mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-12-02 01:47:58 +01:00
563 lines
14 KiB
Text
563 lines
14 KiB
Text
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Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
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{
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EditorInfosPosition = int2(-288, -61);
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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DurationInSeconds = 5.0000000e+000;
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SpawnCount = 2.4000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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Renderer = "$LOCAL$/CParticleRenderer_List_3552F0DC";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_F278CDC9",
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"$LOCAL$/CParticleFieldDeclaration_A7BA2BC0",
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|
"$LOCAL$/CParticleFieldDeclaration_C0D25583",
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"$LOCAL$/CParticleFieldDeclaration_CE35A2ED",
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|
"$LOCAL$/CParticleFieldDeclaration_6FF355B4",
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|
"$LOCAL$/CParticleFieldDeclaration_C3E4D23E",
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|
"$LOCAL$/CParticleFieldDeclaration_19CC9ED9",
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"$LOCAL$/CParticleFieldDeclaration_AC3D2A13",
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"$LOCAL$/CParticleFieldDeclaration_C0FEBD9D",
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"$LOCAL$/CParticleFieldDeclaration_763ECBA7",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_9F4012DD",
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"$LOCAL$/CParticleSamplerShape_DCDA413F",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Layer_1",
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"$LOCAL$/Layer_2",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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Life = 0.5;
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Position = SpawnSphere.samplePosition();
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PosStart = Position;
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PosEnd = TargetSphere.samplePosition();
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AngleAxis = normalize(float3(rand(-1,1),rand(-1,1),rand(-1,1)));
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Direction = (Position - PosEnd);
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Distance = length(PosEnd - Position);
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TextureID = rand(0,3);
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SegmentID = rand(0,6);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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"$LOCAL$/Script_1",
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"$LOCAL$/Evolver_1",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_E53C1102",
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"$LOCAL$/CParticleAttributeDeclaration_1292CA10",
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"$LOCAL$/CParticleAttributeDeclaration_0272AC0C",
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"$LOCAL$/CParticleAttributeDeclaration_08BD57EE",
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"$LOCAL$/CParticleAttributeDeclaration_491ECDB3",
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"$LOCAL$/CParticleAttributeDeclaration_796373DD",
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9F4012DD
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{
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SamplerName = "SpawnSphere";
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Shape = "$LOCAL$/CShapeDescriptor_66C58C64";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_66C58C64
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{
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ShapeType = SPHERE;
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Radius = 2.5000000e-001;
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InnerRadius = 2.5000000e-001;
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}
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CParticleEvolver_Script $LOCAL$/Script_1
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2BF698C
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{
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Expression = "function void Eval()
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{
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Angle += AngleSpeed * dt;
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Position = PosStart + rotate(PosEnd, AngleAxis, Angle * LifeRatio);
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}
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";
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_DCDA413F
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{
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SamplerName = "TargetSphere";
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Shape = "$LOCAL$/CShapeDescriptor_A534496E";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_A534496E
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{
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ShapeType = SPHERE;
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Radius = 7.5000000e-001;
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InnerRadius = 7.5000000e-001;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A7BA2BC0
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{
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FieldName = "PosEnd";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E53C1102
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{
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AttributeName = "ConcentRateForce";
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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CustomName = "Spawner";
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Descriptor = "$LOCAL$/CParticleDescriptor_6309D256";
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}
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CParticleState $LOCAL$/CParticleState_C4F10C87
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/Script_2",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_6309D256
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{
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EditorInfosIsBlockMinimized = 0;
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Renderer = "$LOCAL$/CParticleRenderer_List_DFCC1FE9";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_A597BE49",
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"$LOCAL$/CParticleFieldDeclaration_CF38D4F2",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerCurve_8CB8DE1A",
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"$LOCAL$/CParticleSamplerCurve_E19575BF",
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"$LOCAL$/CParticleSamplerCurve_AB870B0D",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1";
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States =
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{
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"$LOCAL$/CParticleState_C4F10C87",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E68F14D1
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{
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Expression = "function void Eval()
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{
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Life = 0.2;
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TextureID = parent.SegmentID;
