FiE-Game/Assets/Plugins/GameDataEditor/Json.cs

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C#
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2023-07-19 19:11:02 +02:00
// Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// GameDataEditor.Json
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using GameDataEditor;
namespace GameDataEditor
{
public static class Json
{
private sealed class Parser : IDisposable
{
private enum TOKEN
{
NONE,
CURLY_OPEN,
CURLY_CLOSE,
SQUARED_OPEN,
SQUARED_CLOSE,
COLON,
COMMA,
STRING,
NUMBER,
TRUE,
FALSE,
NULL
}
private const string WORD_BREAK = "{}[],:\"";
private StringReader json;
private char PeekChar => Convert.ToChar(json.Peek());
private char NextChar => Convert.ToChar(json.Read());
private string NextWord
{
get
{
StringBuilder stringBuilder = new StringBuilder();
while (!IsWordBreak(PeekChar))
{
stringBuilder.Append(NextChar);
if (json.Peek() == -1)
{
break;
}
}
return stringBuilder.ToString();
}
}
private TOKEN NextToken
{
get
{
EatWhitespace();
if (json.Peek() == -1)
{
return TOKEN.NONE;
}
switch (PeekChar)
{
case '{':
return TOKEN.CURLY_OPEN;
case '}':
json.Read();
return TOKEN.CURLY_CLOSE;
case '[':
return TOKEN.SQUARED_OPEN;
case ']':
json.Read();
return TOKEN.SQUARED_CLOSE;
case ',':
json.Read();
return TOKEN.COMMA;
case '"':
return TOKEN.STRING;
case ':':
return TOKEN.COLON;
case '-':
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
return TOKEN.NUMBER;
default:
switch (NextWord)
{
case "false": return TOKEN.FALSE;
case "true": return TOKEN.TRUE;
case "null": return TOKEN.NULL;
default: return TOKEN.NONE;
}
}
}
}
private Parser(string jsonString)
{
json = new StringReader(jsonString);
}
public static bool IsWordBreak(char c)
{
return char.IsWhiteSpace(c) || "{}[],:\"".IndexOf(c) != -1;
}
public static object Parse(string jsonString)
{
using (Parser parser = new Parser(jsonString)) {
return parser.ParseValue();
}
}
public void Dispose()
{
json.Dispose();
json = null;
}
private Dictionary<string, object> ParseObject()
{
Dictionary<string, object> dictionary = new Dictionary<string, object>();
json.Read();
while (true)
{
switch (NextToken)
{
case TOKEN.COMMA:
continue;
case TOKEN.NONE:
return null;
case TOKEN.CURLY_CLOSE:
return dictionary;
}
string text = ParseString();
if (text == null)
{
return null;
}
if (NextToken != TOKEN.COLON)
{
return null;
}
json.Read();
dictionary[text] = ParseValue();
}
}
private List<object> ParseArray()
{
List<object> list = new List<object>();
json.Read();
bool flag = true;
while (flag)
{
TOKEN nextToken = NextToken;
switch (nextToken)
{
case TOKEN.NONE:
return null;
case TOKEN.SQUARED_CLOSE:
flag = false;
break;
default:
{
object item = ParseByToken(nextToken);
list.Add(item);
break;
}
case TOKEN.COMMA:
break;
}
}
return list;
}
private object ParseValue()
{
TOKEN nextToken = NextToken;
return ParseByToken(nextToken);
}
private object ParseByToken(TOKEN token)
{
switch (token)
{
case TOKEN.STRING: return ParseString();
case TOKEN.NUMBER: return ParseNumber();
case TOKEN.CURLY_OPEN: return ParseObject();
case TOKEN.SQUARED_OPEN: return ParseArray();
case TOKEN.TRUE: return true;
case TOKEN.FALSE: return false;
case TOKEN.NULL: return null;
default: return null;
};
}
private string ParseString()
{
StringBuilder stringBuilder = new StringBuilder();
json.Read();
bool flag = true;
while (flag)
{
if (json.Peek() == -1)
{
flag = false;
break;
}
char nextChar = NextChar;
switch (nextChar)
{
case '"':
flag = false;
break;
case '\\':
