FiE-Game/Assets/Resources/spinedatas/applejack/applejack_pv_Material.mat

606 lines
13 KiB
Text
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: applejack_pv_Material
m_Shader: {fileID: 4800000, guid: 73898f282b867be4eac1a7342584efce, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _OCCLUSION_FROM_ALBEDO_ALPHA _WETNESS_NONE
m_LightmapFlags: 5
m_CustomRenderQueue: 2000
stringTagMap:
- RenderType: TransparentCutout
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 33abbf3746860ee4dbb4608f7e2ae3b2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BendNormalsFreq
second: 4
- first:
name: _BendNormalsStrength
second: 0.05
- first:
name: _BumpAmt
second: 10
- first:
name: _BumpScale
second: 1
- first:
name: _BumpScale2
second: 1
- first:
name: _ClipRange
second: 0.4
- first:
name: _Contrast
second: 0.5
- first:
name: _CurvatureCustomU
second: 0
- first:
name: _CurvatureCustomV
second: 0
- first:
name: _CurvatureMultU
second: 1
- first:
name: _CurvatureMultV
second: 1
- first:
name: _Cutoff
second: 0.75
- first:
name: _Depth
second: 0.1
- first:
name: _DepthReductionDistance
second: 20
- first:
name: _DepthWrite
second: 0
- first:
name: _DetailEmissiveness
second: 0
- first:
name: _DetailGloss
second: 1
- first:
name: _DetailMetalness
second: 1
- first:
name: _DetailNormalLerp
second: 0
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DetailSpecLerp
second: 1
- first:
name: _DetailUVMult
second: 1
- first:
name: _DiffuseScatter
second: 1
- first:
name: _DiffuseScatteringExponent
second: 8
- first:
name: _DiffuseScatteringOffset
second: 0
- first:
name: _Displacement
second: 0
- first:
name: _DistSteps
second: 64
- first:
name: _DistStepsShadows
second: 64
- first:
name: _DropletsAnimSpeed
second: 10
- first:
name: _DropletsTiling
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _EmissionGain
second: 0
- first:
name: _EmissionPulsateSpeed
second: 0
- first:
name: _EmissiveGain
second: 0
- first:
name: _FlowCycleScale
second: 2
- first:
name: _Frost
second: 0
- first:
name: _FrostFromGlobal
second: 0
- first:
name: _Glitter
second: 0
- first:
name: _GlitterAnimationFrequency
second: 0.02
- first:
name: _GlitterColorization
second: 0.2
- first:
name: _GlitterDensity
second: 1
- first:
name: _GlitterFilter
second: -4
- first:
name: _GlitterMask
second: 0
- first:
name: _GlitterShown
second: 1
- first:
name: _GlitterTiling
second: 0.5
- first:
name: _GlossMax
second: 1
- first:
name: _GlossMin
second: 0
- first:
name: _Glossiness
second: 0
- first:
name: _Glossiness2
second: 1
- first:
name: _InvFade
second: 1
- first:
name: _MainShown
second: 1
- first:
name: _MinPulseBrightness
second: 0
- first:
name: _Mode
second: 1
- first:
name: _OcclusionStrength
second: 0
- first:
name: _OcclusionStrength2
second: 0
- first:
name: _POM
second: 0
- first:
name: _POMCurvatureType
second: 0
- first:
name: _POMPrecomputedFlag
second: 0
- first:
name: _POMShadows
second: 0
- first:
name: _POMShown
second: 1
- first:
name: _POM_BottomCut
second: 0
- first:
name: _POM_ExtrudeVolume
second: 0
- first:
name: _POM_MeshIsVolume
second: 0
- first:
name: _PanEmissionMask
second: 0
- first:
name: _PanUSpeed
second: 0
- first:
name: _PanVSpeed
second: 0
- first:
name: _Parallax
second: 0.02
- first:
name: _Parallax2
second: 0.04
- first:
name: _Phong
second: 0
- first:
name: _PresetsShown
second: 0
- first:
name: _PulsateEmission
second: 0
- first:
name: _RainIntensity
second: 1
- first:
name: _RainIntensityFromGlobal
second: 0
- first:
name: _Refraction
second: 0.5
- first:
name: _RefractionBumpScale
second: 2
- first:
name: _RefractionChromaticAberration
second: 0
- first:
name: _ReliefMIPbias
second: 0
- first:
name: _RippleAnimSpeed
second: 0.5
- first:
name: _RippleRefraction
second: 0.3
- first:
name: _RippleSpecFilter
second: 0.02
- first:
name: _RippleStrength
second: 0.5
- first:
name: _RippleStrengthFromGlobal
second: 0
- first:
name: _RippleTiling
second: 1
- first:
name: _SecOcclusionStrength
second: 0
- first:
name: _SecondaryShown
second: 1
- first:
name: _ShadowCull
second: 2
- first:
name: _ShadowCutoff
second: 0.75
- first:
name: _ShadowMIPbias
second: 0
- first:
name: _ShadowStrength
second: 1
- first:
name: _Shininess
second: 1
- first:
name: _Snow
second: 0
- first:
name: _SnowBumpMacro
second: 0.1
- first:
name: _SnowBumpMicro
second: 0.08
- first:
name: _SnowBumpMicroFromGlobal
second: 0
- first:
name: _SnowDeepSmoothen
second: 4
- first:
name: _SnowDiffuseScatteringExponent
second: 6
- first:
name: _SnowDiffuseScatteringOffset
second: 0.4
- first:
name: _SnowDissolve
second: 2
- first:
name: _SnowDissolveFromGlobal
second: 0
- first:
name: _SnowDissolveMaskOcclusion
second: 0
- first:
name: _SnowGlitterColorFromGlobal
second: 0
- first:
name: _SnowHeightThreshold
second: -10000
- first:
name: _SnowHeightThresholdTransition
second: 1000
- first:
name: _SnowLevelFromGlobal
