FiE-Game/Assets/Resources/curvedvertex/Grass Blade Bark CURVED.prefab

110 lines
3.2 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
serializedVersion: 2
m_ObjectHideFlags: 0
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1753477785802893}
m_IsPrefabParent: 1
--- !u!1 &1753477785802893
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4264762097486762}
m_Layer: 0
m_Name: Grass Blade Bark CURVED
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4264762097486762
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1753477785802893}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -266.97824, y: 245.13051, z: 266.3813}
m_LocalScale: {x: 0.8465066, y: 0.8465063, z: 0.84650654}
m_Children:
- {fileID: 4277571869709560}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!1 &1111117492686843
GameObject:
serializedVersion: 5
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_Component:
- component: {fileID: 4277571869709560}
- component: {fileID: 33117911638536022}
- component: {fileID: 23804603020859537}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4277571869709560
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111117492686843}
m_LocalRotation: {x: 0.038254328, y: 0.030170396, z: 0.6185243, w: 0.78425384}
m_LocalPosition: {x: 0.213, y: 0.888, z: 0}
m_LocalScale: {x: 0.21730801, y: 0.12025527, z: 0.2173079}
m_Children: []
m_Father: {fileID: 4264762097486762}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 5.585121, y: -1.922233E-06, z: -76.524185}
--- !u!33 &33117911638536022
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111117492686843}
m_Mesh: {fileID: 4300000, guid: 3e981f6b12630ca4abb4e2f2ad8d47c6, type: 2}
--- !u!23 &23804603020859537
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1111117492686843}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: f80b88e176bddd844a37fa67c6a33a27, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0