FiE-Game/Assets/Material/ChangelingArrivalParticle.mat

47 lines
1.1 KiB
Text
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ChangelingArrivalParticle
m_Shader: {fileID: 4800000, guid: 7094052cf540fbe4c8988a106cc9b521, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 5
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 24b398069e0907245a19825354516a3d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _Contrast
second: 0.505
- first:
name: _EmissionGain
second: 0.52
- first:
name: _InvFade
second: 0.81
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _DiffuseColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _EmissionColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _TintColor
second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}