FiE-Game/Assets/PostProcessing/Runtime/Attributes/MinAttribute.cs

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2023-07-25 00:52:50 +05:00
#if !UNITY_2018_3_OR_NEWER
namespace UnityEngine.PostProcessing
{
public sealed class MinAttribute : PropertyAttribute
{
public readonly float min;
public MinAttribute(float min)
{
this.min = min;
}
}
}
#endif