FiE-Game/Assets/Particle Playground/Graphics/Shaders/Alpha Blended Texture.shader

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Shader "Playground/Alpha Blended Texture" {
Properties {
_MainTex ("Texture", 2D) = "white" {}
}
Category {
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
Blend SrcAlpha OneMinusSrcAlpha
Cull Off Lighting Off ZWrite Off Fog {Mode Off}
BindChannels {
Bind "Color", color
Bind "Vertex", vertex
Bind "TexCoord", texcoord
}
SubShader {
Pass {
SetTexture [_MainTex] {
combine texture * primary
}
}
}
}
}