CParticleDescriptor_7A4351D2";
}
CParticleState $LOCAL$/CParticleState_E8DB9F13
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_5",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_7A4351D2
{
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_35782C54";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_7F906BF6",
"$LOCAL$/CParticleFieldDeclaration_42738008",
"$LOCAL$/CParticleFieldDeclaration_F2B14DAF",
"$LOCAL$/CParticleFieldDeclaration_298867DF",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_43D2771E",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD";
States =
{
"$LOCAL$/CParticleState_E8DB9F13",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD
{
Expression = "function void Eval()
{
Life = 0.1;
Size = 0.01;
ColorCoeff=sin(spawner.LifeRatio*3)*RGB.xyz1*5;
Position=vrand()*0.1* (Scale * parent.CurrentScale);
// Simply add the normals information in the axis field of the ribbon and that\'s it!
AxisUp=parent.AxisUp;
TextureID = parent.TextureID;
}
";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_35782C54
{
CustomName = "Ribbon";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
AxisField = "AxisUp";
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_5
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/Script_4",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F906BF6
{
FieldName = "Color";
FieldType = float4;
}
CParticleEvolver_Script $LOCAL$/Script_4
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1
{
Expression = "function void Eval()
{
Color=float4(4)*sin(LifeRatio*3)*pow(GlowCurve.sample(LifeRatio),3);
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42738008
{
FieldName = "ColorCoeff";
FieldType = float4;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Glow
{
Descriptor = "$LOCAL$/CParticleDescriptor_29F3590A";
DurationInSeconds = 1.0000000e+000;
SpawnCount = 6.0000000e+001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_29F3590A
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_766CC37C";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_C1FAB4F9",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_32830795";
States =
{
"$LOCAL$/CParticleState_3A34A9EF",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_32830795
{
Expression = "function void Eval()
{
Life = 0.1;
Size = (2.1*Scale)*SizeSampler.sample(spawner.LifeRatio);
Color=(RGB.xyz1*0.5+0.5)*0.1;
}
";
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_766CC37C
{
CustomName = "Billboard";
Diffuse = "Textures/Fx/Glow_02.dds";
}
CParticleState $LOCAL$/CParticleState_3A34A9EF
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/LocalSpace_2",
"$LOCAL$/Script_1",
};
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
{
CustomName = "Localspace";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C1FAB4F9
{
FieldName = "Color";
FieldType = float4;
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_4
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/Evolver_2",
"$LOCAL$/Evolver_1",
"$LOCAL$/CParticleEvolver_Script_0F7E6FED",
};
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_6
{
CustomName = "Localspace";
}
CParticleEvolver_Localspace $LOCAL$/LocalSpace_7
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_BA79E974",
"$LOCAL$/Script_3",
};
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ACB53148
{
AttributeName = "Flux";
DefaultValueF4 = float4(2.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6D21C725
{
AttributeName = "Scale";
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ED3D8FF
{
FieldName = "Mass";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F01DDC2E
{
FieldName = "Mass";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AFC47789
{
FieldName = "VelocityField";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2763880
{
FieldName = "VelocityField";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E795E065
{
AttributeName = "Distortion";
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleEvolver_Script $LOCAL$/Script_1
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_54499B1D";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_54499B1D
{
Expression = "function void Eval()
{
}
";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_72582A57
{
SamplerName = "SizeSampler";
Times =
{
0.0000000e+000,
3.1219229e-001,
4.0613380e-001,
4.7359553e-001,
4.8612782e-001,
1.0000000e+000,
};
FloatValues =
{
2.0566951e-001,
3.5931441e-001,
7.7562624e-001,
1.6266266e+000,
8.8886678e-001,
1.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
4.5734131e-001,
1.3761818e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.0165057e-002,
4.1680625e-001,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B4A3F15A
{
SamplerName = "Shape_0";
Shape = "$LOCAL$/CShapeDescriptor_00485E25";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_96156021
{
FieldName = "LightningScale";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A72DDF50
{
FieldName = "CurrentScale";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_54FF4853
{
FieldName = "CurrentFlux";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_43D2771E
{
SamplerName = "GlowCurve";
Times =
{
0.0000000e+000,
1.5252139e-001,
2.8020301e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
2.0132892e+000,
3.9947742e-001,
8.3351731e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.4297950e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D9CFE688
{
SamplerName = "GlowCurve";
Times =
{
0.0000000e+000,
1.5208611e-001,
2.7753931e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
2.4679444e+000,
1.0251962e+000,
8.3351731e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.4350865e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A991C3EB
{
FieldName = "ColorCoeff";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_298867DF
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_70F4248E
{
FieldName = "TextureID";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_7969208C
{
Renderer = "$LOCAL$/CParticleRenderer_Billboard_7A5AC43F";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_7FAD886E",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_68BB78C9",
"$LOCAL$/CParticleSamplerCurve_D021EC44",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_138CB2C0";
States =
{
"$LOCAL$/CParticleState_B343E883",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_7A5AC43F
{
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Distortion;
Diffuse = "Textures/FX/DistortionCircle_01.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7FAD886E
{
FieldName = "Color";
FieldType = float4;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_68BB78C9
{
SamplerName = "PreFlashSizeSampler";
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_138CB2C0
{
Expression = "function void Eval()
{
Life = 1.5;
Size = (2.1) * PreFlashSizeSampler.sample(spawner.LifeRatio);
Color=1;
}
";
}