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19CC9ED9
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{
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FieldName = "AngleAxis";
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FieldType = float3;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_1292CA10
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{
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AttributeName = "AngleSpeed";
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DefaultValueF4 = float4(1.2549504e+001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(3.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AC3D2A13
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{
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FieldName = "Angle";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8CB8DE1A
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{
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SamplerName = "SizeCurve";
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Times =
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{
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0.0000000e+000,
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5.0369281e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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9.9011409e-001,
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3.0405372e-003,
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};
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FloatTangents =
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{
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0.0000000e+000,
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2.9249582e-001,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_041569E5";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_041569E5
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{
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Expression = "function void Eval()
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{
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Size = LifeRatio * SizeMagni;
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Color = float4(TintColor.x * TintPow,TintColor.y * TintPow,TintColor.z * TintPow, AlphaRatio.sample(LifeRatio)) * PowCurve.sample(LifeRatio);
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}
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";
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0272AC0C
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{
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AttributeName = "TintPow";
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DefaultValueF4 = float4(6.0000000e+000, 1.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.5000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
|
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E19575BF
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{
|
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SamplerName = "PowCurve";
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|
Times =
|
||
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{
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0.0000000e+000,
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1.6869873e-001,
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|
1.0000000e+000,
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||
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};
|
||
|
FloatValues =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
1.0006757e+000,
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-1.4527068e-002,
|
||
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};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
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|
0.0000000e+000,
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|
0.0000000e+000,
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|
0.0000000e+000,
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|
0.0000000e+000,
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|
0.0000000e+000,
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};
|
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|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
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}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_08BD57EE
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{
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AttributeName = "TintColor";
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AttributeType = float4;
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|
DefaultValueF4 = float4(1.9306929e-001, 4.8019800e-001, 6.9554460e-001, 1.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
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MaxValueI4 = int4(10, 10, 10, 10);
|
||
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}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A597BE49
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||
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{
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FieldName = "Color";
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FieldType = float4;
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||
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}
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||
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_491ECDB3
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{
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AttributeName = "SizeMagni";
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DefaultValueF4 = float4(2.0792080e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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||
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CF38D4F2
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{
|
||
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FieldName = "TextureID";
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||
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}
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||
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0FEBD9D
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{
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FieldName = "TextureID";
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||
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}
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||
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F278CDC9
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||
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{
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FieldName = "PosStart";
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||
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FieldType = float3;
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||
|
TransformFilter = full;
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}
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||
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C3E4D23E
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||
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{
|
||
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FieldName = "NowDirection";
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||
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FieldType = float3;
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||
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}
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||
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE35A2ED
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||
|
{