if (json.Peek() == -1)
{
flag = false;
break;
}
nextChar = NextChar;
switch (nextChar)
{
case '"':
case '/':
case '\\':
stringBuilder.Append(nextChar);
break;
case 'b':
stringBuilder.Append('\b');
break;
case 'f':
stringBuilder.Append('\f');
break;
case 'n':
stringBuilder.Append('\n');
break;
case 'r':
stringBuilder.Append('\r');
break;
case 't':
stringBuilder.Append('\t');
break;
case 'u':
{
char[] array = new char[4];
for (int i = 0; i < 4; i++)
{
array[i] = NextChar;
}
stringBuilder.Append((char)Convert.ToInt32(new string(array), 16));
break;
}
}
break;
default:
stringBuilder.Append(nextChar);
break;
}
}
return stringBuilder.ToString();
}
private object ParseNumber()
{
string nextWord = NextWord;
if (nextWord.IndexOf('.') == -1)
{
long.TryParse(nextWord, out var result);
return result;
}
double.TryParse(nextWord, out var result2);
return result2;
}
private void EatWhitespace()
{
while (char.IsWhiteSpace(PeekChar))
{
json.Read();
if (json.Peek() == -1)
{
break;
}
}
}
}
private sealed class Serializer
{
private StringBuilder builder;
private Serializer()
{
builder = new StringBuilder();
}
public static string Serialize(object obj)
{
Serializer serializer = new Serializer();
serializer.SerializeValue(obj);
return serializer.builder.ToString();
}
private void SerializeValue(object value)
{
if (value == null)
{
builder.Append("null");
}
else if (value is string str)
{
SerializeString(str);
}
else if (value is bool)
{
builder.Append((!(bool)value) ? "false" : "true");
}
else if (value is IList anArray)
{
SerializeArray(anArray);
}
else if (value is IDictionary obj)
{
SerializeObject(obj);
}
else if (value is char)
{
SerializeString(new string((char)value, 1));
}
else
{
SerializeOther(value);
}
}
private void SerializeObject(IDictionary obj)
{
bool flag = true;
builder.Append('{');
foreach (object key in obj.Keys)
{
if (!flag)
{
builder.Append(',');
}
SerializeString(key.ToString());
builder.Append(':');
SerializeValue(obj[key]);
flag = false;
}
builder.Append('}');
}
private void SerializeArray(IList anArray)
{
builder.Append('[');
bool flag = true;
foreach (object item in anArray)
{
if (!flag)
{
builder.Append(',');
}
SerializeValue(item);
flag = false;
}
builder.Append(']');
}
private void SerializeString(string str)
{
builder.Append('"');
char[] array = str.ToCharArray();
char[] array2 = array;
foreach (char c in array2)
{
switch (c)
{
case '"':
builder.Append("\\\"");
continue;
case '\\':
builder.Append("\\\\");
continue;
case '\b':
builder.Append("\\b");
continue;
case '\f':
builder.Append("\\f");
continue;
case '\n':
builder.Append("\\n");
continue;
case '\r':
builder.Append("\\r");
continue;
case '\t':
builder.Append("\\t");
continue;
}
int num = Convert.ToInt32(c);
if (num >= 32 && num <= 126)
{
builder.Append(c);
continue;
}
builder.Append("\\u");
builder.Append(num.ToString("x4"));
}
builder.Append('"');
}
private void SerializeOther(object value)
{
if (value is float)
{
builder.Append(((float)value).ToString("R"));
}
else if (value is int || value is uint || value is long || value is sbyte || value is byte || value is short || value is ushort || value is ulong)
{
builder.Append(value);
}
else if (value is double || value is decimal)
{
builder.Append(Convert.ToDouble(value).ToString("R"));
}
else
{
SerializeString(value.ToString());
}
}
}
public static object Deserialize(string json)
{
if (json == null)
{
return null;
}
return Parser.Parse(json);
}
public static string Serialize(object obj)
{
return Serializer.Serialize(obj);
}
}
}