FiE-Game/assets/streaming/PackFx/Particles/Blast.pkfx

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2018-11-20 19:05:15 +01:00
Version = 1.9.0.28323;
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00004D06
{
EditorInfosPosition = int2(-1065, 1014);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
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2.4258769e-001,
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1.0000000e+000,
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FloatValues =
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FloatTangents =
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}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_MainDebris
{
EditorInfosPosition = int2(-161, 388);
EditorInfosIsBlockMinimized = 0;
Expression = "// rock debris spawn
function void Eval()
{
Rotation = rand(0,2*pi);
ScalarRotationSpeed = rand(1,4);
Position = float3(0,0.3,0);
Velocity = 1.2 * (VelocitySampler.samplePosition() * (10 + pow(rand(0,1), 4) * 40.0) + float3(0,4,0));
Life = pow(rand(0.0, 1.0), 3) * 2.5 + 2.5;
}";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4B4DCE9D
{
EditorInfosPosition = int2(-29, 1272);
EditorInfosIsBlockMinimized = 0;
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptor_8246B418";
SampleDimensionality = Volume;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_A88839AF
{
EditorInfosPosition = int2(-117, 426);
EditorInfosIsBlockMinimized = 0;
ShapeType = COMPLEX_ELLIPSOID;
InnerRadius = 1.0000000e+000;
CutPlane = 5.0000000e-001;
NonUniformScale = float3(1.0000000e+000, 8.6600012e-001, 1.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000491C
{
EditorInfosPosition = int2(-1065, 979);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
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FloatValues =
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0.0000000e+000,
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FloatTangents =
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};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0000440D
{
EditorInfosPosition = int2(-963, 979);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_0000491C";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0000440E
{
EditorInfosPosition = int2(-963, 1014);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00004D06";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_000012DB
{
EditorInfosPosition = int2(-186, 85);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, -9.8000002e+000, 0.0000000e+000);
Drag = 1.5000000e+000;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00002EA6
{
EditorInfosPosition = int2(-186, 118);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00001547";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00000BDB
{
EditorInfosPosition = int2(-1065, 1340);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
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6.6828352e-001,
1.0000000e+000,
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FloatValues =
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0.0000000e+000,
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};
FloatTangents =
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CParticleState $LOCAL$/CParticleState_0000440D
{
EditorInfosPosition = int2(-32, 113);
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_000012DB",
"$LOCAL$/CParticleEvolver_Field_00002EA6",
"$LOCAL$/CParticleEvolver_Script_12345678",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_12345678
{
EditorInfosPosition = int2(-186, 152);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345678";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00004AE1
{
EditorInfosPosition = int2(-32, -85);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00000BB3
{
EditorInfosPosition = int2(-32, -120);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e-002;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.5000001e-001, 1.8000001e-001, 2.3999999e-001);
}
CActionFactoryParticleSpawnerBase $LOCAL$/Debris_OverbrightSparks
{
EditorInfosPosition = int2(277, -100);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_000072AE";
SpawnCountMode = TotalParticleCount;
SpawnCount = 1.0000000e+003;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_000072AE
{
EditorInfosPosition = int2(116, -100);
Renderer = "$LOCAL$/CParticleRenderer_Billboard_00000BB3";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_00004AE1",
"$LOCAL$/CParticleFieldDeclaration_D336AAA0",
"$LOCAL$/CParticleFieldDeclaration_65AD47EB",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_B8C69A23",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_Sparks";
States =
{
"$LOCAL$/CParticleState_0000440D",
};
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0000305E
{
EditorInfosPosition = int2(-963, 944);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
Drag = 3.0000000e+000;
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_LargeFlash
{
EditorInfosPosition = int2(-164, -345);
EditorInfosIsBlockMinimized = 0;
Expression = "// Large Flash
function void Eval()
{
Position = float3(0,0.5,0);
Life = 1.8;
TextureID = 8;
}";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00006DF1
{
EditorInfosPosition = int2(-276, 526);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
6.4610940e-001,
1.0000000e+000,
};
FloatValues =
{
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1.0000000e+000,
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};
FloatTangents =
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
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0.0000000e+000,
0.0000000e+000,
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00001649
{
EditorInfosPosition = int2(-276, 491);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
9.3281776e-002,
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};
FloatTangents =
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0.0000000e+000,
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-4.8622782e-003,
-7.2086640e-002,
0.0000000e+000,
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000301C
{
