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25 lines
726 B
C#
25 lines
726 B
C#
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// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
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#pragma warning disable 0219
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#pragma warning disable 0618
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#pragma warning disable 0649
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namespace Rewired.UI.ControlMapper {
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using UnityEngine;
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using UnityEngine.UI;
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/// <summary>
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/// This class exists only for the purpose of being able to force a refresh on the canvas scaler to prevent drawing artifacts when changing the scale on Awake/Enable
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/// </summary>
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[AddComponentMenu("")]
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public class CanvasScalerExt : CanvasScaler {
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/// <summary>
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/// Force a refresh on the canvas scaler.
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/// </summary>
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public void ForceRefresh() {
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Handle();
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}
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}
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}
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