FiE-Game/Assets/Cinema Director/System/Runtime/Enums/RevertMode.cs

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2023-07-26 21:47:00 +02:00

namespace CinemaDirector
{
/// <summary>
/// Options for Reverting data when Cutscenes go inactive.
/// </summary>
public enum RevertMode
{
Revert, // Revert to initial state.
Finalize // Place into final state.
// ToDo: AsIs for leaving state the way it is.
}
}