EditorInfosPosition = int2(-1065, 1305);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
9.6547842e-002,
1.0000000e+000,
};
FloatValues =
{
3.1028554e-002,
1.1552268e-001,
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};
FloatTangents =
{
0.0000000e+000,
1.0316931e-001,
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-3.9347453e-004,
-1.2493525e-001,
0.0000000e+000,
};
}
CParticleState $LOCAL$/CParticleState_00000124
{
EditorInfosPosition = int2(-747, 997);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_0000305E",
"$LOCAL$/CParticleEvolver_Field_0000440D",
"$LOCAL$/CParticleEvolver_Field_0000440E",
"$LOCAL$/CParticleEvolver_Script_12345688",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_12345688
{
EditorInfosPosition = int2(-963, 1049);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345688";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C5A85E73
{
EditorInfosPosition = int2(-38, -704);
EditorInfosIsBlockMinimized = 0;
Expression = "// Large Flash
function void Eval()
{
Position = float3(0,1.5,0);
Life = 1.5;
}
";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B3482934
{
EditorInfosPosition = int2(-297, -661);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
3.3262603e+000,
2.7243640e+000,
};
FloatTangents =
{
0.0000000e+000,
3.0645347e+000,
5.8271712e-001,
0.0000000e+000,
};
}
CParticleRenderer_Billboard $LOCAL$/Debris_FlamingRocks
{
EditorInfosPosition = int2(-296, 273);
EditorInfosIsBlockMinimized = 0;
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 4.9999990e-002;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.5000001e-001, 1.8000001e-001, 2.3999999e-001);
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_E70C019D
{
EditorInfosPosition = int2(-276, 1429);
EditorInfosIsBlockMinimized = 0;
Expression = "// ground dust: evolve
function void Eval()
{
Size = Size * SizeCoeff;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_378354CB
{
EditorInfosPosition = int2(-30, 1203);
EditorInfosIsBlockMinimized = 0;
FieldName = "SizeCoeff";
}
CActionFactoryWithChilds $LOCAL$/Spawner
{
EditorInfosPosition = int2(764, -126);
ChildList =
{
"$LOCAL$/BlastLight",
"$LOCAL$/LargeFlash",
"$LOCAL$/Debris_OverbrightSparks",
"$LOCAL$/Debris_Smoking",
"$LOCAL$/GroundDust",
"$LOCAL$/Smoke_Ring",
"$LOCAL$/Mushroom_Cloud",
"$LOCAL$/Persistent_Smoke",
"$LOCAL$/Boom",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Sparks
{
EditorInfosPosition = int2(-109, 24);
EditorInfosIsBlockMinimized = 0;
Expression = "function void Eval()
{
Position = float3(0);
Velocity = VelocitySampler.samplePosition() * (max(0, rand(-1, 0.3)) * 3.0 + 0.7);
Life = pow(rand(0,1), 2) + 0.5;
Brightness = pow(rand(0,1), 6) * 10 + 0.8;
//Size = pow(rand(0,1), 2) * 0.01 + 0.002; // tweaked with a spheroidal billboarder
Size = pow(rand(0,1), 2) * 0.07 + 0.02; // tweaked with a spheroidal billboarder
TextureID = 8;
}";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00001547
{
EditorInfosPosition = int2(-291, 118);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
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1.0000000e+000,
};
FloatValues =
{
3.8016009e+000,
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0.0000000e+000,
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};
FloatTangents =
{
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}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_6490F170
{
EditorInfosPosition = int2(-32, 1754);
EditorInfosIsBlockMinimized = 0;
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptor_E2ED6DB6";
SampleDimensionality = Volume;
}
CParticleEffect $LOCAL$/Resource "Tag 0; Tag 1; Tag2 asdasd; Tag3 tagada ; Tag4 tsointsoin; SPINAAAAAACH... ; BLAAAAAST !!!!; plop... this is the last tag \\o/"
{
EditorInfosPosition = int2(986, -126);
OnSpawn = "$LOCAL$/Spawner";
CustomAttributes = "$LOCAL$/_GlobalAttributes";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Debris_Smoking
{
EditorInfosPosition = int2(326, 321);
Descriptor = "$LOCAL$/CParticleDescriptor_00002CD6";
SpawnCountMode = TotalParticleCount;
SpawnCount = 1.5000000e+001;
SpawnCountRelativeRandomDeviation = 7.3891282e-001;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_B1A4ADA1
{
EditorInfosPosition = int2(-113, 2265);
EditorInfosIsBlockMinimized = 0;
Position = float3(0.0000000e+000, 2.0000000e-001, 0.0000000e+000);
ShapeType = CYLINDER;
InnerRadius = 4.9999990e-002;
Height = 1.0000000e-001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_00000099
{
EditorInfosPosition = int2(-595, 749);
Renderer = "$LOCAL$/Renderer_SmokePuff";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D336A0DE",
"$LOCAL$/CParticleFieldDeclaration_D336AAA1",
"$LOCAL$/CParticleFieldDeclaration_5A63B565",
"$LOCAL$/CParticleFieldDeclaration_0000139D",
"$LOCAL$/CParticleFieldDeclaration_00003D6C",
"$LOCAL$/CParticleFieldDeclaration_D336A0DD",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_TrailSmoke";
States =
{
"$LOCAL$/CParticleState_00000124",
};
}
CParticleEvolver_Spawner $LOCAL$/Trail_Smoke
{
EditorInfosPosition = int2(-248, 631);
CustomName = "Spawner";
SpawnInterval = 2.0000000e-001;
UseOrientedSpawnMatrix = true;
Descriptor = "$LOCAL$/CParticleDescriptor_00000099";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345678
{
EditorInfosPosition = int2(-291, 152);
EditorInfosIsBlockMinimized = 0;
Expression = "function void Eval()
{
Color = Color * Brightness.xxx1;
}
";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00005F90
{
EditorInfosPosition = int2(-184, 456);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, -9.8000002e+000, 0.0000000e+000);
Drag = 1.2000000e+000;
WorldInteractionMode = OneWay;
BouncesBeforeDeath = 2;
BounceRestitution = 6.4999998e-001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_81DAC29D
{
EditorInfosPosition = int2(111, -772);
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_Light_0DA5A5B5";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D336AAA2",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C5A85E73";
States =
{
"$LOCAL$/CParticleState_BB004A82",
};
}
CParticleState $LOCAL$/CParticleState_BB004A82
{
EditorInfosPosition = int2(-38, -645);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Field_271AA162",
