mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-26 23:37:59 +01:00
565 lines
14 KiB
Text
565 lines
14 KiB
Text
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Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Counter
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{
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EditorInfosPosition = int2(-288, -61);
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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DurationInSeconds = 1.0000000e-003;
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SpawnCountMode = TotalParticleCount;
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SpawnCount = 5.0000000e+000;
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FirstSpawnDelay = 5.0000000e-001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_CCF3F9A5";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_ABFAB774",
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"$LOCAL$/CParticleFieldDeclaration_2708A391",
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"$LOCAL$/CParticleFieldDeclaration_44F71A8B",
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"$LOCAL$/CParticleFieldDeclaration_F79636AA",
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"$LOCAL$/CParticleFieldDeclaration_5A785C66",
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"$LOCAL$/CParticleFieldDeclaration_F20BC64B",
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"$LOCAL$/CParticleFieldDeclaration_A36E6D6A",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_6FA29F33",
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"$LOCAL$/CParticleSamplerCurve_5208EF37",
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"$LOCAL$/CParticleSamplerCurve_017C52A1",
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"$LOCAL$/CParticleSamplerCurve_BEFBA82A",
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"$LOCAL$/CParticleSamplerCurve_2BC8AA39",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_B9A83643",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Counter",
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"$LOCAL$/Effective",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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float spawnCount = 5; // must match the spawner\'s \'SpawnCount\' property
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float particleId = floor(spawner.LifeRatio * spawnCount);
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digitId = int(spawnCount - 1 - particleId);
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DigitFactor = int(pow(10, digitId));
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Digit = digitId;
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TextureID = 0;
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ValueBuffer = Value;
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RGBBuffer = RGB;
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Digit = particleId;
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TextureID = 0;
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Life = 2;
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SizeRatioBuffer = SizeRatio * 0.5;
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Size = 1 * SizeRatioBuffer;
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int alignCount = select(0, select(1, select(2, select(3,4, (ValueBuffer >= 10000)), (ValueBuffer >= 1000)), (ValueBuffer >= 100)), (ValueBuffer >= 10));
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Position = float3((Digit * (Size * 2)) + (alignCount * (Size)) - 8 * SizeRatioBuffer,-1 * SizeRatioBuffer,0);
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Position = Position + WiggleVec;
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}
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";
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_ADA781AB",
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"$LOCAL$/CParticleAttributeDeclaration_5C4C877F",
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"$LOCAL$/CParticleAttributeDeclaration_96B84472",
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"$LOCAL$/CParticleAttributeDeclaration_A3472A57",
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"$LOCAL$/CParticleAttributeDeclaration_E3BAC177",
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"$LOCAL$/CParticleAttributeDeclaration_C820BAE4",
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_5C4C877F
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{
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AttributeName = "Value";
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DefaultValueF4 = float4(9.9999000e+004, 7.3939565e+003, 4.9917007e+003, 2.0278772e+002);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(9.9999000e+004, 9.9990000e+003, 9.9990000e+003, 9.9990000e+003);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6FA29F33
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{
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SamplerName = "CountScaler";
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Times =
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{
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0.0000000e+000,
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1.4999999e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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1.0000000e+000,
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1.0000000e+000,
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6.8535805e-003,
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};
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FloatTangents =
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{
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0.0000000e+000,
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5.9798788e-003,
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0.0000000e+000,
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0.0000000e+000,
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-1.5446687e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_96B84472
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{
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AttributeName = "RGB";
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AttributeType = float3;
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DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5208EF37
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{
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SamplerName = "CountDigit";
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Interpolator = Linear;
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Times =
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{
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0.0000000e+000,
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1.5000001e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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1.0000000e+000,
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1.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_CCF3F9A5
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend;
