FiE-Game/Assets/Material/No Name_1.mat

707 lines
16 KiB
Text
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: No Name
m_Shader: {fileID: 4800000, guid: 2f6278748aecd594ea47b59cfadb15fa, type: 3}
m_ShaderKeywords: _DETAIL_TEXTURED_WITH_SPEC_GLOSS _GLITTER _TESSELLATION_DISPLACEMENT _WETNESS_NONE
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: d5c12628ad533ae419a54a383926b5b3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _BumpMap2
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 2800000, guid: f1e6ff7b448189c41b10d78ebf6a12e7, type: 3}
m_Scale: {x: 10, y: 10}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 2800000, guid: 62f59048ba14a954797842efc619e1eb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DropletsMap
second:
m_Texture: {fileID: 2800000, guid: 5cdfa9473b846dd4ab978f1d7bd891df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: ac1970485b91d844fb30d83face20436, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex2
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMapDetail
second:
m_Texture: {fileID: 2800000, guid: b0246b28e1d602842974b1708b133300, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ObjectNormalsTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ObjectTangentsTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 2800000, guid: 9592e38edf1cf4140872d0351a59f104, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 2800000, guid: 4003b924949d11b46adf39224d9b274d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap2
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _RippleMap
second:
m_Texture: {fileID: 2800000, guid: b503a80896bdbd442b0dea8695239386, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _RippleMapSnow
second:
m_Texture: {fileID: 2800000, guid: b503a80896bdbd442b0dea8695239386, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _RippleMapWet
second:
m_Texture: {fileID: 2800000, guid: b503a80896bdbd442b0dea8695239386, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SparkleMap
second:
m_Texture: {fileID: 2800000, guid: 48da6398a5ab5db4a936d04d5bc97224, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SparkleMapGlitter
second:
m_Texture: {fileID: 2800000, guid: 48da6398a5ab5db4a936d04d5bc97224, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SparkleMapSnow
second:
m_Texture: {fileID: 2800000, guid: 48da6398a5ab5db4a936d04d5bc97224, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 2800000, guid: 890a84cffa5e2534c9224d8d158add0b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecGlossMap2
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecularRGBGlossADetail
second:
m_Texture: {fileID: 2800000, guid: b0246b28e1d602842974b1708b133300, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BendNormalsFreq
second: 4
- first:
name: _BendNormalsStrength
second: 0.05
- first:
name: _BumpScale
second: 1
- first:
name: _BumpScale2
second: 1
- first:
name: _CurvatureCustomU
second: 0
- first:
name: _CurvatureCustomV
second: 0
- first:
name: _CurvatureMultU
second: 1
- first:
name: _CurvatureMultV
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DecalMask
second: 1
- first:
name: _DecalMaskGUI
second: 3
- first:
name: _Depth
second: 0.1
- first:
name: _DepthReductionDistance
second: 1
- first:
name: _DepthWrite
second: 0
- first:
name: _DetailEmissiveness
second: 0
- first:
name: _DetailGloss
second: 1
- first:
name: _DetailMetalness
second: 1
- first:
name: _DetailNormalLerp
second: 0
- first:
name: _DetailNormalMapScale
second: 2
- first:
name: _DetailSpecLerp
second: 0.166
- first:
name: _DetailUVMult
second: 1
- first:
name: _DiffuseScatter
second: 0
- first:
name: _DiffuseScatteringExponent
second: 4.21
- first:
name: _DiffuseScatteringOffset
second: 0.161
- first:
name: _DistSteps
second: 64
- first:
name: _DistStepsShadows
second: 64
- first:
name: _DropletsAnimSpeed
second: 10
- first:
name: _DropletsTiling
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _EmissionPulsateSpeed
second: 0
- first:
name: _FlowCycleScale
second: 2
- first:
name: _Frost
second: 0
- first:
name: _FrostFromGlobal
second: 0
- first:
name: _Glitter
second: 1
- first:
name: _GlitterAnimationFrequency
second: 0.02
- first:
name: _GlitterColorization
second: 1
- first:
name: _GlitterDensity
second: 0.087
- first:
name: _GlitterFilter
second: -1.13
- first:
name: _GlitterMask
second: 0.369
- first:
name: _GlitterShown
second: 1
- first:
name: _GlitterTiling
second: 1
- first:
name: _GlossMax
second: 1
- first:
name: _GlossMin
second: 0
- first:
name: _Glossiness
second: 0
- first:
name: _Glossiness2
second: 1
- first:
name: _MainShown
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Metallic2
second: 1
- first:
name: _MinPulseBrightness
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _OcclusionStrength2
second: 0
- first:
name: _Occlusion_from_albedo_alpha
second: 0
- first:
name: _POM
second: 0
- first:
name: _POMCurvatureType
second: 0
- first:
name: _POMPrecomputedFlag
second: 0
- first:
name: _POMShadows
second: 0
- first:
name: _POMShown
second: 1
- first:
name: _POM_BottomCut
second: 0
- first:
name: _POM_ExtrudeVolume
second: 0
- first:
name: _POM_MeshIsVolume
second: 0
- first:
name: _PanEmissionMask
second: 0
- first:
name: _PanUSpeed
second: 0
- first:
name: _PanVSpeed
second: 0
- first:
name: _Parallax
second: 0
- first:
name: _Parallax2
second: 0.04
- first:
name: _Phong
second: 1
- first:
name: _Pierceable
second: 0
- first:
name: _PresetsShown
second: 1
- first:
name: _PulsateEmission
second: 0
- first:
name: _RainIntensity
second: 1
- first:
name: _RainIntensityFromGlobal
second: 0
- first:
name: _Refraction
second: 0.02
- first:
name: _RefractionBumpScale
second: 0.5
- first:
name: _RefractionChromaticAberration
second: 0
- first:
name: _ReliefMIPbias
second: 0
- first:
name: _RippleAnimSpeed
second: 0.5
- first:
name: _RippleRefraction
second: 0.3
- first:
name: _RippleSpecFilter
second: 0.02
- first:
name: _RippleStrength
second: 0.5
- first:
name: _RippleStrengthFromGlobal
second: 0
- first:
name: _RippleTiling
second: 1
- first:
name: _SecOcclusionStrength
second: 0
- first:
name: _SecondaryShown
second: 1
- first:
name: _ShadowCull
second: 2
- first:
name: _ShadowMIPbias
second: 0
- first:
name: _ShadowStrength
second: 1
- first:
name: _Snow
second: 0
- first:
name: _SnowBumpMacro
second: 0.1
- first:
name: _SnowBumpMicro
second: 0.08
- first:
name: _SnowBumpMicroFromGlobal
second: 0
- first:
name: _SnowDeepSmoothen
second: 4
- first:
name: _SnowDiffuseScatteringExponent
second: 6
- first:
name: _SnowDiffuseScatteringOffset
second: 0.4
- first:
name: _SnowDissolve
second: 2
- first:
name: _SnowDissolveFromGlobal
second: 0
- first:
name: _SnowDissolveMaskOcclusion
second: 0
- first:
name: _SnowGlitterColorFromGlobal
second: 0
- first:
name: _SnowHeightThreshold
second: -10000
- first:
name: _SnowHeightThresholdTransition
second: 1000
- first:
name: _SnowLevelFromGlobal
second: 0
- first:
name: _SnowMacroTiling
second: 1
- first:
name: _SnowMicroTiling
second: 4
- first:
name: _SnowShown
second: 1
- first:
name: _SnowSlopeDamp
second: 2
- first:
name: _SnowSpecGlossFromGlobal
second: 0
- first:
name: _SnowWorldMapping
second: 0
- first:
name: _Softness
second: 2
- first:
name: _SoftnessFade
second: 0.4
- first:
name: _SrcBlend
second: 1
- first:
name: _Tan2ObjCustomU
second: 1
- first:
name: _Tan2ObjCustomV
second: 1
- first:
name: _Tan2ObjMultU
second: 1
- first:
name: _Tan2ObjMultV
second: 1
- first:
name: _Tess
