mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-28 00:07:58 +01:00
127 lines
2.7 KiB
Text
127 lines
2.7 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 0}
|
|
m_Name: Bangers SDF Material
|
|
m_Shader: {fileID: 4800000, guid: 4e4277dd1ce73aa40a44fdf0c7dd302b, type: 3}
|
|
m_ShaderKeywords:
|
|
m_LightmapFlags: 5
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
m_SavedProperties:
|
|
serializedVersion: 2
|
|
m_TexEnvs:
|
|
- first:
|
|
name: _MainTex
|
|
second:
|
|
m_Texture: {fileID: 2800000, guid: b63b715a414ab2b498a0b82fc8af472d, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- first:
|
|
name: _ColorMask
|
|
second: 15
|
|
- first:
|
|
name: _FaceDilate
|
|
second: 0
|
|
- first:
|
|
name: _GradientScale
|
|
second: 11
|
|
- first:
|
|
name: _MaskSoftnessX
|
|
second: 0
|
|
- first:
|
|
name: _MaskSoftnessY
|
|
second: 0
|
|
- first:
|
|
name: _OutlineSoftness
|
|
second: 0
|
|
- first:
|
|
name: _OutlineWidth
|
|
second: 0
|
|
- first:
|
|
name: _PerspectiveFilter
|
|
second: 0.875
|
|
- first:
|
|
name: _ScaleRatioA
|
|
second: 0.90909094
|
|
- first:
|
|
name: _ScaleRatioB
|
|
second: 1
|
|
- first:
|
|
name: _ScaleRatioC
|
|
second: 0.90909094
|
|
- first:
|
|
name: _ScaleX
|
|
second: 1
|
|
- first:
|
|
name: _ScaleY
|
|
second: 1
|
|
- first:
|
|
name: _ShaderFlags
|
|
second: 0
|
|
- first:
|
|
name: _Stencil
|
|
second: 0
|
|
- first:
|
|
name: _StencilComp
|
|
second: 8
|
|
- first:
|
|
name: _StencilOp
|
|
second: 0
|
|
- first:
|
|
name: _StencilReadMask
|
|
second: 255
|
|
- first:
|
|
name: _StencilWriteMask
|
|
second: 255
|
|
- first:
|
|
name: _TextureHeight
|
|
second: 1024
|
|
- first:
|
|
name: _TextureWidth
|
|
second: 1024
|
|
- first:
|
|
name: _UnderlayDilate
|
|
second: 0
|
|
- first:
|
|
name: _UnderlayOffsetX
|
|
second: 0
|
|
- first:
|
|
name: _UnderlayOffsetY
|
|
second: 0
|
|
- first:
|
|
name: _UnderlaySoftness
|
|
second: 0
|
|
- first:
|
|
name: _VertexOffsetX
|
|
second: 0
|
|
- first:
|
|
name: _VertexOffsetY
|
|
second: 0
|
|
- first:
|
|
name: _WeightBold
|
|
second: 0.5
|
|
- first:
|
|
name: _WeightNormal
|
|
second: 0
|
|
m_Colors:
|
|
- first:
|
|
name: _ClipRect
|
|
second: {r: -10000, g: -10000, b: 10000, a: 10000}
|
|
- first:
|
|
name: _FaceColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _MaskCoord
|
|
second: {r: 0, g: 0, b: 100000, a: 100000}
|
|
- first:
|
|
name: _OutlineColor
|
|
second: {r: 0, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _UnderlayColor
|
|
second: {r: 0, g: 0, b: 0, a: 0.5}
|