FiE-Game/Assets/Scripts/Fie/Ponies/Fie.Ponies.Applejack/FieEmitObjectApplejackHitEffectMiddle.cs

16 lines
364 B
C#

using Fie.Object;
namespace Fie.Ponies.Applejack
{
[FiePrefabInfo("Prefabs/Applejack/Power/ApplejackHitEffectMiddle")]
public class FieEmitObjectApplejackHitEffectMiddle : FieEmittableObjectBase
{
private const float DURATION = 1f;
public override void awakeEmitObject()
{
base.transform.position = directionalVec;
destoryEmitObject(1f);
}
}
}