"$LOCAL$/CParticleEvolver_Field_271AA163",
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00006952
{
EditorInfosPosition = int2(-184, 491);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00001649";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00006953
{
EditorInfosPosition = int2(-184, 526);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00006DF1";
}
CParticleState $LOCAL$/CParticleState_000072AE
{
EditorInfosPosition = int2(-30, 538);
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_00005F90",
"$LOCAL$/CParticleEvolver_Field_00006952",
"$LOCAL$/CParticleEvolver_Field_00006953",
"$LOCAL$/CParticleEvolver_Rotation_00006B36",
"$LOCAL$/Trail_Sparkles",
"$LOCAL$/Trail_Smoke",
"$LOCAL$/Trail_Fire",
};
}
CActionFactorySound $LOCAL$/Boom
{
EditorInfosPosition = int2(357, 3128);
SoundPath = "Sounds/Explosion1.mp3";
Volume = 1.0000000e+000;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_B23A59E0
{
EditorInfosPosition = int2(-113, 2800);
EditorInfosIsBlockMinimized = 0;
ShapeType = CYLINDER;
InnerRadius = 5.0000000e-001;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_00002CD6
{
EditorInfosPosition = int2(119, 321);
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_List_4DA96466";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D336AAA3",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_4817F9CB",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_MainDebris";
States =
{
"$LOCAL$/CParticleState_000072AE",
};
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00006B36
{
EditorInfosPosition = int2(-184, 561);
EditorInfosIsBlockMinimized = 0;
CustomName = "Rotation";
ScreenspaceRotationCoeff = 5.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0000139D
{
EditorInfosPosition = int2(-739, 827);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345688
{
EditorInfosPosition = int2(-1065, 1049);
EditorInfosIsBlockMinimized = 0;
Expression = "function void Eval()
{
float lum = Brightness;
Color = Color * float4(lum, lum, lum, AlphaCoeff);
Size = Size * SizeCoeff;
}
";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_000018BE
{
EditorInfosPosition = int2(111, -418);
Renderer = "$LOCAL$/CParticleRenderer_Billboard_00006784";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_D336AAA4",
"$LOCAL$/CParticleFieldDeclaration_AB0ED248",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_LargeFlash";
States =
{
"$LOCAL$/CParticleState_AA004A82",
};
}
CParticleState $LOCAL$/CParticleState_AA004A82
{
EditorInfosPosition = int2(-38, -281);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Field_00000902",
"$LOCAL$/CParticleEvolver_Field_00000903",
};
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00006784
{
EditorInfosPosition = int2(-38, -415);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Distortion;
Diffuse = "Textures/FX/ParticleDeformBlur_01.png";
AxisScale = 1.0000001e-002;
}
CActionFactoryParticleSpawnerBase $LOCAL$/LargeFlash
{
EditorInfosPosition = int2(347, -418);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_000018BE";
SpawnCountMode = TotalParticleCount;
}
CParticleEvolver_Spawner $LOCAL$/Trail_Fire
{
EditorInfosPosition = int2(-231, 666);
EditorInfosIsBlockMinimized = 0;
CustomName = "Spawner";
SpawnInterval = 4.9999990e-002;
Descriptor = "$LOCAL$/CParticleDescriptor_00000BB3";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_00000BB3
{
EditorInfosPosition = int2(-595, 1103);
Renderer = "$LOCAL$/Debris_FireTrail";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_00001AD5",
"$LOCAL$/CParticleFieldDeclaration_D336AAA5",
"$LOCAL$/CParticleFieldDeclaration_00001AD4",
"$LOCAL$/CParticleFieldDeclaration_EB03A954",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_TrailFire";
States =
{
"$LOCAL$/CParticleState_000063CB",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailFire
{
EditorInfosPosition = int2(-850, 1222);
EditorInfosIsBlockMinimized = 0;
Expression = "// TrailFire: Spawn
function void Eval()
{
Velocity = float3(0,1,0) * (rand(0.0,1.0) * 1.0 + 0.2);
Position = float3(0);
Life = rand(0.1,0.2);
Rotation = rand(0,2*pi);
//Brightness = 1.0;
Brightness = rand(3.2,5.0) * (1.0 - spawner.LifeRatio * spawner.LifeRatio);
TextureID = rand(0,2) + 5;
}";
}
CParticleRenderer_Billboard $LOCAL$/Debris_FireTrail
{
EditorInfosPosition = int2(-819, 1082);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
}
CParticleState $LOCAL$/CParticleState_000063CB
{
EditorInfosPosition = int2(-750, 1300);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_0000767D",
"$LOCAL$/CParticleEvolver_Field_00004509",
"$LOCAL$/CParticleEvolver_Field_0000450A",
"$LOCAL$/CParticleEvolver_Script_12345698",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_12345698
{
EditorInfosPosition = int2(-963, 1375);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_12345698";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_0000767D
{
EditorInfosPosition = int2(-963, 1270);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
Drag = 1.0000000e+000;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00004509
{
EditorInfosPosition = int2(-963, 1305);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_0000301C";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0000450A
{
EditorInfosPosition = int2(-963, 1340);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00000BDB";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00001AD4
{
EditorInfosPosition = int2(-739, 1187);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00001AD5
{
EditorInfosPosition = int2(-739, 1117);
EditorInfosIsBlockMinimized = 0;
FieldName = "Rotation";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_12345698
{
EditorInfosPosition = int2(-1065, 1375);
EditorInfosIsBlockMinimized = 0;
Expression = "function void Eval()
{
Color = Color * Brightness.xxx1;
}
";
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailSmoke
{
EditorInfosPosition = int2(-867, 932);
EditorInfosIsBlockMinimized = 0;
Expression = "// TrailSmoke: Spawn
function void Eval()
{
Position = float3(0);
Rotation = rand(0,2*pi);