second: 0
- first:
name: _SnowMacroTiling
second: 1
- first:
name: _SnowMicroTiling
second: 4
- first:
name: _SnowShown
second: 1
- first:
name: _SnowSlopeDamp
second: 2
- first:
name: _SnowSpecGlossFromGlobal
second: 0
- first:
name: _SnowWorldMapping
second: 0
- first:
name: _Softness
second: 2
- first:
name: _SoftnessFade
second: 0.4
- first:
name: _SrcBlend
second: 1
- first:
name: _Tan2ObjCustomU
second: 1
- first:
name: _Tan2ObjCustomV
second: 1
- first:
name: _Tan2ObjMultU
second: 1
- first:
name: _Tan2ObjMultV
second: 1
- first:
name: _Tess
second: 9
- first:
name: _TessDepth
second: 0.05
- first:
name: _TessEdgeLengthLimit
second: 5
- first:
name: _TessOffset
second: 0.1
- first:
name: _Translucency
second: 0
- first:
name: _TranslucencyConstant
second: 0.1
- first:
name: _TranslucencyDeferredLightIndex
second: 0
- first:
name: _TranslucencyExponent
second: 30
- first:
name: _TranslucencyNDotL
second: 0
- first:
name: _TranslucencyNormalOffset
second: 0.05
- first:
name: _TranslucencyOcclusion
second: 0
- first:
name: _TranslucencyPointLightDirectionality
second: 0.7
- first:
name: _TranslucencyShown
second: 1
- first:
name: _TranslucencyStrength
second: 4
- first:
name: _TranslucencySuppressRealtimeShadows
second: 0.5
- first:
name: _UVSec
second: 0
- first:
name: _UVSecOcclusion
second: 0
- first:
name: _UVSecOcclusionLightmapPacked
second: 0
- first:
name: _UV_Clip
second: 0
- first:
name: _WetDroplets
second: 0
- first:
name: _WetRipples
second: 0
- first:
name: _Wetness
second: 0
- first:
name: _WetnessConst
second: 0
- first:
name: _WetnessConstFromGlobal
second: 0
- first:
name: _WetnessDarkening
second: 2
- first:
name: _WetnessEmissiveness
second: 0
- first:
name: _WetnessEmissivenessWrap
second: 0
- first:
name: _WetnessFlowGlobalTime
second: 1
- first:
name: _WetnessLevel
second: 1
- first:
name: _WetnessLevelFromGlobal
second: 0
- first:
name: _WetnessMergeWithSnowPerMaterial
second: 0
- first:
name: _WetnessNormMIP
second: 5
- first:
name: _WetnessNormStrength
second: 2
- first:
name: _WetnessNormalInfluence
second: 0.5
- first:
name: _WetnessShown
second: 1
- first:
name: _WetnessUVMult
second: 1
- first:
name: _ZWrite
second: 1
- first:
name: maxDist
second: 10
- first:
name: minDist
second: 1
m_Colors:
- first:
name: _ChannelFactor
second: {r: 1.08, g: 0, b: 0, a: 1}
- first:
name: _Color
second: {r: 0.65, g: 0.65, b: 0.65, a: 1}
- first:
name: _Color2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _CurvatureMultOffset
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _CutoffEdgeGlow
second: {r: 0.10938475, g: 0.44983554, b: 0.87500376, a: 0}
- first:
name: _DetailColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _DetailSpecGloss
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _DiffuseColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _DiffuseScatteringColor
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _DiffuseScatteringColor2
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _Emission
second: {r: 0.64705884, g: 0.5509171, b: 0.5043253, a: 0}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _GlitterColor
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _GlitterColor2
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _PixelSize
second: {r: 50, g: 50, b: 0, a: 0}
- first:
name: _Range
second: {r: 1.12, g: 0.05, b: 1.01, a: 0.54}
- first:
name: _SnowColorAndCoverage
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _SnowDiffuseScatteringColor
second: {r: 1, g: 1, b: 1, a: 0}
- first:
name: _SnowEmissionTransparency
second: {r: 0.1, g: 0.1, b: 0.1, a: 1}
- first:
name: _SnowGlitterColor
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
- first:
name: _SnowSpecGloss
second: {r: 0.1, g: 0.1, b: 0.1, a: 0.15}
- first:
name: _SnowTranslucencyColor
second: {r: 0.75, g: 1, b: 1, a: 1}
- first:
name: _SpecColor
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _SpecColor2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _Tan2ObjectMultOffset
second: {r: 0, g: 0, b: 1, a: 1}
- first:
name: _TintColor
second: {r: 0.125, g: 0.125, b: 0.125, a: 0.5019608}
- first:
name: _TranslucencyColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _TranslucencyColor2
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _UV_Clip_Borders
second: {r: 0, g: 0, b: 1, a: 1}
- first:
name: _WetnessColor
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: _WetnessSpecGloss
second: {r: 0.05, g: 0.05, b: 0.05, a: 0.7}
- first:
name: _echoRGBA
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _echoScale
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _echoUV
second: {r: 0, g: 0, b: 0, a: 0}
- first:
name: bumpMap2TexelSize
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: bumpMapTexelSize
second: {r: 0.001953125, g: 0.001953125, b: 512, a: 512}
- first:
name: heightMapTexelSize
second: {r: 1, g: 1, b: 1, a: 1}