FiE-Game/Assets/PostProcessing/Runtime/Attributes/GetSetAttribute.cs
2023-07-25 00:52:50 +05:00

13 lines
272 B
C#

namespace UnityEngine.PostProcessing
{
public sealed class GetSetAttribute : PropertyAttribute
{
public readonly string name;
public bool dirty;
public GetSetAttribute(string name)
{
this.name = name;
}
}
}