Velocity = float3(0,0,2) + 0.3 * (float3(1,0,0) * sin(spawner.LifeRatio * 169.0) + float3(0,1,0) * sin(spawner.LifeRatio * 169.0 + pi*0.5));
float spawnerDecay = 1.0 - spawner.LifeRatio;
Life = 0.01 + rand(4.3,4.5) * pow(spawnerDecay, 2.0);
Brightness = 1.0 - rand(0.4,0.6) * pow(spawnerDecay, 2.0);
float trailStrength = pow(spawnerDecay, 8.0);
AlphaCoeff = trailStrength;
SizeCoeff = 0.6 + trailStrength * (1.5 + sin(spawner.LifeRatio * 350.0) * 0.2);
TextureID = rand(0,4);
}";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5BA59885
{
EditorInfosPosition = int2(-297, -626);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
4.4130877e-002,
2.6175290e-001,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.2908320e+000,
1.9927772e+000,
1.1006842e+000,
2.3126408e-002,
1.1066312e+000,
4.9963737e-001,
2.4241367e-001,
1.4441073e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.2400489e+000,
3.2400489e+000,
1.9761249e+000,
0.0000000e+000,
-6.4785653e-001,
-5.5085891e-001,
-3.1067607e-001,
9.9370051e-003,
-3.1947668e+000,
-2.7164433e+000,
-1.5320327e+000,
4.9002226e-002,
-1.0625256e+000,
-4.8239061e-001,
-2.8828678e-001,
3.3406329e-001,
-3.6044445e+000,
-1.6364310e+000,
-9.7796553e-001,
1.1332550e+000,
-4.8249927e-001,
-4.8249927e-001,
-4.8249927e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00000902
{
EditorInfosPosition = int2(-192, -294);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_0000692C";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00000903
{
EditorInfosPosition = int2(-192, -259);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00007049";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00007049
{
EditorInfosPosition = int2(-297, -259);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
3.1755489e-001,
1.0000000e+000,
};
FloatValues =
{
1.1047316e+000,
1.1047316e+000,
3.2228584e+000,
1.9131407e-002,
1.3016906e+000,
1.3016906e+000,
3.8263462e+000,
2.8789634e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
1.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
3.2067287e+000,
3.2067287e+000,
2.3699458e-001,
9.8171324e-002,
-1.2410274e+000,
-1.2410274e+000,
-2.3598878e-001,
4.8746642e-001,
-2.6670446e+000,
-2.6670446e+000,
-5.0715446e-001,
1.0475955e+000,
-4.4602853e-001,
-4.4602853e-001,
-7.8733888e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000692C
{
EditorInfosPosition = int2(-297, -294);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
1.0000000e+000,
};
FloatValues =
{
0.0000000e+000,
1.1398718e+001,
};
FloatTangents =
{
0.0000000e+000,
1.2303577e+001,
7.8485126e+000,
0.0000000e+000,
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00007153
{
EditorInfosPosition = int2(-30, 1238);
EditorInfosIsBlockMinimized = 0;
Expression = "// ground dust: spawn
function void Eval()
{
Position = float3(0);
Life = rand(1.5,2.0);
Rotation = rand(0, 2*pi);
ScalarRotationSpeed = wavesq(rand(0,2)) * rand(1.0,2.0);
SizeCoeff = rand(0.8, 3.0);
TextureID = 4;
Velocity = VelocitySampler.samplePosition();
}";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_67357CCD
{
EditorInfosPosition = int2(-409, 15);
EditorInfosIsBlockMinimized = 0;
Position = float3(0.0000000e+000, 1.0000000e+001, 0.0000000e+000);
ShapeType = COMPLEX_ELLIPSOID;
Radius = 2.0000000e+001;
InnerRadius = 1.0000000e+001;
CutPlane = 5.0000000e-001;
NonUniformScale = float3(1.0000000e+000, 4.0000001e-001, 1.0000000e+000);
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_000063CB
{
EditorInfosPosition = int2(-184, 1300);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, -9.8000002e+000, 0.0000000e+000);
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000052A1
{
EditorInfosPosition = int2(-184, 1333);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00004531";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000052A2
{
EditorInfosPosition = int2(-184, 1364);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_000078B4";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00005410
{
EditorInfosPosition = int2(-184, 1397);
EditorInfosIsBlockMinimized = 0;
CustomName = "Rotation";
ScreenspaceRotationCoeff = 0.0000000e+000;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_000075EC
{
EditorInfosPosition = int2(119, 1107);
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_Billboard_3B75ED7D";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_8CE385CA",
"$LOCAL$/CParticleFieldDeclaration_D336AAA6",
"$LOCAL$/CParticleFieldDeclaration_378354CB",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_4B4DCE9D",
};
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_00007153";
States =
{
"$LOCAL$/CParticleState_00005503",
};
}
CParticleState $LOCAL$/CParticleState_00005503
{
EditorInfosPosition = int2(-30, 1308);
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_000063CB",
"$LOCAL$/CParticleEvolver_Field_000052A1",
"$LOCAL$/CParticleEvolver_Field_000052A2",
"$LOCAL$/CParticleEvolver_Rotation_00005410",
"$LOCAL$/CParticleEvolver_Script_E70C019D",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E70C019D
{
EditorInfosPosition = int2(-184, 1429);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_E70C019D";
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_000078B4
{
EditorInfosPosition = int2(-276, 1364);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
5.1934516e-001,
1.0000000e+000,
};
FloatValues =
{
8.5516924e-001,
8.1191629e-001,
7.7548194e-001,
1.0000000e+000,
6.4833784e-001,
7.1142751e-001,
6.9536018e-001,
9.9046719e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.9752026e-001,
0.0000000e+000,
0.0000000e+000,
-7.2126545e-002,
-1.7641547e-001,
-1.8046433e-001,
-2.0197406e-001,
-7.0112683e-002,
-1.6327283e-001,
-1.6702005e-001,
-1.8692735e-001,
-6.4889409e-002,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-1.7565746e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00004531
{
EditorInfosPosition = int2(-276, 1333);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
5.4678625e-001,
1.0000000e+000,
};
FloatValues =
{
9.3281776e-002,
4.9457335e-001,
5.7589746e-001,
};
FloatTangents =
{
0.0000000e+000,
4.4105721e-001,
2.8928027e-001,
2.3977530e-001,
7.6704132e-003,
0.0000000e+000,
};
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EB03A954
