Generate sln/csproj files

This commit is contained in:
Sollace 2018-11-21 22:16:51 +02:00
parent 894aa095cc
commit fe6225712b
3 changed files with 44 additions and 1 deletions

30
fie.csproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputType>Library</OutputType>
<LangVersion>7.3</LangVersion>
<AssemblyName>FriendshipIsEpic</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
</PropertyGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

10
fie.sln
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Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2015 # Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "src", "src\src.csproj", "{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3F8B612E-F725-44A0-868A-0AE7BE3B85EA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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src/UnityCommon.props Normal file
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<UnityWSAPlayerDir>C:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\</UnityWSAPlayerDir>
</PropertyGroup>
</Project>