FiE-Game/Assets/Cinema Director/System/Runtime/TimelineTracks/TransformTrack.cs

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2023-07-26 21:47:00 +02:00
// Cinema Suite
using UnityEngine;
namespace CinemaDirector
{
/// <summary>
/// Track for containing only mecanim Animator related content.
/// </summary>
[TimelineTrackAttribute("Transform Track", TimelineTrackGenre.CharacterTrack, CutsceneItemGenre.TransformItem)]
public class TransformTrack : ActorItemTrack
{ }
}