mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
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22 lines
366 B
C#
22 lines
366 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Audio;
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public class ReloadLevelStart : MonoBehaviour
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{
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public AudioMixer masterMixer;
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// Start is called before the first frame update
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void Start()
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{
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masterMixer.SetFloat("masterVol", 0);
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Application.LoadLevel(1);
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}
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}
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