FiE-Game/assets/streaming/PackFx/Particles/NormalMap_CS_FX.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.0.28323;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
Infinite = true;
DurationInSeconds = 2.0000000e+000;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
Renderer = "$LOCAL$/CParticleRenderer_Billboard_9136D2F4";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_10C37EB8",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(-162, -81);
ChildList =
{
"$LOCAL$/Layer_1",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_9136D2F4
{
EditorInfosPosition = int2(-508, -63);
UserData = "shaderGroup=fire";
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_SoftLighting;
Diffuse = "Textures/Sprites/empty.png";
Normal = "Textures/test_nmap_normal.png";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 1.0;
Size = 0.25;
Color = float4(float3(0.5f), 1.0);
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(-599, -20);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_10C37EB8
{
FieldName = "Color";
FieldType = float4;
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_A5B427DB
{
Expression = "function void Eval()
{
}
";
}