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Diffuse = "Textures/FX/DamageCounterAtlas.png";
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AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
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AxisField = "AxisUp";
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Axis2Field = "AxisNormal";
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AxisScale = 1.0000000e+000;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_DE935980
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{
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Expression = "function void Eval()
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{
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_B9A83643
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/Script_1",
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};
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1EDE0DAD";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1EDE0DAD
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{
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Expression = "function void Eval()
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{
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// extract digit in the [0, 9] range
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int value = int(ValueBuffer * CountDigit.sample(LifeRatio));
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int digit = (value / DigitFactor) % 10;
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int digitCount = select(1,select(2,select(3,select(4,5,(value / 10000) > 0),(value / 1000) > 0),(value / 100) > 0),(value / 10) > 0);
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int colorRatio = select(0,1, (digitCount > digitId));
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TextureID = 1 + digit;
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float3 currentColor = RGBBuffer * pow(PowScaler.sample(LifeRatio),1.5) * 5;
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Color = float4(currentColor.r, currentColor.g ,currentColor.b ,1 * CountScaler.sample(LifeRatio)) * colorRatio;
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Position = float3(Position.r,Position.g + (3 * SizeRatioBuffer * dt) * PositionScaler.sample(LifeRatio),Position.b);
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_ABFAB774
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{
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FieldName = "Digit";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2708A391
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ADA781AB
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{
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AttributeName = "SizeRatio";
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DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Effective
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_78ED1C4A";
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DurationInSeconds = 1.0000000e+000;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_78ED1C4A
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_5181DCBC";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_503A3206",
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"$LOCAL$/CParticleFieldDeclaration_42F9F0C7",
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"$LOCAL$/CParticleFieldDeclaration_B83CBAA8",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_EBCA4539",
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"$LOCAL$/CParticleSamplerCurve_F89AE5B3",
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"$LOCAL$/CParticleSamplerCurve_91AE325B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5";
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States =
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{
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"$LOCAL$/CParticleState_42371C2F",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B6926BD5
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{
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Expression = "function void Eval()
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{
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Life = select(0,2,IsEffective >= 1);
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Size = 4 * SizeRatio;
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SizeRatioBuffer = SizeRatio;
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TextureID = 11;
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EffectiveRGBBuffer = EffectiveRGB;
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Position = float3(0,-1 * SizeRatio,0);
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}
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";
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_5181DCBC
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{
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend;
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Diffuse = "Textures/FX/DamageCounterAtlas.png";
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AtlasDefinition = "Textures/FX/DamageCounterAtlas.pkat";
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AspectRatio = 4.0000000e+000;
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AxisField = "AxisUp";
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Axis2Field = "AxisNormal";
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AxisScale = 3.0000000e+000;
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EBCA4539
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{
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SamplerName = "SizeScaler";
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Times =
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{
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0.0000000e+000,
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2.4355963e-002,
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1.6915630e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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-3.6398053e-002,
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2.0451326e+000,
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1.3082646e+000,
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1.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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1.0317829e-001,
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0.0000000e+000,
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0.0000000e+000,
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-7.1222752e-002,
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-4.0866598e-001,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleState $LOCAL$/CParticleState_42371C2F
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/Script_2",
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};
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_CC9EE573
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{
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Expression = "function void Eval()
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{
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Size = SizeScaler.sample(LifeRatio) * SizeRatioBuffer * 2.5;
