FiE-Game/Assets/Scripts/Fie/Ponies/Fie.Ponies.RisingSun/FieRisingSunBigLaserUvOffset.cs

16 lines
361 B
C#

using UnityEngine;
namespace Fie.Ponies.RisingSun
{
public class FieRisingSunBigLaserUvOffset : MonoBehaviour
{
private float _offsetX;
private void Update()
{
_offsetX -= 1.5f * Time.deltaTime;
GetComponent<Renderer>().material.SetVector("_texUV", new Vector4(_offsetX, 0f, 0f, 0f));
base.transform.Rotate(new Vector3(1f, 0f, 0f));
}
}
}