mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-27 07:47:59 +01:00
551 lines
13 KiB
Text
551 lines
13 KiB
Text
|
Version = 1.9.4.30080;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/Trail",
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"$LOCAL$/Spark",
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};
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_40FB3B62",
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|
"$LOCAL$/CParticleAttributeDeclaration_B1F5EDB1",
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|
"$LOCAL$/CParticleAttributeDeclaration_0F3455C8",
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|
"$LOCAL$/CParticleAttributeDeclaration_FEA2D0CA",
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|
"$LOCAL$/CParticleAttributeDeclaration_84958DCF",
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|
"$LOCAL$/CParticleAttributeDeclaration_C515E1D9",
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|
"$LOCAL$/CParticleAttributeDeclaration_EF71D2B2",
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_40FB3B62
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{
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AttributeName = "RGB";
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AttributeType = float3;
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DefaultValueF4 = float4(7.5000000e-001, 1.2000000e-001, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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|
HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6D31A1F2
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{
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EditorInfosPosition = int2(-508, -63);
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CustomName = "Billboard";
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/Fx/Glow_03.dds";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_15A23984
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{
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Expression = "function void Eval()
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{
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D62E0EDF
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{
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FieldName = "Energy";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4F51E30B
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{
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FieldName = "Energy";
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_52633D9B
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{
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EditorInfosIsBlockMinimized = 0;
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_E5648EFA";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_AAC07C45",
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"$LOCAL$/CParticleFieldDeclaration_F8F7FDEC",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F",
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"$LOCAL$/CParticleSamplerCurve_11D402CE",
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"$LOCAL$/CParticleSamplerCurve_45CB442B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9";
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States =
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{
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"$LOCAL$/CParticleState_2A5FA220",
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};
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_E5648EFA
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{
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CustomName = "Ribbon";
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Quality = CorrectDeformation;
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Diffuse = "Textures/FX/TrailWater_01.dds";
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AtlasDefinition = "Textures/FX/AtlasC4.pkat";
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TextureUField = "LifeRatio";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AAC07C45
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F8F7FDEC
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{
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FieldName = "ColorScale";
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_555A3D1F
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{
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SamplerName = "Turb";
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Wavelength = 2.5000000e-001;
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Strength = 5.0000001e-002;
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Gain = 1.0000000e+000;
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11D402CE
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{
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SamplerName = "Fade";
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Times =
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{
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0.0000000e+000,
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4.9999997e-002,
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3.9999998e-001,
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5.9999996e-001,
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9.4999999e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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0.0000000e+000,
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1.0000000e+000,
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1.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F12C52A9
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{
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Expression = "function void PostEval()
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{
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Life = TrailLife;
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Size = 0.05 * TrailSize;
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Velocity = Turb.sample(Position) * TrailVelocityScaler;
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Position += Velocity * 0.05;
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ColorScale = 1;
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_2A5FA220
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_7FEFDB63",
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"$LOCAL$/CParticleEvolver_Field_A8A31C62",
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"$LOCAL$/CParticleEvolver_Script_E5FB0E14",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7FEFDB63
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{
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CustomName = "Physics";
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Drag = 1.0000000e+000;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A8A31C62
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{
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_26B9E1CD";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_26B9E1CD
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{
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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9.9999994e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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1.0000000e+000,
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8.7402363e+000,
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4.4445987e+000,
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1.0468085e+001,
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9.9948126e-001,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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-6.4010613e-002,
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-1.0760010e+000,