{
EditorInfosPosition = int2(-738, 1255);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CActionFactoryParticleSpawnerBase $LOCAL$/GroundDust
{
EditorInfosPosition = int2(347, 1107);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_000075EC";
SpawnCountMode = TotalParticleCount;
SpawnCount = 3.5000000e+001;
SpawnCountRelativeRandomDeviation = 4.8254034e-001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5A63B565
{
EditorInfosPosition = int2(-739, 792);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_50E7F0D0
{
EditorInfosPosition = int2(-30, 2625);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_271AA162
{
EditorInfosPosition = int2(-192, -661);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_B3482934";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_271AA163
{
EditorInfosPosition = int2(-192, -626);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_5BA59885";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8CE385CA
{
EditorInfosPosition = int2(-30, 1098);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CE1A65DF
{
EditorInfosPosition = int2(-30, 1578);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_SmokeRing
{
EditorInfosPosition = int2(-160, 1718);
EditorInfosIsBlockMinimized = 0;
Expression = "// Blast ground smoke: Spawn
function void Eval()
{
Rotation = rand(0, 2*pi);
Position = float3(0,0.4,0);
Velocity = VelocitySampler.samplePosition() * 1.2 * ((1.0 - pow(rand(0, 1), 3)) * 8 + 4.0) * float3(1,0,1) + float3(0,1,0);
float hugeness = pow(rand(0,1),8);
// mushroom vortex rotation effet
RotationSpeed = cross(Velocity, float3(0,-1,0)) * (3 - 1.5 * hugeness);
Life = rand(0.7, 1.5);
Brightness = rand(0.8, 1);
SizeCoeff = rand(0.8, 2.2) + hugeness * 2.0;
TextureID = rand(0,4);
}
";
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_67FD5D4E
{
EditorInfosPosition = int2(-27, 2806);
EditorInfosIsBlockMinimized = 0;
SamplerName = "PositionSampler";
Shape = "$LOCAL$/CShapeDescriptor_B23A59E0";
SampleDimensionality = Volume;
}
CParticleRenderer_Billboard $LOCAL$/Renderer_SmokePuff
{
EditorInfosPosition = int2(-851, 683);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e+000;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00005AF1
{
EditorInfosPosition = int2(-184, 1785);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
Drag = 2.0000000e+000;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000041BB
{
EditorInfosPosition = int2(-184, 1820);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_0000305E";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_000041BC
{
EditorInfosPosition = int2(-184, 1855);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00000124";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_000026E9
{
EditorInfosPosition = int2(-184, 1890);
EditorInfosIsBlockMinimized = 0;
CustomName = "Rotation";
RotationMode = Axial;
}
CParticleState $LOCAL$/CParticleState_000012DB
{
EditorInfosPosition = int2(-30, 1797);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_00005AF1",
"$LOCAL$/CParticleEvolver_Field_000041BB",
"$LOCAL$/CParticleEvolver_Field_000041BC",
"$LOCAL$/CParticleEvolver_Rotation_000026E9",
"$LOCAL$/CParticleEvolver_Damper_000001EB",
"$LOCAL$/CParticleEvolver_Script_00002833",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_00002833
{
EditorInfosPosition = int2(-184, 1960);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_00002833";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_0000153C
{
EditorInfosPosition = int2(119, 1579);
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_Billboard_69D3AFDF";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_CE1A65DF",
"$LOCAL$/CParticleFieldDeclaration_D336AAA7",
"$LOCAL$/CParticleFieldDeclaration_00005039",
"$LOCAL$/CParticleFieldDeclaration_0000542C",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_6490F170",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_SmokeRing";
States =
{
"$LOCAL$/CParticleState_000012DB",
};
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00000124
{
EditorInfosPosition = int2(-276, 1855);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
Times =
{
0.0000000e+000,
1.2775671e-001,
3.8997203e-001,
1.0000000e+000,
};
FloatValues =
{
1.0404963e+001,
6.1280127e+000,
4.4462399e+000,
1.0000000e+000,
5.6887980e+000,
3.4359975e+000,
2.2340469e+000,
9.5177215e-001,
3.5491487e-001,
3.3017883e-001,
3.1640109e-001,
4.8552215e-001,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
};
FloatTangents =
{
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
0.0000000e+000,
-3.8164954e+000,
-2.5143199e+000,
-1.3835709e+000,
-1.7742824e-002,
-3.1202588e+000,
-1.7152724e+000,
-1.1599972e+000,
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-3.5205250e+000,
-2.3808458e+000,
-1.1335353e-001,
-3.7209541e-001,
-3.6837193e-001,
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}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000305E
{
EditorInfosPosition = int2(-276, 1820);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
6.1779749e-001,
1.0000000e+000,
};
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FloatTangents =
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}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_65AD47EB
{
EditorInfosPosition = int2(-34, -16);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CActionFactoryParticleSpawnerBase $LOCAL$/Smoke_Ring
{
EditorInfosPosition = int2(346, 1579);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_0000153C";
DurationInSeconds = 1.0000000e-001;
SpawnCountMode = TotalParticleCount;
SpawnCount = 2.0000000e+002;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00005039
{
EditorInfosPosition = int2(-30, 1648);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_0000542C
{
EditorInfosPosition = int2(-30, 1683);
EditorInfosIsBlockMinimized = 0;
FieldName = "SizeCoeff";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_00002833
{
EditorInfosPosition = int2(-276, 1960);
EditorInfosIsBlockMinimized = 0;
Expression = "// Blast ground smoke: Evolve
function void Eval()
{
Color = Color * (Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2);
