FiE-Game/Assets/Control Mapper/Extras/ControlMapper/Scripts/CanvasScalerExt.cs

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// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0219
#pragma warning disable 0618
#pragma warning disable 0649
namespace Rewired.UI.ControlMapper {
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// This class exists only for the purpose of being able to force a refresh on the canvas scaler to prevent drawing artifacts when changing the scale on Awake/Enable
/// </summary>
[AddComponentMenu("")]
public class CanvasScalerExt : CanvasScaler {
/// <summary>
/// Force a refresh on the canvas scaler.
/// </summary>
public void ForceRefresh() {
Handle();
}
}
}