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||
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FieldName = "NormalDirection";
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||
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FieldType = float3;
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||
|
}
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||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6FF355B4
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||
|
{
|
||
|
FieldName = "Distance";
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||
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}
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||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C0D25583
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||
|
{
|
||
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FieldName = "Direction";
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||
|
FieldType = float3;
|
||
|
}
|
||
|
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_FE664B0E
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||
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{
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||
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CustomName = "Ribbon";
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||
|
BillboardingMaterial = AlphaBlend_Additive_Soft;
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||
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Diffuse = "Textures/FX/RainbowDashTornadoRainbow.png";
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||
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AtlasDefinition = "Textures/FX/AtlasRainbowDashRainbow.pkat";
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||
|
TextureUField = "LifeRatio";
|
||
|
}
|
||
|
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_DFCC1FE9
|
||
|
{
|
||
|
CustomName = "List";
|
||
|
Renderers =
|
||
|
{
|
||
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"$LOCAL$/CParticleRenderer_Ribbon_FE664B0E",
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||
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};
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3DC650A2
|
||
|
{
|
||
|
SamplerName = "AlphaRatio";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
5.1054537e-001,
|
||
|
7.2726756e-003,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-1.2587703e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_AB870B0D
|
||
|
{
|
||
|
SamplerName = "AlphaRatio";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
5.1054537e-001,
|
||
|
7.2726756e-003,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
0.0000000e+000,
|
||
|
-1.2587703e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_3552F0DC
|
||
|
{
|
||
|
CustomName = "List";
|
||
|
Renderers =
|
||
|
{
|
||
|
"$LOCAL$/CParticleRenderer_Null_2762A775",
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||
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};
|
||
|
}
|
||
|
CParticleRenderer_Null $LOCAL$/CParticleRenderer_Null_2762A775
|
||
|
{
|
||
|
CustomName = "Null";
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_763ECBA7
|
||
|
{
|
||
|
FieldName = "SegmentID";
|
||
|
}
|
||
|
CParticleEvolver_Physics $LOCAL$/Evolver_1
|
||
|
{
|
||
|
CustomName = "Physics";
|
||
|
}
|
||
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_B52FC2E6
|
||
|
{
|
||
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_270C88A1";
|
||
|
CustomFields =
|
||
|
{
|
||
|
"$LOCAL$/CParticleFieldDeclaration_66A09378",
|
||
|
"$LOCAL$/CParticleFieldDeclaration_A1587B9B",
|
||
|
"$LOCAL$/CParticleFieldDeclaration_5EC3A4FA",
|
||
|
"$LOCAL$/CParticleFieldDeclaration_FF624A45",
|
||
|
"$LOCAL$/CParticleFieldDeclaration_2C36E3EC",
|
||
|
"$LOCAL$/CParticleFieldDeclaration_86701B1F",
|
||
|
};
|
||
|
Samplers =
|
||
|
{
|
||
|
"$LOCAL$/CParticleSamplerProceduralTurbulence_319038CE",
|
||
|
"$LOCAL$/CParticleSamplerShape_46BE1A67",
|
||
|
};
|
||
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9";
|
||
|
States =
|
||
|
{
|
||
|
"$LOCAL$/CParticleState_4C6AA820",
|
||
|
};
|
||
|
}
|
||
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_270C88A1
|
||
|
{
|
||
|
CustomName = "Billboard";
|
||
|
BillboardingMaterial = Additive_Soft;
|
||
|
Diffuse = "Textures/Fx/DirtPieces_01.dds";
|
||
|
AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
|
||
|
SoftAnimationBlending = true;
|
||
|
SoftnessDistance = 2.5000000e-001;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66A09378
|
||
|
{
|
||
|
FieldName = "Color";
|
||
|
FieldType = float4;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A1587B9B
|
||
|
{
|
||
|
FieldName = "ID";
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5EC3A4FA
|
||
|
{
|
||
|
FieldName = "Mass";
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FF624A45
|
||
|
{
|
||
|
FieldName = "BounceRestitution";
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2C36E3EC
|
||
|
{
|
||
|
FieldName = "Accel";
|
||
|
FieldType = float3;
|
||
|
TransformFilter = full;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_86701B1F
|
||
|
{
|
||
|
FieldName = "HighLight";
|
||
|
}
|
||
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_319038CE
|
||
|
{
|
||
|
SamplerName = "Turb_0";
|
||
|
Wavelength = 5.0000000e+000;
|
||
|
Strength = 8.8388348e-001;
|
||
|
Gain = 1.0000000e+000;
|
||
|
TimeScale = 1.0000000e+000;
|
||
|
TimeBase = 1.0000000e+000;
|
||
|
}
|
||
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_2EE1C0A9
|
||
|
{
|
||
|
Expression = "function void Eval()
|
||
|
{
|
||
|
Life = rand(0.25,0.75);
|
||
|
Size = rand(0.01,0.02);
|
||
|
ID=ninja*4;
|
||
|
Velocity=vrand()*ninja*6;
|
||
|
Mass=rand(1,10);
|
||
|
BounceRestitution=rand(0.1,0.5);
|
||
|
Position=SpawnSphere.samplePosition();
|
||
|
HighLight=select(4,rand(50,100),ninja<0.4);
|
||
|
}
|
||
|
";
|
||
|
}
|
||
|
CParticleState $LOCAL$/CParticleState_4C6AA820
|
||
|
{
|
||
|
StateName = "State_0";
|
||
|
Evolvers =
|
||
|
{
|
||
|
"$LOCAL$/CParticleEvolver_Physics_43B45963",
|
||
|
"$LOCAL$/CParticleEvolver_Script_83627262",
|
||
|
};
|
||
|
}
|
||
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_43B45963
|
||
|
{
|
||
|
CustomName = "Physics";
|
||
|
ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
|
||
|
Drag = 1.0000000e+000;
|
||
|
WorldInteractionMode = OneWay;
|
||
|
BouncesBeforeDeath = 127;
|
||
|
BounceRestitution = 1.0000000e+000;
|
||
|
BounceOffset = 1.0000000e-003;
|
||
|
}
|
||
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_83627262
|
||
|
{
|
||
|
CustomName = "Script";
|
||
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD";
|
||
|
}
|
||
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0C20EFCD
|
||
|
{
|
||
|
Expression = "function void Eval()
|
||
|
{
|
||
|
TextureID=min((ID+LifeRatio*2),4);
|
||
|
Color=float4((TintColor*HighLight).xyz1*float4(1-LifeRatio).111w);
|
||
|
}
|
||
|
";
|
||
|
}
|
||
|
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
|
||
|
{
|
||
|
Descriptor = "$LOCAL$/CParticleDescriptor_B52FC2E6";
|
||
|
DurationInSeconds = 5.0000000e+000;
|
||
|
SpawnCount = 6.4000000e+001;
|
||
|
FluxFactorExpression = "Density";
|
||
|
}
|
||
|
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_46BE1A67
|
||
|
{
|
||
|
SamplerName = "SpawnSphere";
|
||
|
Shape = "$LOCAL$/CShapeDescriptor_A79305B6";
|
||
|
}
|
||
|
CShapeDescriptor $LOCAL$/CShapeDescriptor_A79305B6
|
||
|
{
|
||
|
ShapeType = SPHERE;
|
||
|
}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_796373DD
|
||
|
{
|
||
|
AttributeName = "TornadeLife";
|
||
|
HasMin = true;
|
||
|
HasMax = true;
|
||
|
MaxValueF4 = float4(1.2000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
|
||
|
}
|
||
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
|
||
|
{
|
||
|
CustomName = "Localspace";
|
||
|
}
|