mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-26 23:37:59 +01:00
52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
using Fie.Object;
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using Fie.Utility;
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using UnityEngine;
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namespace Fie.Ponies.RisingSun
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{
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[FiePrefabInfo("Prefabs/RisingSun/Power/RisingSunLaserChild")]
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public class FieEmitObjectRisingSunLaserChild : FieEmittableObjectBase
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{
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[SerializeField]
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private float LaserChildDuration = 0.3f;
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[SerializeField]
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private float LaserChildMaxScale = 1.2f;
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private Tweener<TweenTypesOutSine> _startScaleTweener = new Tweener<TweenTypesOutSine>();
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private Tweener<TweenTypesOutSine> _endScaleTweener = new Tweener<TweenTypesOutSine>();
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private float _lifeTimeCount;
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public void Awake()
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{
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_startScaleTweener.InitTweener(LaserChildDuration * 0.5f, 0f, LaserChildMaxScale);
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_endScaleTweener.InitTweener(LaserChildDuration * 0.5f, LaserChildMaxScale, 0f);
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}
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public void Update()
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{
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_lifeTimeCount += Time.deltaTime;
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if (_lifeTimeCount > LaserChildDuration)
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{
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destoryEmitObject();
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}
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Vector3 a = base.transform.position + directionalVec;
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Vector3 zero = Vector3.zero;
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zero = ((!(targetTransform != null)) ? (Quaternion.LookRotation(a - base.transform.position) * Vector3.forward) : (Quaternion.LookRotation(targetTransform.position - base.transform.position) * Vector3.forward));
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base.transform.rotation = Quaternion.LookRotation(zero);
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float num = 0f;
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num = (_startScaleTweener.IsEnd() ? _endScaleTweener.UpdateParameterFloat(Time.deltaTime) : _startScaleTweener.UpdateParameterFloat(Time.deltaTime));
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base.transform.localScale = new Vector3(num, num, 1f);
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}
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private void OnTriggerEnter(Collider collider)
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{
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if (collider.gameObject.tag == getHostileTagString())
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{
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addDamageToCollisionCharacter(collider, getDefaultDamageObject());
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}
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}
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}
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}
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