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-7.6663963e-002,
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-7.3198671e-003,
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-5.7609558e-001,
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-9.6840105e+000,
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-6.8997574e-001,
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-6.5878808e-002,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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|
0.0000000e+000,
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|
0.0000000e+000,
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};
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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}
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|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E5FB0E14
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{
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CustomName = "Script";
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_481CFC67";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_481CFC67
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{
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Expression = "function void Eval()
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{
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Color = (RGB).xyz1*sin(LifeRatio)*pow(GlowCurve.sample(LifeRatio),Power);
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}
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";
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Trail
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_52633D9B";
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Infinite = true;
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SpawnCount = 6.4000000e+001;
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_B1F5EDB1
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{
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AttributeName = "TrailVelocityScaler";
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DefaultValueF4 = float4(3.5608298e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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|
HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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||
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_0F3455C8
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{
|
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AttributeName = "TrailSize";
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DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
HasMin = true;
|
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|
HasMax = true;
|
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|
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
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||
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}
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||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_45CB442B
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||
|
{
|
||
|
SamplerName = "GlowCurve";
|
||
|
Times =
|
||
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{
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0.0000000e+000,
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|
1.0000000e+000,
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};
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||
|
FloatValues =
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||
|
{
|
||
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2.8418908e+000,
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|
8.1062841e-001,
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||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
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||
|
9.8915182e-002,
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||
|
0.0000000e+000,
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||
|
0.0000000e+000,
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||
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};
|
||
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MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
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}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_FEA2D0CA
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||
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{
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||
|
AttributeName = "TrailLife";
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||
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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||
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}
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||
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CParticleDescriptor $LOCAL$/CParticleDescriptor_010DD88C
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{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_6C01DC3F";
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||
|
CustomFields =
|
||
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{
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||
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"$LOCAL$/CParticleFieldDeclaration_2856806E",
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||
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"$LOCAL$/CParticleFieldDeclaration_119BD0C9",
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||
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"$LOCAL$/CParticleFieldDeclaration_FB47EAC0",
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||
|
"$LOCAL$/CParticleFieldDeclaration_63838083",
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||
|
"$LOCAL$/CParticleFieldDeclaration_7623C910",
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||
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"$LOCAL$/CParticleFieldDeclaration_DE6392D5",
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};
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||
|
Samplers =
|
||
|
{
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||
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"$LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802",
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||
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"$LOCAL$/CParticleSamplerCurve_2204493E",
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||
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};
|
||
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED";
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||
|
States =
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||
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{
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"$LOCAL$/CParticleState_545764B4",
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};
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}
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CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_6C01DC3F
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||
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{
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||
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CustomName = "Billboard";
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BillboardingMaterial = AlphaBlend;
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Diffuse = "Textures/FX/BB_Glow_02_64.dds";
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}
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||
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2856806E
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||
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{