CParticleState $LOCAL$/CParticleState_B343E883
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_1FF3A002",
"$LOCAL$/Script_5",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1FF3A002
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Field_FF6CDDED",
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FF6CDDED
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_508DACB4";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_508DACB4
{
ValueType = Float4;
Times =
{
0.0000000e+000,
3.3000004e-001,
1.0000000e+000,
};
FloatValues =
{
1.2252920e+001,
1.2252920e+001,
1.2252920e+001,
1.2252920e+001,
1.6135629e+000,
1.6135629e+000,
1.6135629e+000,
1.6135629e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-2.0815220e+001,
-2.0815220e+001,
-2.0815220e+001,
-2.0815220e+001,
-1.0668870e+000,
-1.0668870e+000,
-1.0668870e+000,
-1.0668870e+000,
-2.1661050e+000,
-2.1661050e+000,
-2.1661050e+000,
-2.1661050e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
Delay = 2.0000000e-001;
Descriptor = "$LOCAL$/CParticleDescriptor_7969208C";
DurationInSeconds = 1.0000000e+000;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_07942268
{
Renderer = "$LOCAL$/CParticleRenderer_List_D6AABD4B";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_55EC0275",
};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_27EF6066",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F699E7DC";
States =
{
"$LOCAL$/CParticleState_527C75CF",
};
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_D6AABD4B
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_8F6D306A",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_8F6D306A
{
CustomName = "Billboard";
Diffuse = "Textures/FX/Glow_02.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_55EC0275
{
FieldName = "Color";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F699E7DC
{
Expression = "function void Eval()
{
Life = 0.7;
Size = 5;
//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
}
CParticleState $LOCAL$/CParticleState_527C75CF
{
StateName = "Evolvers";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_4901513E",
"$LOCAL$/CParticleEvolver_Field_B1D389D9",
"$LOCAL$/Script_6",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4901513E
{
CustomName = "Physics";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B1D389D9
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_E55E9110";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E55E9110
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0025764e-001,
1.9101427e-001,
1.0000000e+000,
};
FloatValues =
{
-8.2168579e-003,
-8.2168579e-003,
-8.2168579e-003,
-8.2168579e-003,
6.9227076e-001,
2.4187570e+000,
1.6533300e+001,
1.6533300e+001,
1.2689912e-001,
3.1057596e-001,
5.8559299e-001,
4.1663635e-001,
3.2757044e-002,
4.2809024e-002,
8.5524112e-002,
2.9747784e-003,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
7.0461058e-003,
7.0461058e-003,
7.0461058e-003,
7.0461058e-003,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.7870470e-002,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.3756945e-001,
0.0000000e+000,
0.0000000e+000,
4.1873145e-001,
3.0559379e-001,
-1.9581988e-001,
-1.0217938e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
{
Delay = 3.0000001e-001;
Descriptor = "$LOCAL$/CParticleDescriptor_07942268";
DurationInSeconds = 1.0000000e-001;
SpawnCountMode = TotalParticleCount;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_741B7204
{
Renderer = "$LOCAL$/CParticleRenderer_List_FA023717";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_A12196E1",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_69F79EB8";
States =
{
"$LOCAL$/CParticleState_3EEAC7DB",
};
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_FA023717
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_70D60826",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_70D60826
{
CustomName = "Billboard";
Diffuse = "Textures/FX/Glow_02.dds";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A12196E1
{
FieldName = "Color";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_69F79EB8
{
Expression = "function void Eval()
{
Life = 0.3;
Size = 5;
//Velocity = scene.axisUp();
Color = float4(1.0);
}
";
}
CParticleState $LOCAL$/CParticleState_3EEAC7DB
{
StateName = "Evolvers";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_86A1C63A",
"$LOCAL$/CParticleEvolver_Field_E7DE6485",
"$LOCAL$/CParticleEvolver_Field_FA0A135F",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_86A1C63A
{
CustomName = "Physics";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_E7DE6485
{
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_173BEB2C";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_173BEB2C
{
ValueType = Float4;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
-8.2168579e-003,
-8.2168579e-003,
-8.2168579e-003,
-8.2168579e-003,
6.4559206e-002,
6.4559206e-002,
6.4559206e-002,
6.4559206e-002,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.0705090e+000,
1.0705090e+000,
1.0705090e+000,
1.0705090e+000,
4.3558908e-001,
4.5341939e-001,
-2.4205603e-001,
-3.9989603e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FA0A135F
{
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_1AF9760E";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_1AF9760E
{
Times =
{
0.0000000e+000,
5.7562411e-001,
1.0000000e+000,
};
FloatValues =
{
4.7029600e+000,
3.5331841e+000,
8.9722443e-001,
};
FloatTangents =
{
0.0000000e+000,
-1.8865035e-001,
-2.7060287e+000,
-1.9950057e+000,
-1.8156990e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_3
{
Descriptor = "$LOCAL$/CParticleDescriptor_741B7204";
DurationInSeconds = 2.0000000e-001;
SpawnCountMode = TotalParticleCount;
SpawnCount = 4.0000000e+000;
}
CParticleEvolver_Script $LOCAL$/Script_5
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_DC5A7B3D";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DC5A7B3D
{
Expression = "function void Eval()
{
Size = ScaleSampler.sample(LifeRatio) * 4 * Scale;
}
";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D021EC44
{
SamplerName = "ScaleSampler";
Times =
{
0.0000000e+000,
3.5524982e-001,
1.0000000e+000,
};
FloatValues =
{
1.8791434e-001,
1.2521470e+000,
1.5788783e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
4.0019765e-001,
7.2632694e-001,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_27EF6066
{
SamplerName = "ScaleSampler";
Times =
{
0.0000000e+000,
3.5524982e-001,
1.0000000e+000,
};
FloatValues =
{
4.9895319e-001,
1.2521470e+000,
1.5788783e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
4.0019765e-001,
7.2632694e-001,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleEvolver_Script $LOCAL$/Script_6
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_2A4DB421";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2A4DB421
{
Expression = "function void Eval()
{
Size = ScaleSampler.sample(LifeRatio) * 2.5 * Scale;
}
";
}