second: 9
- first:
name: _TessDepth
second: 0.05
- first:
name: _TessEdgeLengthLimit
second: 36.3
- first:
name: _TessOffset
second: 0.1
- first:
name: _Translucency
second: 0
- first:
name: _TranslucencyConstant
second: 0.1
- first:
name: _TranslucencyDeferredLightIndex
second: 0
- first:
name: _TranslucencyExponent
second: 30
- first:
name: _TranslucencyNDotL
second: 0
- first:
name: _TranslucencyNormalOffset
second: 0.05
- first:
name: _TranslucencyOcclusion
second: 0
- first:
name: _TranslucencyPointLightDirectionality
second: 0.7
- first:
name: _TranslucencyShown
second: 1
- first:
name: _TranslucencyStrength
second: 4
- first:
name: _TranslucencySuppressRealtimeShadows
second: 0.5
- first:
name: _UVSec
second: 0
- first:
name: _UVSecOcclusion
second: 0
- first:
name: _UVSecOcclusionLightmapPacked
second: 0
- first:
name: _UV_Clip
second: 0
- first:
name: _WetDroplets
second: 0
- first:
name: _WetRipples
second: 0
- first:
name: _Wetness
second: 0
- first:
name: _WetnessConst
second: 0
- first:
name: _WetnessConstFromGlobal
second: 0
- first:
name: _WetnessDarkening
second: 2
- first:
name: _WetnessEmissiveness
second: 0
- first:
name: _WetnessEmissivenessWrap
second: 0
- first:
name: _WetnessFlowGlobalTime
second: 1
- first:
name: _WetnessLevel
second: 1
- first:
name: _WetnessLevelFromGlobal
second: 0
- first:
name: _WetnessMergeWithSnowPerMaterial
second: 0
- first:
name: _WetnessNormMIP
second: 5
- first:
name: _WetnessNormStrength
second: 2
- first:
name: _WetnessNormalInfluence
second: 0.5
- first:
name: _WetnessShown
second: 1
- first:
name: _WetnessUVMult
second: 1
- first:
name: _ZWrite
second: 1
- first:
name: maxDist
second: 19.1
- first:
name: minDist
second: 1
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _Color2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _CurvatureMultOffset
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _CutoffEdgeGlow
second: {r: 0, g: 0, b: 0, a: 0.02}
- first:
name: _DetailColor
second: {r: 0.7529412, g: 0.7529412, b: 0.7529412, a: 1}
- first:
name: _DetailSpecGloss
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _DiffuseScatteringColor
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _DiffuseScatteringColor2
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _GlitterColor
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _GlitterColor2
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _SnowColorAndCoverage
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _SnowDiffuseScatteringColor
second: {r: 1, g: 1, b: 1, a: 0}
- first:
name: _SnowEmissionTransparency
second: {r: 0.09999994, g: 0.09999994, b: 0.09999994, a: 1}
- first:
name: _SnowGlitterColor
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _SnowSpecGloss
second: {r: 0.09999994, g: 0.09999994, b: 0.09999994, a: 0.15}
- first:
name: _SnowTranslucencyColor
second: {r: 0.75, g: 1, b: 1, a: 1}
- first:
name: _SpecColor
second: {r: 0.6102941, g: 0.6102941, b: 0.6102941, a: 1}
- first:
name: _SpecColor2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _Tan2ObjectMultOffset
second: {r: 0, g: 0, b: 1, a: 1}
- first:
name: _TranslucencyColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _TranslucencyColor2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _UV_Clip_Borders
second: {r: 0, g: 0, b: 1, a: 1}
- first:
name: _WetnessColor
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _WetnessSpecGloss
second: {r: 0.049999967, g: 0.049999967, b: 0.049999967, a: 0.7}
- first:
name: bumpMap2TexelSize
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: bumpMapTexelSize
second: {r: 0.00048828125, g: 0.00048828125, b: 2048, a: 2048}
- first:
name: heightMapTexelSize
second: {r: 0.00048828125, g: 0.00048828125, b: 2048, a: 2048}