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||
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FieldName = "Rotation";
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||
|
}
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||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_119BD0C9
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||
|
{
|
||
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FieldName = "Color";
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||
|
FieldType = float4;
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||
|
}
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||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_FB47EAC0
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||
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{
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||
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FieldName = "SizeFactor";
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||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_63838083
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||
|
{
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||
|
FieldName = "ColorFactor";
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||
|
}
|
||
|
CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_26DF1802
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||
|
{
|
||
|
SamplerName = "Turb";
|
||
|
Strength = 7.0710677e-001;
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||
|
Lacunarity = 1.6425119e-001;
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||
|
Gain = 2.8502420e-001;
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}
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||
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EA81B5ED
|
||
|
{
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||
|
Expression = "function void PostEval()
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{
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Life = remap(pow(rand(0,1), 4), 0, 1, 0.2, 1.5);
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SizeFactor = rand(0.007, 0.01) * ParticleScale;
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ColorFactor = remap(pow(rand(0,1),8), 0, 1, 0.5, 3);
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float vScale = pow(saturate(5), 0.5);
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float3 rVel = vrand() * 5;
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float3 tVel = Turb.sample(Position);
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Velocity = (rVel + tVel) * 0.2;// * remap(noise(parent.LifeRatio * 20 + scene.Time), -1, 1, 0.03, 0.1);
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Rotation = rand(-pi, pi);
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RandomedRGB = float3(rand(0,RandomRGB.x),rand(0,RandomRGB.y),rand(0,RandomRGB.z));
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||
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}
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||
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";
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||
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}
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||
|
CParticleState $LOCAL$/CParticleState_545764B4
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||
|
{
|
||
|
StateName = "State_0";
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||
|
Evolvers =
|
||
|
{
|
||
|
"$LOCAL$/CParticleEvolver_Physics_530EC787",
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||
|
"$LOCAL$/CParticleEvolver_Field_574CA956",
|
||
|
"$LOCAL$/CParticleEvolver_Field_35E45A68",
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||
|
"$LOCAL$/CParticleEvolver_Script_5405A86A",
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||
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};
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||
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}
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||
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_530EC787
|
||
|
{
|
||
|
CustomName = "Physics";
|
||
|
Mass = -1.0000000e+000;
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||
|
Drag = 5.0000000e-001;
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||
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}
|
||
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_574CA956
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||
|
{
|
||
|
CustomName = "Field";
|
||
|
Name = "Color";
|
||
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_E70F37D1";
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E70F37D1
|
||
|
{
|
||
|
ValueType = Float4;
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
8.7447720e+000,
|
||
|
4.5880709e+000,
|
||
|
1.0473518e+001,
|
||
|
1.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-1.0970583e+001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_35E45A68
|
||
|
{
|
||
|
CustomName = "Field";
|
||
|
Name = "Size";
|
||
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_56A3554B";
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56A3554B
|
||
|
{
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
1.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-3.4636030e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5405A86A
|
||
|
{
|
||
|
CustomName = "Script";
|
||
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75";
|
||
|
}
|
||
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C9B1DA75
|
||
|
{
|
||
|
Expression = "function void Eval()
|
||
|
{
|
||
|
Size *= SizeFactor * 2;
|
||
|
Color *= (RGB.xyz1 + RandomedRGB.xyz1) * GlowCurve.sample(LifeRatio) * pow(Power,1);
|
||
|
Force = Turb.sample(LifeRatio) * 5 * LifeRatio;
|
||
|
}
|
||
|
";
|
||
|
}
|
||
|
CActionFactoryParticleSpawnerBase $LOCAL$/Spark
|
||
|
{
|
||
|
Descriptor = "$LOCAL$/CParticleDescriptor_010DD88C";
|
||
|
Infinite = true;
|
||
|
SpawnCount = 4.8000000e+001;
|
||
|
}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_84958DCF
|
||
|
{
|
||
|
AttributeName = "ParticleScale";
|
||
|
DefaultValueF4 = float4(2.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
HasMin = true;
|
||
|
HasMax = true;
|
||
|
MaxValueF4 = float4(5.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
|
||
|
}
|
||
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2204493E
|
||
|
{
|
||
|
SamplerName = "GlowCurve";
|
||
|
Times =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
9.8354541e-002,
|
||
|
2.1165061e-001,
|
||
|
1.0000000e+000,
|
||
|
};
|
||
|
FloatValues =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
2.5340417e-001,
|
||
|
2.4170661e-001,
|
||
|
-1.3308048e-002,
|
||
|
};
|
||
|
FloatTangents =
|
||
|
{
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
-9.0102851e-002,
|
||
|
-6.2696373e-001,
|
||
|
0.0000000e+000,
|
||
|
0.0000000e+000,
|
||
|
};
|
||
|
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_C515E1D9
|
||
|
{
|
||
|
AttributeName = "RandomRGB";
|
||
|
AttributeType = float3;
|
||
|
DefaultValueF4 = float4(8.5000002e-001, 2.0000000e-001, 7.0999998e-001, 0.0000000e+000);
|
||
|
HasMin = true;
|
||
|
HasMax = true;
|
||
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7623C910
|
||
|
{
|
||
|
FieldName = "RandomedRGB";
|
||
|
FieldType = float3;
|
||
|
}
|
||
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DE6392D5
|
||
|
{
|
||
|
FieldName = "Force";
|
||
|
FieldType = float3;
|
||
|
}
|
||
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_EF71D2B2
|
||
|
{
|
||
|
AttributeName = "Power";
|
||
|
DefaultValueF4 = float4(4.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
||
|
HasMin = true;
|
||
|
HasMax = true;
|
||
|
MaxValueF4 = float4(1.0000000e+001, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
||
|
MaxValueI4 = int4(10, 10, 10, 10);
|
||
|
}
|