FiE-Game/Assets/Scripts/Fie/Ponies/Fie.Ponies.RisingSun/FieEmitObjectRisingSunSpellEffect.cs

19 lines
344 B
C#

using Fie.Object;
namespace Fie.Ponies.RisingSun
{
[FiePrefabInfo("Prefabs/RisingSun/Power/RisingSunSpellEffect")]
public class FieEmitObjectRisingSunSpellEffect : FieEmittableObjectBase
{
private const float duration = 2f;
public override void awakeEmitObject()
{
destoryEmitObject(2f);
}
private void Update()
{
}
}
}