mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-25 06:58:00 +01:00
74 lines
3.4 KiB
C#
74 lines
3.4 KiB
C#
/******************************************************************************
|
|
* Spine Runtimes Software License v2.5
|
|
*
|
|
* Copyright (c) 2013-2016, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* You are granted a perpetual, non-exclusive, non-sublicensable, and
|
|
* non-transferable license to use, install, execute, and perform the Spine
|
|
* Runtimes software and derivative works solely for personal or internal
|
|
* use. Without the written permission of Esoteric Software (see Section 2 of
|
|
* the Spine Software License Agreement), you may not (a) modify, translate,
|
|
* adapt, or develop new applications using the Spine Runtimes or otherwise
|
|
* create derivative works or improvements of the Spine Runtimes or (b) remove,
|
|
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
|
|
* or other intellectual property or proprietary rights notices on or in the
|
|
* Software, including any copy thereof. Redistributions in binary or source
|
|
* form must include this license and terms.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
|
|
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
|
|
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
|
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
using System;
|
|
|
|
namespace Spine {
|
|
public class SlotData {
|
|
internal int index;
|
|
internal string name;
|
|
internal BoneData boneData;
|
|
internal float r = 1, g = 1, b = 1, a = 1;
|
|
internal float r2 = 0, g2 = 0, b2 = 0;
|
|
internal bool hasSecondColor = false;
|
|
internal string attachmentName;
|
|
internal BlendMode blendMode;
|
|
|
|
public int Index { get { return index; } }
|
|
public string Name { get { return name; } }
|
|
public BoneData BoneData { get { return boneData; } }
|
|
public float R { get { return r; } set { r = value; } }
|
|
public float G { get { return g; } set { g = value; } }
|
|
public float B { get { return b; } set { b = value; } }
|
|
public float A { get { return a; } set { a = value; } }
|
|
|
|
public float R2 { get { return r2; } set { r2 = value; } }
|
|
public float G2 { get { return g2; } set { g2 = value; } }
|
|
public float B2 { get { return b2; } set { b2 = value; } }
|
|
public bool HasSecondColor { get { return hasSecondColor; } set { hasSecondColor = value; } }
|
|
|
|
/// <summary>May be null.</summary>
|
|
public String AttachmentName { get { return attachmentName; } set { attachmentName = value; } }
|
|
public BlendMode BlendMode { get { return blendMode; } set { blendMode = value; } }
|
|
|
|
public SlotData (int index, String name, BoneData boneData) {
|
|
if (index < 0) throw new ArgumentException ("index must be >= 0.", "index");
|
|
if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
|
|
if (boneData == null) throw new ArgumentNullException("boneData", "boneData cannot be null.");
|
|
this.index = index;
|
|
this.name = name;
|
|
this.boneData = boneData;
|
|
}
|
|
|
|
override public string ToString () {
|
|
return name;
|
|
}
|
|
}
|
|
}
|