mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-30 17:07:59 +01:00
44 lines
723 B
HLSL
44 lines
723 B
HLSL
#include "UnityCG.cginc"
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struct v2f
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{
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half4 pos : SV_POSITION;
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half2 uv : TEXCOORD0;
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};
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v2f vert( appdata_img v )
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{
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v2f o;
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o.pos = mul(UNITY_MATRIX_MVP, v.vertex);
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o.uv = v.texcoord.xy;
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return o;
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}
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sampler2D _MainTex;
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sampler2D _MaskTex;
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half4 _Threshhold;
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fixed4 frag(v2f i):COLOR
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{
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half4 color = tex2D(_MainTex, i.uv);
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half3 tColor = max(half3(0,0,0), color.rgb-_Threshhold.rgb);
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half intensity = dot(tColor, half3(0.3,0.3,0.3));
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return clamp(color * intensity * tex2D(_MaskTex, i.uv).r,0,65000);
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}
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fixed4 fragNOI(v2f i):COLOR
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{
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half4 color = tex2D(_MainTex, i.uv);
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half3 tColor = max(half3(0,0,0), color.rgb-_Threshhold.rgb);
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return half4(tColor, 1.0) * tex2D(_MaskTex, i.uv).r;
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}
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