FiE-Game/assets/streaming/PackFx/Particles/Magic/CastleGlow.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.1.28491;
CParticleEffect $LOCAL$/Resource
{
EditorInfosPosition = int2(73, 52);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
Autostart = true;
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_1
{
EditorInfosPosition = int2(-288, -61);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
Infinite = true;
DurationInSeconds = 2.0000000e+000;
SpawnCount = 8.0000000e+000;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
{
EditorInfosPosition = int2(-392, -44);
CustomFields =
{
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"$LOCAL$/CParticleFieldDeclaration_B56DC0B6",
"$LOCAL$/CParticleFieldDeclaration_D09072B1",
"$LOCAL$/CParticleFieldDeclaration_DC46DA3D",
"$LOCAL$/CParticleFieldDeclaration_98B70D40",
"$LOCAL$/CParticleFieldDeclaration_357B0F71",
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
States =
{
"$LOCAL$/CParticleState_3AF8190E",
};
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
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ChildList =
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"$LOCAL$/Layer_1",
"$LOCAL$/Layer_2",
"$LOCAL$/Layer_3",
"$LOCAL$/Layer_4",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D09072B1
{
FieldName = "RandPos";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 1.0;
Time=ninja*100;
Inverse=select(-1,1,ninja<0.5);
RandPos=rand(0.5,1);
Position=float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
VALL=vrand();
TextID=ninja;
}
";
}
CParticleState $LOCAL$/CParticleState_3AF8190E
{
EditorInfosPosition = int2(-508, 65);
StateName = "State_0";
Evolvers =
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"$LOCAL$/CParticleEvolver_Localspace_1F6B3A88",
"$LOCAL$/aze",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_36D6D4BD
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CustomName = "Physics";
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5FC3B145
{
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_34F0D6EC
{
Expression = "function void Eval()
{
float Move = RandPos*(1-LifeRatio*0.5);
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Flux=Scale;
}
";
}
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{
FieldName = "Time";
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{
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{
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{
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{
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863";
States =
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"$LOCAL$/CParticleState_2DA4F7A9",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3A9B1863
{
Expression = "function void Eval()
{
Life = 1.0;
Size = 0.15*Scale;
Velocity=parent.VALL*0.5*Scale;
TextureID=parent.TextID*4;
Time=spawner.LifeRatio;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3F8EEF55
{
FieldName = "Size";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_4514F6CD
{
CustomName = "Physics";
}
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{
FieldName = "Inverse";
}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_B41DBF53
{
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BillboardingMaterial = AlphaBlend_Additive_Soft;
Quality = CorrectDeformation;
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TextureUField = "LifeRatio";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4AE3D712
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DC46DA3D
{
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1.0000000e+000,
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CActionFactoryParticleSpawnerBase $LOCAL$/Layer_2
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{
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};
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States =
{
"$LOCAL$/CParticleState_80F23FF8",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_62ED9366
{
Expression = "function void Eval()
{
Life = 1.0;
Size = Scale*0.25;
Position=Scale*vrand().x0z;
TextureID=rand(0,4);
RAND=ninja;
Rotation=rand(-pi,pi);
VXZ=rand(-0.1,0.1);
}
";
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_FC3E6321
{
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}
CParticleState $LOCAL$/CParticleState_80F23FF8
{
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}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_7E7D621B
{
CustomName = "Physics";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F33F4D7A
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_38BADCC5
{
Expression = "function void Eval()
{
Velocity=Scale*float3(VXZ,2*LifeRatio,VXZ);
Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
RotationSpeed=cross(Velocity*50,float3(0,-1,0));
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2DD9A86C
{
FieldName = "Color";
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FE2FF99F
{
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6EC6394E
{
FieldName = "RAND";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_FFD78B29
{
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CParticleDescriptor $LOCAL$/CParticleDescriptor_1614CC73
{
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};
Samplers =
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506";
States =
{
"$LOCAL$/CParticleState_9FD15541",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_74135AB2
{
CustomName = "Billboard";
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Diffuse = "Textures/Fx/Smoke_03.dds";
AtlasDefinition = "Textures/Fx/AtlasX2.pkat";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4CC4D65D
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_19FFD5E4
{
FieldName = "RAND";
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CParticleSamplerDoubleCurve $LOCAL$/CParticleSamplerDoubleCurve_FC2A7877
{
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5FF8B506
{
Expression = "function void Eval()
{
Life = 1;
Size = Scale;
Position=Scale*vrand().x0z;
TextureID=rand(0,4);
RAND=ninja;
Rotation=rand(-pi,pi);
Axis=float3(0,0,1);
Axis2=float3(0,1,0);
ScalarRotationSpeed=rand(-0.5,0.5);
}
";
}
CParticleState $LOCAL$/CParticleState_9FD15541
{
StateName = "State_0";
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}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9D490C98
{
CustomName = "Physics";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_771FDB3B
{
CustomName = "Rotation";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_5588AD1A
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9529E4E5
{
Expression = "function void Eval()
{
Color=float4(0,0,0,1)*Sampler_0.sample(LifeRatio,RAND);
}
";
}
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{
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_1614CC73";
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DurationInSeconds = 2.0000000e+000;
