FiE-Game/Assets/Cinema Director/Cutscene Items/Actor Items/Animation/ReloadLevelStart.cs
2023-07-27 00:47:00 +05:00

22 lines
366 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class ReloadLevelStart : MonoBehaviour
{
public AudioMixer masterMixer;
// Start is called before the first frame update
void Start()
{
masterMixer.SetFloat("masterVol", 0);
Application.LoadLevel(1);
}
}