FiE-Game/Assets/Plugins/GameDataEditor/GDEReadSceneItemKeys.cs
2023-07-19 18:11:02 +01:00

18 lines
No EOL
513 B
C#

// Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// GameDataEditor.GDEReadSceneItemKeys
namespace GameDataEditor
{
public class GDEReadSceneItemKeys
{
public static string ReadScene_test_data = "test_data";
public static string ReadSceneUnityTypes_unity_types_data = "unity_types_data";
public static string ReadSceneCustom_custom_1 = "custom_1";
public static string ReadSceneCustom_custom_2 = "custom_2";
public static string ReadSceneCustom_custom_3 = "custom_3";
}
}