FiE-Game/Assets/Material/Mat_Glass1.mat

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Mat_Glass1
m_Shader: {fileID: 14, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _Illum
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _Emission
second: 1
- first:
name: _EmissionLM
second: 0
- first:
name: _Shininess
second: 0.7
m_Colors:
- first:
name: _Color
second: {r: 0.9786035, g: 1, b: 0.6940298, a: 1}
- first:
name: _SpecColor
second: {r: 1, g: 1, b: 0, a: 1}