SpawnCount = 5.0000000e+001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A76658BF
{
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TransformFilter = rotate;
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EF9E76EE
{
FieldName = "Axis2";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CA6FC949
{
FieldName = "VXZ";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_98B70D40
{
FieldName = "TextID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_48B81503
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_21DBF407
{
FieldName = "Time";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0DD7066D
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_FB36BF34
{
Expression = "function void Eval()
{
Color=Sampler_0.sample(Time)*float4(0,0,0,1);
}
";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_6D3A3769
{
EditorInfosPosition = int2(-392, -44);
Renderer = "$LOCAL$/CParticleRenderer_Light_522651A3";
CustomFields =
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};
Samplers =
{
"$LOCAL$/CParticleSamplerCurve_3350560D",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_95922F27";
States =
{
"$LOCAL$/CParticleState_03FA5976",
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CC9D05E0
{
FieldName = "Time";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_97432A23
{
FieldName = "Inverse";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1D7D3222
{
FieldName = "RandPos";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0BAECA8D
{
FieldName = "VALL";
FieldType = float3;
TransformFilter = rotate;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_53E9C5D4
{
FieldName = "TextID";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_95922F27
{
EditorInfosPosition = int2(-508, 22);
Expression = "function void Eval()
{
Life = 1.5;
Time=ninja*100;
Inverse=select(-1,1,ninja<0.5);
RandPos=rand(0.2,0.5);
Position=Scale*float3(sin(5*scene.Time+Time)*RandPos,0,Inverse*cos(5*scene.Time+Time)*RandPos);
VALL=vrand();
TextID=ninja;
Size=Scale;
}
";
}
CParticleState $LOCAL$/CParticleState_03FA5976
{
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_87189A71
{
EditorInfosPosition = int2(-590, 86);
CustomName = "Physics";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_EA422188
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_EC831AEB
{
Expression = "function void Eval()
{
float Move = RandPos*(1-LifeRatio*0.5);
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Flux=Scale;
Color=ColorFadeIn*Sampler_0.sample(LifeRatio);
}
";
}
CParticleEvolver_Spawner $LOCAL$/zer
{
CustomName = "Spawner";
LocalSpaceSpawn = true;
UpAxisField = "Position";
CustomSpawnIntervalScaleField = "Flux";
Descriptor = "$LOCAL$/CParticleDescriptor_9A632B15";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_9A632B15
{
Renderer = "$LOCAL$/CParticleRenderer_Ribbon_DB75ECFC";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_AD78516F",
"$LOCAL$/CParticleFieldDeclaration_2696855E",
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"$LOCAL$/CParticleSamplerCurve_B7CCF6B3",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2";
States =
{
"$LOCAL$/CParticleState_B9865E9D",
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}
CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_DB75ECFC
{
CustomName = "Ribbon";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Quality = CorrectDeformation;
Diffuse = "Textures/Fx/Branch_01.dds";
AtlasDefinition = "Textures/Fx/AtlasC4.pkat";
TextureUField = "LifeRatio";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AD78516F
{
FieldName = "Size";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2696855E
{
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0D58C079
{
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BE3ABC30
{
FieldName = "Time";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B7CCF6B3
{
SamplerName = "Sampler_0";
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}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_83FDB1F2
{
Expression = "function void Eval()
{
Life = 1.0;
Size = 0.1*Scale;
Velocity=parent.VALL*0.5*Scale;
TextureID=parent.TextID*4;
Time=spawner.LifeRatio;
}
";
}
CParticleState $LOCAL$/CParticleState_B9865E9D
{
StateName = "State_0";
Evolvers =
{
"$LOCAL$/CParticleEvolver_Localspace_8FD4CE6F",
"$LOCAL$/CParticleEvolver_Script_F198EEB7",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_A8DFE324
{
CustomName = "Physics";
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F198EEB7
{
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B3714846";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B3714846
{
Expression = "function void Eval()
{
Color=Sampler_0.sample(LifeRatio)*Sampler_0.sample(Time)*ColorFadeIn*400;
}
";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Layer_4
{
EditorInfosPosition = int2(-288, -61);
Descriptor = "$LOCAL$/CParticleDescriptor_6D3A3769";
Infinite = true;
DurationInSeconds = 2.0000000e+000;
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_44BDAED4
{
AttributeName = "ColorFadeIn";
AttributeType = float4;
DefaultValueF4 = float4(2.5000000e-001, 5.0000001e-002, 1.0000000e+000, 0.0000000e+000);
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_008FCC27
{
AttributeName = "Scale";
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
HasMin = true;
HasMax = true;
MaxValueF4 = float4(1.0000000e+002, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
MaxValueI4 = int4(10, 10, 10, 10);
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1EC9BA76
{
FieldName = "Flux";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_357B0F71
{
FieldName = "Flux";
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_1F6B3A88
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_36D6D4BD",
"$LOCAL$/CParticleEvolver_Script_5FC3B145",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8AE5A7EB
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_4514F6CD",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_D3971F8A
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_7E7D621B",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_9BF71015
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_9D490C98",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_11F535FC
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_87189A71",
"$LOCAL$/CParticleEvolver_Script_EA422188",
};
}
CParticleEvolver_Localspace $LOCAL$/CParticleEvolver_Localspace_8FD4CE6F
{
CustomName = "Localspace";
ChildList =
{
"$LOCAL$/CParticleEvolver_Physics_A8DFE324",
};
}
CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_522651A3
{
CustomName = "Light";
BillboardingMaterial = Lighting_SplatPass_Spec;
LightIntensityMultiplier = 1.0000000e+001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3483AFA2
{
FieldName = "Color";
FieldType = float4;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3350560D
{
SamplerName = "Sampler_0";
Times =
{
0.0000000e+000,
5.0000000e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}