Size = Size * SizeCoeff;
}";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00003D6C
{
EditorInfosPosition = int2(-739, 862);
EditorInfosIsBlockMinimized = 0;
FieldName = "AlphaCoeff";
}
CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_000001EB
{
EditorInfosPosition = int2(-184, 1925);
EditorInfosIsBlockMinimized = 0;
CustomName = "Damper";
MinSpeed = 2.0000000e-001;
ExpDampingTime = 4.0000000e+000;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB0ED248
{
EditorInfosPosition = int2(-114, -88);
FieldName = "TextureID";
}
CParticleAttributeList $LOCAL$/_GlobalAttributes
{
EditorInfosPosition = int2(0, 63);
}
CShapeDescriptorCollection $LOCAL$/CShapeDescriptorCollection_8B6DA352
{
EditorInfosPosition = int2(-298, 30);
EditorInfosIsBlockMinimized = 0;
SubShapes =
{
"$LOCAL$/CShapeDescriptor_67357CCD",
"$LOCAL$/CShapeDescriptor_76139C5C",
};
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_00006AD6
{
EditorInfosPosition = int2(119, 2629);
Renderer = "$LOCAL$/CParticleRenderer_Billboard_2C8F5551";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_50E7F0D0",
"$LOCAL$/CParticleFieldDeclaration_D336AAA8",
"$LOCAL$/CParticleFieldDeclaration_000075EF",
"$LOCAL$/CParticleFieldDeclaration_00004657",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_67FD5D4E",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_Mushroom";
States =
{
"$LOCAL$/CParticleState_00007983",
};
}
CActionFactoryParticleSpawnerBase $LOCAL$/Mushroom_Cloud
{
EditorInfosPosition = int2(317, 2629);
EditorInfosIsBlockMinimized = 0;
Descriptor = "$LOCAL$/CParticleDescriptor_00006AD6";
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SpawnCountMode = TotalParticleCount;
SpawnCount = 6.0000000e+001;
}
CParticleState $LOCAL$/CParticleState_00007983
{
EditorInfosPosition = int2(-30, 2861);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_00000384",
"$LOCAL$/CParticleEvolver_Field_00007F4F",
"$LOCAL$/CParticleEvolver_Field_00007F50",
"$LOCAL$/CParticleEvolver_Rotation_00007A5A",
"$LOCAL$/CParticleEvolver_Damper_00004509",
"$LOCAL$/CParticleEvolver_Script_0000288F",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0000288F
{
EditorInfosPosition = int2(-184, 3004);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_0000288F";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_000075EF
{
EditorInfosPosition = int2(-30, 2695);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_00004657
{
EditorInfosPosition = int2(-30, 2730);
EditorInfosIsBlockMinimized = 0;
FieldName = "SizeCoeff";
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Mushroom
{
EditorInfosPosition = int2(-158, 2765);
EditorInfosIsBlockMinimized = 0;
Expression = "// Main mushroom: Spawn
function void Eval()
{
Rotation = rand(0, 2*pi);
Position = PositionSampler.samplePosition();
// length(Position) should be between 0 and 0.5, if the cylinder shape hasn\'t been modified.
// 0.5 is for the inner particles, 0 is for the outer ones...
// for interesting effects inside the mushroom cloud, we want the inside of it to appear bright.
// -> give the inner particles more brightness than the outer ones.
Brightness = rand(30, 60) * pow((1.0 - length(Position)), 4);
//Brightness = rand(0.8, 1);
SizeCoeff = 2.0 + rand(0.0, 1.0) * length(Position);
float3 pVec = Position * float3(1,0,1) * 0.5;
Position = pVec + float3(0,0.2,0);
Velocity = pVec * 8.5 + float3(0,5,0) * rand(0,1);
// mushroom vortex rotation effet
RotationSpeed = cross(Velocity, float3(0,1,0)) * -4.0;
Life = 2.0 + 2.5 * pow(rand(0,1), 1.5);
TextureID = rand(0,4);
}
";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0000288F
{
EditorInfosPosition = int2(-276, 3004);
EditorInfosIsBlockMinimized = 0;
Expression = "// Main mushroom: Evolve
function void Eval()
{
Color = Color * (Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2);
Size = Size * SizeCoeff;
}
";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336A0DD
{
EditorInfosPosition = int2(-739, 897);
EditorInfosIsBlockMinimized = 0;
FieldName = "SizeCoeff";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336A0DE
{
EditorInfosPosition = int2(-739, 722);
EditorInfosIsBlockMinimized = 0;
FieldName = "Rotation";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA0
{
EditorInfosPosition = int2(-32, -50);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA1
{
EditorInfosPosition = int2(-739, 757);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA2
{
EditorInfosPosition = int2(-38, -739);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA3
{
EditorInfosPosition = int2(-30, 353);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA4
{
EditorInfosPosition = int2(-38, -380);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA5
{
EditorInfosPosition = int2(-739, 1152);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA6
{
EditorInfosPosition = int2(-30, 1133);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA7
{
EditorInfosPosition = int2(-30, 1613);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA8
{
EditorInfosPosition = int2(-30, 2660);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAA9
{
EditorInfosPosition = int2(-739, 494);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
FieldType = float4;
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D336AAAA
{
EditorInfosPosition = int2(-30, 2125);
EditorInfosIsBlockMinimized = 0;
FieldName = "Color";
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00000384
{
EditorInfosPosition = int2(-184, 2829);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 4.0000000e+000, 0.0000000e+000);
Drag = 4.5000000e+000;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00007F4F
{
EditorInfosPosition = int2(-184, 2864);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_00005039";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00007F50
{
EditorInfosPosition = int2(-184, 2899);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_0000542C";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_00007A5A
{
EditorInfosPosition = int2(-184, 2934);
EditorInfosIsBlockMinimized = 0;
CustomName = "Rotation";
RotationMode = Axial;
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CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_00004509
