FiE-Game/Assets/Standard Assets/Effects/ImageEffects/Scripts/Vortex.cs

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2023-07-24 21:52:50 +02:00
using System;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Displacement/Vortex")]
public class Vortex : ImageEffectBase
{
public Vector2 radius = new Vector2(0.4F,0.4F);
public float angle = 50;
public Vector2 center = new Vector2(0.5F, 0.5F);
// Called by camera to apply image effect
void OnRenderImage (RenderTexture source, RenderTexture destination)
{
ImageEffects.RenderDistortion (material, source, destination, angle, center, radius);
}
}
}