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float3 nowColor = EffectiveRGBBuffer * pow(PowScaler.sample(LifeRatio),1.5) * 5;
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Color = float4(nowColor.r, nowColor.g, nowColor.b, 1 * AlphaScaler.sample(LifeRatio));
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C820BAE4
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{
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AttributeName = "EffectiveRGB";
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AttributeType = float3;
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DefaultValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E3BAC177
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{
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AttributeName = "IsEffective";
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(1, 10, 10, 10);
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}
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|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_503A3206
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{
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FieldName = "Color";
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FieldType = float4;
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}
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||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_F89AE5B3
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||
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{
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||
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SamplerName = "AlphaScaler";
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||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
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|
6.1971840e-002,
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5.0417644e-001,
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|
1.0000000e+000,
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};
|
||
|
FloatValues =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
1.0050679e+000,
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||
|
2.5061363e-001,
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|
3.0404329e-003,
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};
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||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
0.0000000e+000,
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||
|
-9.9549599e-002,
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-7.1034342e-001,
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|
-4.0042052e-001,
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-4.4897300e-001,
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|
0.0000000e+000,
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|
0.0000000e+000,
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};
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||
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
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}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_017C52A1
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||
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{
|
||
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SamplerName = "PositionScaler";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
1.3387942e-001,
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||
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4.3303892e-001,
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1.0000000e+000,
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||
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};
|
||
|
FloatValues =
|
||
|
{
|
||
|
8.7837130e-003,
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||
|
1.0556037e+000,
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||
|
6.0568529e-001,
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||
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5.9038198e-001,
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||
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};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
8.0912089e-001,
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||
|
0.0000000e+000,
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||
|
0.0000000e+000,
|
||
|
-7.9958864e-002,
|
||
|
-1.5153642e-001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42F9F0C7
|
||
|
{
|
||
|
FieldName = "SizeRatioBuffer";
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B83CBAA8
|
||
|
{
|
||
|
FieldName = "EffectiveRGBBuffer";
|
||
|
FieldType = float3;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_44F71A8B
|
||
|
{
|
||
|
FieldName = "RGBBuffer";
|
||
|
FieldType = float3;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F79636AA
|
||
|
{
|
||
|
FieldName = "ValueBuffer";
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_91AE325B
|
||
|
{
|
||
|
SamplerName = "PowScaler";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
9.8143883e-002,
|
||
|
2.6273492e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
-2.9802322e-008,
|
||
|
2.2768583e+000,
|
||
|
1.0343304e+000,
|
||
|
-4.2200089e-005,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-1.5507212e-001,
|
||
|
-6.9462633e-001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BEFBA82A
|
||
|
{
|
||
|
SamplerName = "PowScaler";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
2.5912471e-002,
|
||
|
7.4472822e-002,
|
||
|
1.0813399e-001,
|
||
|
1.4977711e-001,
|
||
|
1.9108307e-001,
|
||
|
7.2358525e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
-2.9802322e-008,
|
||
|
5.9801555e+000,
|
||
|
5.9550467e+000,
|
||
|
2.2619810e+000,
|
||
|
1.2742829e+000,
|
||
|
1.2854443e+000,
|
||
|
9.7928166e-001,
|
||
|
-4.2200089e-005,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
5.9012314e-003,
|
||
|
7.6076642e-002,
|
||
|
-8.7698895e-001,
|
||
|
-4.5523325e-001,
|
||
|
-1.0723122e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_A3472A57
|
||
|
{
|
||
|
AttributeName = "WiggleVec";
|
||
|
AttributeType = float3;
|
||
|
HasMin = true;
|
||
|
HasMax = true;
|
||
|
MaxValueF4 = float4(1.0000000e+002, 1.0000000e+002, 1.0000000e+002, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5A785C66
|
||
|
{
|
||
|
FieldName = "SizeRatioBuffer";
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2BC8AA39
|
||
|
{
|
||
|
SamplerName = "SizeScaler";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
8.2965605e-002,
|
||
|
1.1842398e-001,
|
||
|
1.6704187e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
5.0070963e+000,
|
||
|
8.4559309e-001,
|
||
|
1.4216506e+000,
|
||
|
1.0000000e+000,
|
||
|
1.0091280e+000,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
-2.8719206e+000,
|
||
|
1.0947915e+000,
|
||
|
4.6789899e-001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-3.9148447e-003,
|
||
|
-6.7072049e-002,
|
||
|
9.1279745e-003,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F20BC64B
|
||
|
{
|
||
|
FieldName = "DigitFactor";
|
||
|
FieldType = int;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A36E6D6A
|
||
|
{
|
||
|
FieldName = "digitId";
|
||
|
FieldType = int;
|
||
|
}
|