FiE-Game/Assets/TextMesh Pro/Scripts/Runtime/TMP_SelectionCaret.cs

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2023-07-26 14:55:11 +02:00
using UnityEngine;
using UnityEngine.UI;
namespace TMPro
{
/// <summary>
/// A simple component that can be added to a newly created object where inheriting from MaskableGraphic is needed.
/// </summary>
public class TMP_SelectionCaret : MaskableGraphic
{
/// <summary>
/// Override to Cull function of MaskableGraphic to prevent Culling.
/// </summary>
/// <param name="clipRect"></param>
/// <param name="validRect"></param>
public override void Cull(Rect clipRect, bool validRect)
{
//base.Cull(clipRect, validRect);
}
}
}