{
EditorInfosPosition = int2(-184, 2969);
EditorInfosIsBlockMinimized = 0;
CustomName = "Damper";
MinSpeed = 6.9999999e-001;
ExpDampingTime = 1.7000000e+000;
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_00005039
{
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EditorInfosIsBlockMinimized = 0;
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{
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{
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}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0000542C
{
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EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
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CShapeDescriptor $LOCAL$/CShapeDescriptor_E2ED6DB6
{
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EditorInfosIsBlockMinimized = 0;
Position = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
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InnerRadius = 1.0000000e+000;
Height = 5.0000000e-001;
}
CParticleEvolver_Spawner $LOCAL$/Trail_Sparkles
{
EditorInfosPosition = int2(-256, 596);
CustomName = "Spawner";
SpawnInterval = 1.2000000e-001;
UseOrientedSpawnMatrix = true;
Descriptor = "$LOCAL$/CParticleDescriptor_00006784";
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_00006784
{
EditorInfosPosition = int2(-595, 458);
EditorInfosIsBlockMinimized = 0;
Renderer = "$LOCAL$/CParticleRenderer_Billboard_00004823";
CustomFields =
{
"$LOCAL$/CParticleFieldDeclaration_A5820236",
"$LOCAL$/CParticleFieldDeclaration_D336AAA9",
};
Samplers =
{
"$LOCAL$/CParticleSamplerShape_5236EC1B",
};
SpawnEvaluator = "$LOCAL$/SpawnScript_TrailSparkles";
States =
{
"$LOCAL$/CParticleState_000001EB",
};
}
CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_C038D21F
{
EditorInfosPosition = int2(-184, 308);
EditorInfosIsBlockMinimized = 0;
CustomName = "Light";
LightRadiusMultiplier = 1.0000000e+002;
LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
LightAttenuationSteepness = 6.6040397e-001;
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_00004823
{
EditorInfosPosition = int2(-739, 424);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e-002;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_00006DF1
{
EditorInfosPosition = int2(-963, 587);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000);
Drag = 5.0000000e-001;
BouncesBeforeDeath = 2;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_00005AF1
{
EditorInfosPosition = int2(-963, 622);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_2DDED881";
}
CParticleState $LOCAL$/CParticleState_000001EB
{
EditorInfosPosition = int2(-750, 632);
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_00006DF1",
"$LOCAL$/CParticleEvolver_Field_00005AF1",
"$LOCAL$/CParticleEvolver_Script_123456A8",
};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_123456A8
{
EditorInfosPosition = int2(-963, 657);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_123456A8";
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_A5820236
{
EditorInfosPosition = int2(-739, 459);
EditorInfosIsBlockMinimized = 0;
FieldName = "Brightness";
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_000039B3
{
EditorInfosPosition = int2(-826, 564);
EditorInfosIsBlockMinimized = 0;
ShapeType = SPHERE;
BoxDimensions = float3(1.5000000e+001, 7.0000000e+000, 1.5000000e+001);
Radius = 5.0000000e-001;
CutPlane = 0.0000000e+000;
NonUniformScale = float3(0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2DDED881
{
EditorInfosPosition = int2(-1065, 622);
EditorInfosIsBlockMinimized = 0;
ValueType = Float4;
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{
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CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_TrailSparkles
{
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EditorInfosIsBlockMinimized = 0;
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{
//Position = float3(0);
Life = pow(rand(0,1), 2) * 0.6 + 0.2;
Brightness = pow(rand(0,1), 6) * 10 + 0.8;
Size = pow(rand(0,1), 2) * 0.02 + 0.01;
}
";
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_123456A8
{
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EditorInfosIsBlockMinimized = 0;
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{
Color = Color * Brightness.xxx1;
}
";
}
CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_0DA5A5B5
{
EditorInfosPosition = int2(-38, -774);
CustomName = "Light";
LightRadiusMultiplier = 1.0000000e+001;
LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
}
CActionFactoryParticleSpawnerBase $LOCAL$/BlastLight
{
EditorInfosPosition = int2(351, -772);
EditorInfosIsBlockMinimized = 0;
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SpawnCountMode = TotalParticleCount;
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DAF7050
{
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EditorInfosIsBlockMinimized = 0;
FieldName = "RotationSpeed";
FieldType = float3;
}
CParticleDescriptor $LOCAL$/CParticleDescriptor_0F8640D5
{
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{
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};
SpawnEvaluator = "$LOCAL$/SpawnScript_Smoke";
States =
{
"$LOCAL$/CParticleState_7F6CD866",
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}
CActionFactoryParticleSpawnerBase $LOCAL$/Persistent_Smoke
{
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EditorInfosIsBlockMinimized = 0;
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SpawnCountMode = TotalParticleCount;
SpawnCount = 5.0000000e+001;
}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_CB52561F
{
EditorInfosPosition = int2(-30, 2090);
EditorInfosIsBlockMinimized = 0;
FieldName = "TextureID";
}
CParticleState $LOCAL$/CParticleState_7F6CD866
{
EditorInfosPosition = int2(-30, 2313);
EditorInfosIsBlockMinimized = 0;
Evolvers =
{
"$LOCAL$/CParticleEvolver_Physics_9762E41A",
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"$LOCAL$/CParticleEvolver_Field_2AE2DA76",
"$LOCAL$/CParticleEvolver_Rotation_50E42364",
"$LOCAL$/CParticleEvolver_Damper_1B1BCFC9",
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};
