FiE-Game/assets/streaming/PackFx/Particles/TwilightSparkle/TwilightSummonTrapEntity.pkfx

220 lines
5.8 KiB
Text
Raw Normal View History

2018-11-20 19:05:15 +01:00
Version = 1.9.5.30373;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Orb
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
Infinite = true;
DurationInSeconds = 2.0000000e+001;
SpawnCount = 3.0000000e+000;
FluxFactorExpression = "Flux";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
Renderer = "$LOCAL$/CParticleRenderer_List_B7E8E066";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_CC227D45",
"$LOCAL$/CParticleFieldDeclaration_E29F8B33",
"$LOCAL$/CParticleFieldDeclaration_51C1A072",
"$LOCAL$/CParticleFieldDeclaration_1409AF1D",
"$LOCAL$/CParticleFieldDeclaration_1F853DA4",
"$LOCAL$/CParticleFieldDeclaration_470DAEC6",
"$LOCAL$/CParticleFieldDeclaration_15053421",
"$LOCAL$/CParticleFieldDeclaration_510218E3",
"$LOCAL$/CParticleFieldDeclaration_E6CC3B27",
"$LOCAL$/CParticleFieldDeclaration_4D775576",
"$LOCAL$/CParticleFieldDeclaration_1487313F",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/Orb",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
{
EditorInfosPosition = int2(-508, -63);
CustomName = "Billboard";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/Fx/Glow_03.dds";
BillboardMode = PlanarAlignedQuad;
AxisField = "Axis";
Axis2Field = "AxisUp";
AxisScale = 1.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 0.2;
Size = 0.1;
float3 v = vrand();
PosSphere = v*0.2*Scale;
Speed = ninja*2-1;
ColorCoeff = select(1,10,ninja<0.1);
Axis = float3(0,1,0);
Offset = select(0.5,0.75,ninja<0.5);
InitPosition = Position;
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
{
"$LOCAL$/Script_1",
};
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
AttributeList =
{
"$LOCAL$/CParticleAttributeDeclaration_48A41B37",
"$LOCAL$/CParticleAttributeDeclaration_3B9B22EF",
"$LOCAL$/CParticleAttributeDeclaration_E17425F9",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC227D45
{
FieldName = "PosSphere";
FieldType = float3;
}
CParticleEvolver_Script $LOCAL$/Script_1
{
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_321192EC";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_321192EC
{
Expression = "function void Eval()
{
Color = (sin(LifeRatio*3)*RGB*ColorCoeff).xyz1 * pow(3,1);
ColorG = Color*0.2;
Pos = rotate(PosSphere * Offset, scene.axisUp(), scene.Time*Speed*2);
AxisUp = normalize(Pos);
AxisUpG = AxisUp * Offset * Scale;
Position = InitPosition + Pos;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E29F8B33
{
FieldName = "Axis";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_51C1A072
{
FieldName = "AxisUp";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1409AF1D
{
FieldName = "Speed";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1F853DA4
{
FieldName = "Color";
FieldType = float4;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_48A41B37
{
AttributeName = "RGB";
AttributeType = float3;
DefaultValueF4 = float4(8.9603961e-001, 1.4603961e-001, 1.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_470DAEC6
{
FieldName = "ColorCoeff";
FieldType = float3;
}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_B7E8E066
{
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Billboard_9136D2F4",
"$LOCAL$/CParticleRenderer_Billboard_F7E49E57",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F7E49E57
{
EditorInfosPosition = int2(-508, -63);
CustomName = "Billboard";
BillboardingMaterial = Additive_Soft;
Diffuse = "Textures/Fx/Glow_03.dds";
BillboardMode = VelocityAxisAligned;
ColorField = "ColorG";
AxisField = "AxisUpG";
Axis2Field = "AxisUp";
AxisScale = 1.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_15053421
{
FieldName = "ColorG";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_510218E3
{
FieldName = "Pos";
FieldType = float3;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E6CC3B27
{
FieldName = "Offset";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4D775576
{
FieldName = "AxisUpG";
FieldType = float3;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_3B9B22EF
{
AttributeName = "Flux";
DefaultValueF4 = float4(3.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E17425F9
{
AttributeName = "Scale";
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1487313F
{
FieldName = "InitPosition";
FieldType = float3;
TransformFilter = full;
}