mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-28 08:07:59 +01:00
93 lines
2.5 KiB
C#
93 lines
2.5 KiB
C#
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// Amplify Motion - Full-scene Motion Blur for Unity Pro
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace AmplifyMotion
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{
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public class About : EditorWindow
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{
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private const string AboutImagePath = "AmplifyMotion/Textures/About.png";
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private Vector2 m_scrollPosition = Vector2.zero;
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private Texture2D m_aboutImage;
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[MenuItem( "Window/Amplify Motion/About...", false, 20 )]
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static void Init()
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{
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About window = ( About ) EditorWindow.GetWindow( typeof( About ) , true , "About Amplify Motion" );
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window.minSize = new Vector2( 502, 258 );
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window.maxSize = new Vector2( 502, 258 );
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window.Show();
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}
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public void OnFocus()
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{
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string[] guids = AssetDatabase.FindAssets( "About t:Texture" );
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string asset = "";
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foreach ( string guid in guids )
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{
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string path = AssetDatabase.GUIDToAssetPath( guid );
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if ( path.EndsWith( AboutImagePath ) )
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{
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asset = path;
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break;
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}
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}
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if ( !string.IsNullOrEmpty( asset ) )
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{
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TextureImporter importer = AssetImporter.GetAtPath( asset ) as TextureImporter;
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if ( importer.textureType != TextureImporterType.GUI )
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{
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importer.textureType = TextureImporterType.GUI;
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AssetDatabase.ImportAsset( asset );
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}
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m_aboutImage = AssetDatabase.LoadAssetAtPath( asset, typeof( Texture2D ) ) as Texture2D;
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}
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else
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Debug.LogWarning( "[AmplifyMotion] About image not found at " + AboutImagePath );
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}
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public void OnGUI()
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{
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m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition );
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GUILayout.BeginVertical();
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GUILayout.Space( 10 );
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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GUILayout.Box( m_aboutImage, GUIStyle.none );
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if ( Event.current.type == EventType.MouseUp && GUILayoutUtility.GetLastRect().Contains( Event.current.mousePosition ) )
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Application.OpenURL( "http://www.amplify.pt" );
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GUILayout.FlexibleSpace();
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GUILayout.EndHorizontal();
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GUIStyle labelStyle = new GUIStyle( EditorStyles.label );
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labelStyle.alignment = TextAnchor.MiddleCenter;
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labelStyle.wordWrap = true;
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GUILayout.Space( 10 );
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GUILayout.Label( "\nAmplify Motion " + VersionInfo.StaticToString() + " - Full-scene Motion Blur", labelStyle, GUILayout.ExpandWidth( true ) );
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GUILayout.Space( 6 );
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GUILayout.Label( "\nCopyright (c) Amplify Creations, Lda. All rights reserved.\n", labelStyle, GUILayout.ExpandWidth( true ) );
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GUILayout.EndVertical();
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GUILayout.EndScrollView();
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}
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}
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}
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