}
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_F2D6DFD4
{
EditorInfosPosition = int2(-184, 2469);
EditorInfosIsBlockMinimized = 0;
CustomName = "Script";
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F48D2D91
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EditorInfosIsBlockMinimized = 0;
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}
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2B4C9A10
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EditorInfosIsBlockMinimized = 0;
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}
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A55D1093
{
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EditorInfosIsBlockMinimized = 0;
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Times =
{
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{
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_FA2F790A
{
EditorInfosPosition = int2(-276, 2329);
EditorInfosIsBlockMinimized = 0;
Times =
{
0.0000000e+000,
6.1779749e-001,
1.0000000e+000,
};
FloatValues =
{
2.6362607e-001,
1.0884585e+000,
5.5701512e-001,
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FloatTangents =
{
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8.9822781e-001,
4.8001525e-001,
2.9696307e-001,
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0.0000000e+000,
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}
CParticleRenderer_List $LOCAL$/CParticleRenderer_List_4DA96466
{
EditorInfosPosition = int2(-30, 283);
CustomName = "List";
Renderers =
{
"$LOCAL$/CParticleRenderer_Light_C038D21F",
"$LOCAL$/Debris_FlamingRocks",
};
}
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_F2D6DFD4
{
EditorInfosPosition = int2(-276, 2469);
EditorInfosIsBlockMinimized = 0;
Expression = "// Blast ground smoke (persistent): Evolve
function void Eval()
{
Color *= Brightness.xxx1 * float4(1.2,1.1,1.0,1.0) + 0.2;
Size *= SizeCoeff;
}
";
}
CCompilerSyntaxNodeExpression $LOCAL$/SpawnScript_Smoke
{
EditorInfosPosition = int2(-136, 2230);
EditorInfosIsBlockMinimized = 0;
Expression = "// Blast ground smoke (persistent): Spawn
function void Eval()
{
float hugeness = 1.0 - length(Position);
float3 p = PositionSampler.samplePosition();
Velocity = 4.0 * p;
Position = 2.0 * p;
Rotation = rand(0, 2*pi);
RotationSpeed = cross(Velocity, float3(0,-1,0)) * 3;
Life = rand(2.7, 4.5);
Brightness = rand(0.8, 1);
SizeCoeff = rand(1.5, 2.0) + hugeness * 1.0;
TextureID = rand(0,4);
}
";
}
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_9762E41A
{
EditorInfosPosition = int2(-184, 2294);
EditorInfosIsBlockMinimized = 0;
CustomName = "Physics";
Drag = 1.3000000e+000;
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2AE2DA75
{
EditorInfosPosition = int2(-184, 2329);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Size";
Evaluator = "$LOCAL$/CParticleSamplerCurve_FA2F790A";
}
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2AE2DA76
{
EditorInfosPosition = int2(-184, 2364);
EditorInfosIsBlockMinimized = 0;
CustomName = "Field";
Name = "Color";
Evaluator = "$LOCAL$/CParticleSamplerCurve_A55D1093";
}
CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_50E42364
{
EditorInfosPosition = int2(-184, 2399);
EditorInfosIsBlockMinimized = 0;
CustomName = "Rotation";
RotationMode = Axial;
}
CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_1B1BCFC9
{
EditorInfosPosition = int2(-184, 2434);
EditorInfosIsBlockMinimized = 0;
CustomName = "Damper";
MinSpeed = 5.0000000e-001;
ExpDampingTime = 2.0000000e+000;
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_8246B418
{
EditorInfosPosition = int2(-113, 1273);
EditorInfosIsBlockMinimized = 0;
Position = float3(0.0000000e+000, 7.5000000e+000, 0.0000000e+000);
ShapeType = COMPLEX_ELLIPSOID;
Radius = 4.0000000e+000;
Height = 1.0000000e+000;
NonUniformScale = float3(1.0000000e+000, 6.9999999e-001, 1.0000000e+000);
}
CShapeDescriptor $LOCAL$/CShapeDescriptor_76139C5C
{
EditorInfosPosition = int2(-409, 50);
EditorInfosIsBlockMinimized = 0;
Weight = 7.9999998e-002;
Position = float3(0.0000000e+000, 2.5000000e+001, 0.0000000e+000);
ShapeType = COMPLEX_ELLIPSOID;
Radius = 5.0000000e+000;
NonUniformScale = float3(1.0000000e+000, 2.0000000e+000, 1.0000000e+000);
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_5236EC1B
{
EditorInfosPosition = int2(-742, 567);
EditorInfosIsBlockMinimized = 0;
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptor_000039B3";
SampleDimensionality = Volume;
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_3B75ED7D
{
EditorInfosPosition = int2(-30, 1060);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_69D3AFDF
{
EditorInfosPosition = int2(-32, 1538);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e+000;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_0CFFCB26
{
EditorInfosPosition = int2(-30, 2015);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e+000;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
}
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_2C8F5551
{
EditorInfosPosition = int2(-31, 2586);
CustomName = "Billboard";
BillboardingMaterial = AlphaBlend_Additive_Soft;
Diffuse = "Textures/BlastPack.png";
AtlasDefinition = "Textures/BlastPack.pkat";
AxisScale = 2.0000000e+000;
NormalsBendingFactor = 6.9999999e-001;
NormalsWrapFactor = 5.0000000e-001;
LightExponent = 2.2000000e+000;
AmbientLight = float3(1.4999999e-001, 1.7999999e-001, 2.3999999e-001);
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B8C69A23
{
EditorInfosPosition = int2(-190, 5);
EditorInfosIsBlockMinimized = 2;
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptorCollection_8B6DA352";
SampleDimensionality = Volume;
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_F0AC2485
{
EditorInfosPosition = int2(-29, 2268);
EditorInfosIsBlockMinimized = 0;
SamplerName = "PositionSampler";
Shape = "$LOCAL$/CShapeDescriptor_B1A4ADA1";
SampleDimensionality = Volume;
}
CParticleSamplerShape $LOCAL$/CParticleSamplerShape_4817F9CB
{
EditorInfosPosition = int2(-11, 425);
EditorInfosIsBlockMinimized = 0;
SamplerName = "VelocitySampler";
Shape = "$LOCAL$/CShapeDescriptor_A88839AF";
SampleDimensionality = Volume;
}