FiE-Game/Assets/Material/TMPro_Sprite.mat

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TMPro/Sprite
m_Shader: {fileID: 4800000, guid: c6bc1cef29576424794eb408a9314fc8, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 20765add9e62fb446ac47bdc0635bf4a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _ColorMask
second: 15
- first:
name: _Stencil
second: 0
- first:
name: _StencilComp
second: 8
- first:
name: _StencilOp
second: 0
- first:
name: _StencilReadMask
second: 255
- first:
name: _StencilWriteMask
second: 255
- first:
name: _UseUIAlphaClip
second: 0
m_Colors:
- first:
name: _ClipRect
second: {r: -10000, g: -10000, b: 10000, a: 10000}
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}