mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-29 00:27:59 +01:00
43 lines
No EOL
1.4 KiB
GLSL
43 lines
No EOL
1.4 KiB
GLSL
Shader "ZFS Shaders/ZFS_Flat_Pro_PanXY" {
|
|
Properties {
|
|
_Brightness ("Brightness", Float) = 1
|
|
_Intensity ("Intensity", Float) = 1
|
|
[MaterialToggle] _Gradient_Or_Solid_Color ("Gradient_Or_Solid_Color", Float) = 1
|
|
_Gradient_Color ("Gradient_Color", 2D) = "white" {}
|
|
_Solid_Color ("Solid_Color", Vector) = (0.1764706,0.5229208,1,1)
|
|
_Texture ("Texture", 2D) = "white" {}
|
|
_Gradient_Texture_Decay ("Gradient_Texture_Decay", 2D) = "white" {}
|
|
_Decay ("Decay", Range(0.05, 0.95)) = 0.3
|
|
[MaterialToggle] _Mask ("Mask", Float) = 1
|
|
[MaterialToggle] _Make_Same_As_Mask ("Make_Same_As_Mask", Float) = 0
|
|
_Mask_Texture ("Mask_Texture", 2D) = "white" {}
|
|
[MaterialToggle] _Edge_Detection ("Edge_Detection", Float) = 1
|
|
_Edge_Detection_Distance ("Edge_Detection_Distance", Float) = 3
|
|
_Gradient_Edge_Detection ("Gradient_Edge_Detection", 2D) = "white" {}
|
|
[MaterialToggle] _Soft_Texture ("Soft_Texture", Float) = -1.398039
|
|
_EmissionGain ("Emission Gain", Range(0, 1)) = 0.3
|
|
_Pan_SpeedY ("Pan_SpeedY", Float) = 0.1
|
|
_Pan_SpeedX ("Pan_SpeedX", Float) = 0
|
|
}
|
|
//DummyShaderTextExporter
|
|
SubShader{
|
|
Tags { "RenderType" = "Opaque" }
|
|
LOD 200
|
|
CGPROGRAM
|
|
#pragma surface surf Standard
|
|
#pragma target 3.0
|
|
|
|
struct Input
|
|
{
|
|
float2 uv_MainTex;
|
|
};
|
|
|
|
void surf(Input IN, inout SurfaceOutputStandard o)
|
|
{
|
|
o.Albedo = 1;
|
|
}
|
|
ENDCG
|
|
}
|
|
Fallback "Diffuse"
|
|
//CustomEditor "ShaderForgeMaterialInspector"
|
|
} |